Dark Pawns v0.1.2
Changes shipped in Dark Pawns v0.1.2, reproduced from the release notes used by the release workflow. Read fixes, operator changes and install details.
Dark Pawns v0.1.2 fixes installation and admin entry issues and restores local telnet access for new portable worlds.
- New instances listen on
127.0.0.1:7777for telnet. Choose another port in setup, or enter0to disable it. Existing instances keep their configuration. - Explicit bind addresses are available for telnet, TLS telnet and WHOD. Omitted hosted bind settings still mean all interfaces. The splash page lists sockets that actually opened, with their observed address and port.
- Direct
/loginloads reach the admin app. Room exit editors no longer crash when React defers a toggle update (#2117). - Launcher help no longer prints the dispatch parser's usage. Setup questions have more spacing; operator commands use the short PATH command when it points to the same release, retaining an instance argument for custom worlds.
- Fresh release worlds show their build version instead of the 2008 pwipe notice
and receive a neutral starter MOTD. The logo and CircleMUD/DikuMUD credits stay
intact. Existing worlds retain their greeting unless
greeting_overlayis explicitly enabled; their MOTD files are preserved.
Install on macOS or Linux:
curl -fsSL https://darkpawns.org/install.sh | bashRead the portable guide
for Windows installation, bootstrap trust, management and recovery. Existing
installations can run darkpawns update --check, then darkpawns update.
Keep a v0.1.2-or-newer recovery launcher before adding new instance fields.
Apple notarization, Windows Authenticode and automatic update scheduling are not included. Native CI covers Linux, macOS and Windows; this is not a claim about every desktop security configuration. Network settings in the admin console remain a design proposal.