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DARK
PAWNS

A Multi-User DungeonEST. 1994

Character

Look up Dark Pawns character commands and topics in the game's original help text, with the wording, examples and warnings kept intact.

Look up a command or topic below. The help text keeps the game's wording, including its examples and warnings.

PRACTICE PRACTICE TRAIN

Verbatim in-game help.

Usage: practice [skill or spell name]
Practice is the way you improve your spells and skills. You can only do
so in your guild, where your guildmaster can help you train. Type
"practice <skill>" to improve your abilities while in your guild. You can
only practice a certain amount for each level you gain. Unused practice
sessions will accumulate for use in future levels.
If you type practice anywhere other than in your guild, you will get a
List of all of the spells and skills you know and your level of proficiency
At each. For spells, you also get your current mana cost to cast them.
Everyday use of certain skills also improves them.
Practice sessions are gained when you level, and based on your wisdom. The
amount you learn in each session is based on your intelligence.
See also: CLASSES

QUIT

Verbatim in-game help.

When you get tired of playing, you can leave the game by typing 'quit'.
There is no RENT on Dark Pawns. Your equipment is saved as long as you
quit out in a safe area. To see a list of how long your equipment is
saved for, type HELP RENT.
Again, to keep your items, you must quit in the safe area in your hometown.
The safe areas are the Temple of the Unholy in Kir Drax'in, The public temple
in Kir-Oshi, and the ziggurat in Alaozar.
If you have to type REALLYQUIT to leave the game, your items did not save,
and were dropped on the ground in the room you quit out in.
See Also: HOMETOWN, RECALL, WORD OF RECALL, RENT, REALLYQUIT

REALLYQUIT

Verbatim in-game help.

Use this command if you really want to quit and lose all your equipment.
It will fall to the ground and will not be on your character when you
re-enter the game. To quit and keep your equipment, see help on QUIT.
See also: QUIT

RECALL

Verbatim in-game help.

Usage: recall
For new players, this command will send you to the Temple of the Unholy in the
main town of Kir Drax'in.
See also: "WORD OF RECALL", QUIT, HOMETOWN

SAVE

Verbatim in-game help.

Usage: save
Save your persona. This includes experience points, strength, gold, etc.
Your equipment is also saved in the (unlikely?) event of a crash. The
game periodically auto-saves you and your equipment, so it is not
necessary to have your client auto-save you as well.
You CANNOT load a saved version if you die -- your persona still exists,
but you will lose experience, and all your objects stay in the game, with
your corpse.
Note that the SAVE command only saves your equipment in the event of a
crash. If you are leaving the game normally, SAVE will NOT save your
equipment - You must quit out at a temple.
See also: HOMETOWN, QUIT, DEATH, REALLYQUIT

TITLE

Verbatim in-game help.

Usage: title <new title>
Sets the title people see on the WHO list and when you're in the room with
them. You can't use parentheses (the "(" and ")" characters) because those
are reserved for flags.
Do not abuse this command; if you do, it will be taken from you.
See also: FLAGS, WHO

TRANSFORM

Verbatim in-game help.

Usage: transform
This command allows lycanthropes and vampires to change form from common
man into nightbreed. Beast-shape can only be assumed during the night
hours, and only be shed during the day -- once you transform, there's no
going back until the next dusk/dawn.
See Also: VAMPIRE LYCANTHROPE TIME STAKE SPIKE