DARK
PAWNS

A Multi-User DungeonEST. 1994

In-Game Reference Desk · 429 Preserved Files

Help Archive

The complete in-game help system from the original Dark Pawns world files: 429 entries from ABILITIES to YANK, with all their 1994 terminal syntax and aggressive helpfulness intact.

Commands

165

Every mortal command, from ABILITIES to YANK, with syntax and combat lag notes.

Spells

96

The complete spellbook: mana costs, targets, durations, and casting syntax.

Info & Lore

85

Races, classes, towns, mechanics, and world reference entries.

Socials

9

Emotes and social commands across the realm. Mind the company.

Wizard Help

74

Immortal administration and world-building documentation.

Master Topic Directory

Showing all 429 entries

#

1
  1. ! ^Use ! to repeat the last command typed at the keyboard.Command

A

23
  1. ABILITIESUsage: abilitiesCommand
  2. AC ARMOR"AC" is your armor class.Info
  3. 'ACID BLAST'Usage : cast 'acid blast'Spell
  4. 'ACT FLAGS'Each control character is preceded by a '$'.Wizhelp
  5. ACTION A-DESCThe A-desc (action desc) of objs is used for held wands, held staves, scrollsWizhelp
  6. 'ADRENALINE BOOST'Usage : will 'adrenaline boost'Spell
  7. ADVANCEUsage: advance <victim> <level>Wizhelp
  8. AFKUsage: afkInfo
  9. AGEAge is the game mechanic that measures how old your character is inInfo
  10. AID FIRST 'FIRST AID'Usage: aid <victim>Command
  11. ALIAS ALIASESUsage: alias [alias name] [command]Command
  12. ALIGNMENT GOOD EVIL NEUTRALAlignment is the measure of how Good, Evil or Neutral you are, relativeInfo
  13. AMBUSHUsage: ambush <victim>Command
  14. ANIMATE DEAD 'ANIMATE DEAD'Usage : cast 'animate dead' corpseSpell
  15. ANSI COLORUsage: color [off | sparse | normal | complete]Command
  16. APPRAISEUsage: appraise <object in inventory>Command
  17. AREASYep, there are some, go find 'em. The world is designed to be contiguous;Info
  18. ASSASSIN ASSASSINSAssassins are cold and deadly killers for hire, whose knowledge ofInfo
  19. ASSISTUsage: ASSIST <person in need>Command
  20. ATTITUDE ATTITUDES 24 ATTIAt level 24, certain high-level mobs start paying a lot more attention toInfo
  21. AUCTION CHANNEL CHANNELS GOSSIP GRATS NOAUCTION NOGOSSIP NOGRATSUsage: auction <message>Command
  22. AUTO LOOT SPLITUsage: auto [ <option> ]Command
  23. AVATAR AVATARSAvatars are the emissaries of the Holy Forces in the land, deriving theirInfo

B

19
  1. BACKSTABUsage : backstab <victim>Command
  2. BAN UNBANUsage: ban [<all | new | select> <site>]Wizhelp
  3. BANK WITHDRAW DEPOSIT BALANCECommands to take money out of the bank, put money in the bank, or see howCommand
  4. BASHThe success of a bash depends upon how well you are learned. To bash someoneCommand
  5. BEARHUGUsage: bearhug <victim>Command
  6. BEHEADUsage: behead corpseCommand
  7. BERSERKUsage: berserkCommand
  8. BFT'Bout Fucking TimeInfo
  9. BITEUsage : bite <victim>Command
  10. BLESSUsage : cast 'bless' <victim | object>Spell
  11. BLINDNESSUsage : cast 'blindness' <victim>Spell
  12. BOARDSBulletin boards are the forum of inter-player communication on the MUD.Info
  13. BRIBE HIREMercenaries can be hired, the current market rate is about 100 coins.Info
  14. BRIEFUsage: briefCommand
  15. BROADCAST BROADCASTS NOBROADThe Broadcast channel displays arena fights live as they happenInfo
  16. BUG TYPO IDEAUsage: bug <bug report>Command
  17. BUILDING BUILDSome not-so-obvious things about OLC:Wizhelp
  18. 'BURNING HANDS'Usage : cast 'burning hands' <victim>Spell
  19. BUYUsage: buy <item name>Command

C

42
  1. 'CALL LIGHTNING'Usage : cast 'call lightning' <victim>Spell
  2. CARVEUsage: carve corpseCommand
  3. CASTUsage: cast '<spell name>' [target]Spell
  4. CASTLE CASTLESOn Dark Pawns, castles are a generic term for structures ownedInfo
  5. 'CELL ADJUSTMENT'Usage : will 'cell adjustment' <self>Spell
  6. CHAMELEONUsage : will 'chameleon' <self>Spell
  7. CHANGE CHANGESToo many things have changed on Dark Pawns 2.2 for them to be listed here.Info
  8. 'CHANGE DENSITY'Usage : will 'change density' <self>Spell
  9. CHARGEUsage: charge <victim>Command
  10. CHARISMA WISDOM INTELLIGENCE STRENGTH DEXTERITY CONSTITUTION STATISTICS STATSStatistics affect more facets of the game than can be listed.Info
  11. 'CHARM PERSON'Usage : cast 'charm person' <victim>Spell
  12. CHECK MAIL RECEIVEUsage: checkCommand
  13. CHECKLOADUsage: checkload < obj | mob > <virtual number>Wizhelp
  14. 'CHILL TOUCH'Usage : cast 'chill touch' <victim>Spell
  15. CHOSENThe CHOSEN flag means a mortal is chosen of the gods.Wizhelp
  16. CIRCLEUsage : circle <victim>Command
  17. CIRCLEMUDC I R C L E M U D 3 . 0Info
  18. CITIZENSHIPYou can buy citizenship in several cities in Dark Pawns for a small fee.Info
  19. CLAN CLANSOn Dark Pawns, CLANS are associations of players that have banded togetherCommand
  20. CLASS CLASSESSee help on individual classes: THIEF CLERIC WARRIOR MAGE NINJA PSIONICInfo
  21. CLEAR CLSClears the screen.Command
  22. CLERIC CLERICSClerics have an ancient belief in not carrying sharp weapons. Hence,Info
  23. CODE CODINGThe source code that runs Dark Pawns was originally based on CircleMUDInfo
  24. COLOR_TAGSColors are: &n - normalWizhelp
  25. COLORSPRAY 'COLOR SPRAY'Usage : cast 'color spray' <victim>Spell
  26. COMBATCombat is the very essence of Dark Pawns, when it is just the player orInfo
  27. COMMANDSUsage: commandsCommand
  28. COMPACTUsage: compactCommand
  29. COMPAREUsage : compare <item1> <item2>Command
  30. 'CONJURE ELEMENTAL' CONJURE ELEMENTALUsage : cast 'conjure elemental'Spell
  31. CONSIDERUsage: consider <monster>Command
  32. 'CONTROL WEATHER'Usage : cast 'control weather' <'better' | 'worse'>Spell
  33. COVERED COVER GLOW GLOWING HUM HUMMINGIf you see something in your EQUIPMENT list that has "covered" by it, itInfo
  34. 'CREATE FOOD'Usage : cast 'create food'Spell
  35. 'CREATE WATER'Usage : cast 'create water' <drink container>Spell
  36. CREDITSThe 'credits' command lists the DikuMUD credits.Info
  37. CTELLUsage: ctell [ '#' ] <message>Command
  38. 'CURE BLIND'Usage : cast 'cure blind' <victim>Spell
  39. 'CURE CRITIC'Usage : cast 'cure critic' <victim>Spell
  40. 'CURE LIGHT'Usage : cast 'cure light' <victim>Spell
  41. CURSEUsage : cast 'curse' <victim | object>Spell
  42. CUTTHROATUsage: cutthroat <victim>Command

D

30
  1. DAMAGE RACE_SLAYERSome equipment is identified as: "Does extra damage to race: <xxx>"Info
  2. DARKUsage: darkWizhelp
  3. DARKPAWNSD A R K P A W N S 2 . 2Info
  4. DATEShows the current real time. (Not a social)Wizhelp
  5. DCUsage: dc <descriptor number>Wizhelp
  6. 'DEATH TRAP' DTA "death-trap" is a place in the world which upon entering you areInfo
  7. DELETEIf you wish to delete your character, you may do so from the main menu,Info
  8. DEREK RICH STEVE TARRANT HENDRIK FRONTLINE FL ORODRETH ORO ARALIUS ARA HULKShit, he's beyond help.Social
  9. 'DETECT ALIGNMENT'Usage : cast 'detect alignment'Spell
  10. 'DETECT INVISIBILITY'Usage : cast 'detect invisibility' [self]Spell
  11. 'DETECT MAGIC'Usage : cast 'detect magic' [self]Spell
  12. 'DETECT POISON'Usage : cast 'detect poison' <victim | food | drink>Spell
  13. DIAGNOSEUsage: diagnose [character]Command
  14. DIE DEATH CONDIEWhen you die, you come back into the game in the temple. (Unless you ownInfo
  15. DIGUsage: dig <dir> <roomnum>Wizhelp
  16. DISARMUsage: disarmCommand
  17. DISEMBOWELUsage: disembowel <victim>Command
  18. DISINTEGRATION DISINTEGRATEUsage : cast 'disintegration' <victim>Spell
  19. DISMOUNTUsage: dismountCommand
  20. 'DISPEL EVIL'Usage : cast 'dispel evil' <victim>Spell
  21. 'DISPEL GOOD'Usage : cast 'dispel good' <victim>Spell
  22. DISPLAY PROMPTUsage: prompt < H | M | V | T | F | all | off >Command
  23. 'DIVINE INTERVENTION' DIVINE INTERVENTIONUsage : cast 'divine intervention'Spell
  24. DOMINATEUsage : will 'dominate' <victim>Spell
  25. DONATEUsage: donate <object>Command
  26. 'DRAGON KICK' DRAGONUsage: dragon <victim>Command
  27. DREAM DREAMS NIGHTMARE NIGHTMARESWhen you sleep on Dark Pawns, there is a good chance that you might DREAM.Info
  28. 'DREAM TRAVEL'Usage : will 'dream travel'Spell
  29. DROPUsage: drop <item>Command
  30. DWARFDwarves are a noble race of demihumans who dwell under the earth, forgingInfo

E

16
  1. EARTHQUAKEUsage : cast 'earthquake'Spell
  2. EAT DRINK SIP TASTEUsage: eat <item>Command
  3. ECHO GECHO QECHO SENDUsage: echo <message>Wizhelp
  4. ELFThough their lives span several human generations, elves appear at firstInfo
  5. EMOTE :Usage: emote <message>Command
  6. 'ENCHANT ARMOR'Usage : cast 'enchant armor' <armor>Spell
  7. 'ENCHANT WEAPON'Usage : cast 'enchant weapon' <weapon>Spell
  8. ENCUMBRANCE WEIGHT ENCUMBERANCE PTSEncumbrance is a three-dimensional assessment of mass, weight, andInfo
  9. 'ENERGY DRAIN'Usage : cast 'energy drain' <victim>Spell
  10. ENTERUsage: enter [place]Command
  11. EQUIPMENTUsage: equipmentCommand
  12. 'ESCAPE OF THE MONGOOSE' ESCAPEUsage: escapeCommand
  13. EVASIONThis skill will allow you to evade anyone who is tracking you, there is noCommand
  14. EXAMINEUsage: examine <thing to examine>Command
  15. EXITSUsage: exitsCommand
  16. EXPERIENCE XPWhenever you kill a monster, you earn experience points. When enoughInfo

F

16
  1. FAQNew players: The guard barracks on the Street of Swords is designedInfo
  2. FILLUsage: fill <item> <object to fill from>Command
  3. FINGER WHOISUsage : finger <player name>Command
  4. FIREBALLUsage : cast 'fireball' <victim>Spell
  5. FLAGSPlayers sometimes have FLAGS after their names in the WHO list. TheseInfo
  6. 'FLAME ARROW'Usage : cast 'FLAME ARROW' <victim>Spell
  7. 'FLAME STRIKE'FLAME STRIKESpell
  8. FLEEUsage: fleeCommand
  9. FLESH ALTER 'FLESH ALTER'Usage: alterCommand
  10. 'FLESH OF STONE'Usage : will 'flesh of stone'Spell
  11. FLOW ROOM_FLOW ROOM_FLOW_NORTH FLOWINGThese rooms push the inhabitants in the direction specified. The messageWizhelp
  12. FLYUsage : cast 'fly' <victim>Spell
  13. FOLLOWUsage: follow <leader>Command
  14. FORCEUsage: force <victim | all> <command> <arguments>Wizhelp
  15. FREEZE THAWUsage: freeze <victim>Wizhelp
  16. FRENCHDon't you know how they kiss in France?? -- try it!Social

G

17
  1. GATEUsage: cast 'gate'Spell
  2. GET TAKE"Get" and "take" are exactly the same and can be used interchangeably.Command
  3. GIVEUsage: give <object> <victim>Command
  4. GLANCEUsage: glance <victim>Command
  5. 'GLYPH OF SUMMONING'Usage : cast 'glyph of summoning'Spell
  6. GOD GODSThe Gods of Dark Pawns are a mysterious lot, preferring to remainInfo
  7. GOLDUsage: goldCommand
  8. GOTO TRANS WIZTELEPORTUsage: goto <location>Wizhelp
  9. GRAB HOLDUsage: grab <object>Command
  10. 'GREATER PERCEPTION'Mastering the realm of the unseen, the psionic can focus his mentalSpell
  11. GROINRIPUsage: groinrip <victim>Command
  12. GROUPUsage: group [player]Command
  13. 'GROUP HEAL'Usage : cast 'group heal'Spell
  14. 'GROUP INVISIBILITY' 'GROUP INVIS'Usage : cast 'group invisibility'Spell
  15. 'GROUP RECALL'Usage : cast 'group recall'Spell
  16. GSAY GTELLUsage: gsay <message>Command
  17. GUILD GUILDSThe Guildhouse is the place where mortals may go to escape the troublesInfo

H

17
  1. HANDBOOKUsage: handbookWizhelp
  2. HARMUsage : cast 'harm' <victim>Spell
  3. HASTEUsage : will 'haste' <self>Spell
  4. HCONTROLUsage: hcontrol build <house vnum> <exit dir> <player name>Wizhelp
  5. HEADBUTTUsage: headbutt <victim>Command
  6. HEALUsage : cast 'heal' <victim>Spell
  7. HELLFIREUsage : cast 'hellfire'Spell
  8. HELP ?Usage: help [command]Command
  9. HIDEWhen you type hide there is a chance that you hide in the room. If hiddenCommand
  10. HITROLL HR DAMROLL DR 'SAVING SPELL' 'SAVING THROW' THROW SAVINGHitroll, Damroll and Saving Throws are some of the raw mechanicsInfo
  11. 'HOLY SHIELD'Usage : cast 'holy shield'Spell
  12. 'HOLY WARD' WARDUsage : cast 'holy ward' <target>Spell
  13. HOLYLIGHTUsage: holylightWizhelp
  14. HOMEUsage: home <vnum>Wizhelp
  15. HOMETOWN HOMETOWNSYour hometown is the city that you have residence in. Being a citizen inInfo
  16. HOUSEUsage: house guest <player name>Command
  17. HUMANHumans are the most common race on this world, and come in all sorts ofInfo

I

14
  1. IDENTIFY IDENTIFIERFerrenx the Identifer, whose shop is located off of Main Street in theInfo
  2. IDLISTThis creates a text file on the server with a list of all the items in theWizhelp
  3. IMOTDUsage: imotdWizhelp
  4. IMPLEMENTORThe most powerful being in existence.Info
  5. INACTIVEUsage: inactiveCommand
  6. INFO NEWS POLICY VERSION FUTUREThese commands show you important information about Dark Pawns. It is a goodCommand
  7. INFOBARUsage: infobarCommand
  8. INFRAVISIONUsage : cast 'infravision'Spell
  9. INN INNS CRYOGENIC CRYO RECEPTIONThere is no Rent on Dark Pawns, so just quit in the Temple in your homeInfo
  10. INVENTORYUsage: inventoryCommand
  11. INVIGORATEUsage : cast 'invigorate' <victim>Spell
  12. INVISUsage: invis [level]Wizhelp
  13. INVISIBILITYUsage : cast 'invisibility' <victim | object>Spell
  14. INVULNERABILITY INVULN GLOBE 'GLOBE OF INVULNERABILITY'Usage : cast 'globe of invulnerability' <self>Spell

J

2
  1. JAIL GUARDS GUARD CITYGUARDKir Drax'in Law states that no violence is allowed in the city. OffendersInfo
  2. JUNKUsage: junk <object>Command

K

6
  1. KABUKIUsage : kabukiCommand
  2. KENDERKender are small, kind, but somewhat annoying, elf-like beings that haveInfo
  3. KICKUsage: kick <victim>Command
  4. KILL HITUsage: kill <victim>Command
  5. KISSWell can't you guess?Social
  6. KUJI-KIRI RIN KYO TOH SHA KAI JIN RETSU ZAI ZHENKuji-Kiri ("nine ways cutting") is a form of mystical meditation involvingCommand

L

15
  1. LASTUsage: last <player_name>Wizhelp
  2. LAY HANDS 'LAY HANDS'Usage: cast "lay hands" <self>Spell
  3. LEAVEUsage: leaveCommand
  4. LEG LEGEND LEGENDSThese are gods that have contributed a lot to the world that is Dark Pawns.Info
  5. 'LESSER PERCEPTION'Conquering the realm of the unseen, the psionic can focus his mentalSpell
  6. LEVELSUsage: levelsCommand
  7. LEVITATEUsage : will 'levitate' <self>Spell
  8. 'LIGHTNING BOLT'Usage : cast 'lightning bolt' <victim>Spell
  9. LINESUsage: linesCommand
  10. LINK LINKLESSA lot of players have problems with their links to the game. This can beInfo
  11. LISTUsage: list [item type]Command
  12. LOADUsage: load <mob | obj> <virtual number>Wizhelp
  13. LOOKUsage: lookCommand
  14. LUAEDITUsage: lua [directory] [file[.lua]]Wizhelp
  15. LYCANTHROPY WEREWOLF WEREWOLVES LYCANTHROPEWerewolves (also known as lycanthropes) are part man and part wolf, knownInfo

M

26
  1. 'MAGIC USER' WIZARD MAGE MAGES WIZARDSThis is the class of powerful and violent magick, but the magic user doesInfo
  2. MAGICK MAGICMagick is defined as the energy field that surrounds the world, givingInfo
  3. MAGUSThe Magus represents the extreme power of magickal spellcraft, wieldingInfo
  4. MANAMana is used when casting spells. You must have a certain amount of manaInfo
  5. MAPASCII map of the Dark Pawns world, showing zones and connections.Info
  6. 'MASS DOMINATE'Usage: will 'mass dominate'Spell
  7. 'MASS HEAL'Usage: cast 'mass heal' <target>Spell
  8. 'MENTAL LAPSE' MENTAL LAPSEUsage : will 'mental lapse' <victim>Spell
  9. METALSKINUsage: cast 'metalskin' <target>Spell
  10. 'METEOR SWARM' METEOR SWARMUsage: cast 'meteor swarm'Spell
  11. 'MIND ATTACK' MINDATTACKUsage: will 'mind attack' <victim>Spell
  12. 'MIND BAR' MINDBARUsage: will 'mind bar' <victim>Spell
  13. 'MIND BLAST' MINDBLASTUsage: will 'mind blast' <victim>Spell
  14. 'MIND POKE' MINDPOKEUsage: will 'mind poke' <victim>Spell
  15. 'MIND SIGHT' MINDSIGHTUsage : will 'mindsight' <victim>Spell
  16. MINOTAURMinotaurs are either cursed humans or the offspring of minotaurs andInfo
  17. 'MIRROR IMAGE' MIRROR IMAGEUsage: will 'mirror image'Spell
  18. MOB MOBILE NPC MOBSGeneric term for any Non-Playing Character in the game.. i.e. "monsters".Info
  19. MOLDUsage: mold <object> <name> <description>Wizhelp
  20. MOONGATE MOONThere exists an extraordinary cosmic association between the gravity ofInfo
  21. MOTDUsage: motdCommand
  22. MULTI MULTIPLAY MULTI-PLAYDark Pawns has been designed to be a challenging mud. Because of this,Command
  23. MURDERUsage: murder <victim>Command
  24. MUSHROOMMagic mushrooms are created by clerics with the "create food" spell. TheInfo
  25. MUTEUsage: mute <victim>Wizhelp
  26. MYSTIC MYSTICSThe Mystic is an esthetic, a psionicist who has achieved a level of peaceInfo

N

16
  1. NAMEDNamed items: These objects should have a namelist consisting of the shortWizhelp
  2. NBKNatural Born KillerSocial
  3. NECKBREAKUsage: neckbreak <victim>Command
  4. NEWBIENewbie is a term used to describe people who are new to MUDding, and sometimesCommand
  5. NINJA NINJASThe ninja is a member of the oriental society of mercenaries; A masterInfo
  6. NOBITSThe term "NOBITS" is mud slang for "Has no bits". What it means,Info
  7. NOHASSLEUsage: nohassleWizhelp
  8. NOISEThe noise option for mobs adds an interesting element to the mud.Wizhelp
  9. NOREPEATUsage: norepeatCommand
  10. NORTH SOUTH EAST WEST UP DOWNUsage: northCommand
  11. NOSHOUTUsage: noshoutCommand
  12. NOSUMMONUsage: nosummonCommand
  13. NOTELLUsage: notellCommand
  14. NOTITLEUsage: notitle <vicitim>Wizhelp
  15. NOWIZUsage: nowizWizhelp
  16. NUMBER ATTACKSAll classes get a chance for a third attack at level 30, warrior andInfo

O

6
  1. OBSIDIANObsidian is a spell REAGENT, used in the flame arrow spell.Info
  2. OFFER RENTUsage: offerCommand
  3. OLCUsage: olc [save]Wizhelp
  4. OPEN CLOSE LOCK UNLOCKUsage: open | close | lock | unlock <door> [direction]Command
  5. ORDERUsage: order <character> <command>Command
  6. OUTLAW OUTLAWSYou are an OUTLAW on Dark Pawns if you have pkilled or stolen from anotherInfo

P

24
  1. PAGEUsage: page <player | all> <message>Wizhelp
  2. PALADINPALADINSInfo
  3. PALMUsage : palm <item in room>Command
  4. PARDONUsage: pardon <victim>Wizhelp
  5. PARRYUsage: parryCommand
  6. PAWPansy-ass whiner; also known as "Delete me because I'm a fool"Social
  7. PEEKUsage: peek <victim>Command
  8. 'PICK LOCKS' LOCKS LOCKPICKS PICKSUsage: pick <lock name> [direction]Command
  9. PK 'PLAYER KILLING' PKILL PKILLING PKILLERPlayer killing is allowed on Dark Pawns but, as in life, there can beInfo
  10. POINTUsage: pointCommand
  11. POISONUsage : cast 'poison' <victim | food | drink>Spell
  12. POOFIN POOFOUTUsage: poofin <message>Wizhelp
  13. POURUsage: pour <from container> <to container>Command
  14. PRACTICE PRACTICE TRAINUsage: practice [skill or spell name]Command
  15. 'PROTECTION FROM EVIL'Usage : cast 'protection from evil' <self>Spell
  16. 'PROTECTION FROM GOOD'Usage : cast 'protection from good' <self>Spell
  17. PSIBLASTUsage : will 'psiblast' <victim>Spell
  18. PSIONICIST PSIONICS PSIONIST PSIONIC PSIONICSA Psionicist (Psionic) is the master of the mind. The amazing mentalInfo
  19. PSTEAL 'PLAYER STEALING' PSTEALINGStealing from other players is allowed on Dark Pawns.Info
  20. 'PSYCHIC SHIELD' PSYCHICUsage: will 'psychic shield' selfSpell
  21. PUDDLE PUDDLESPuddles are formations of liquid occurring from rain or other liquidInfo
  22. PURGEUsage: purge [name]Wizhelp
  23. PURGEPLAYThis is done periodically by an admin to clean out stale players. TheseWizhelp
  24. PUTUsage: put <item> <container>Command

Q

5
  1. QSAYUsage: qsay <message>Command
  2. QUAFF POTION POTIONSUsage: quaff <potion>Command
  3. QUESTUsage: questCommand
  4. QUI SHUTDOWJust to prevent accidental quittings and/or shutdowns.Command
  5. QUITWhen you get tired of playing, you can leave the game by typing 'quit'.Command

R

30
  1. RACE RACESYour race is pretty much class independent; Certain things are affected,Info
  2. RAKSHASARakshasas are a race of malevolent spirits encased in flesh that hunt andInfo
  3. RANGER RANGERSRangers are the warriors and guardians of the wilderness. They areInfo
  4. 'RAY OF DISRUPTION' RAY DISRUPTIONUsage : cast 'ray of disruption' <victim>Spell
  5. READUsage: read <object>Command
  6. REAGENT REAGENTS COMPONENTS COMPONENTReagents (or spell components) are used to cast (or enhance the casting)Info
  7. REALLYQUITUse this command if you really want to quit and lose all your equipment.Command
  8. RECALLUsage: recallCommand
  9. RECHARGE RECHARGERFind the recharger and he will recharge your staves and wands,Command
  10. RECITE SCROLL SCROLLSUsage: recite <scroll> [Target]Command
  11. REDIT SEDIT OEDIT MEDIT ZEDIT TEDITUsage:Wizhelp
  12. REIMBURSE REIMBURSEMENTIf you loose your equipment as a result of a crash or other gameInfo
  13. RELOADUsage: reload < '*' | all | file >Wizhelp
  14. REMORT IMMORT REMORTING IMMORTING IMMORTALITYRemorting:Info
  15. REMOVEUsage: remove <item>Command
  16. 'REMOVE CURSE'Usage : cast 'remove curse' <victim | object>Spell
  17. 'REMOVE POISON'Usage : cast 'remove poison' <victim | food | drink>Spell
  18. REPLY .Usage: reply <message>Command
  19. REPORTUsage: reportCommand
  20. REROLLUsage: reroll <player>Wizhelp
  21. RESCUEUsage: rescue <victim>Command
  22. RESTOREUsage: restore <player | mobile>Wizhelp
  23. RETREATUsage: retreatCommand
  24. RETRIEVEUsage: retrieveCommand
  25. RETURNUsage: returnWizhelp
  26. REVIEWUsage: reviewCommand
  27. RIDE MOUNT MOUNTSUsage: ride <mount name>Command
  28. RLIST MLIST OLIST ZLISTUsage: rlist <zone-number>Wizhelp
  29. ROOMFLAGSUsage: roomflagsWizhelp
  30. RSAYUsage: rsay <sentence>Command

S

51
  1. SANCTUARYUsage : cast 'sanctuary' <victim>Spell
  2. SAVEUsage: saveCommand
  3. SAY TELL ASK WHISPER SHOUT HOLLER 'Usage: say | shout | holler <string>Command
  4. SCOREUsage: scoreCommand
  5. SCOUTUsage: scout <direction>Command
  6. SCROUNGEUsage: scroungeCommand
  7. SEARCH SECRET DOORS DOOR DETECTUsage: searchCommand
  8. SELLUsage: sell [#] <item>Command
  9. 'SENSE LIFE'Usage : cast 'sense life'Spell
  10. SERAPISThe Egyptian God of the Underworld. Show respect.Social
  11. 'SERPENT KICK'Usage: serpent <victim>Command
  12. SETUsage: set [ file | player ] <character> <field> <value>Wizhelp
  13. SETHUNTUsage: sethunt <victim> <hunter>Wizhelp
  14. SHADOWUsage: shadow <victim>Command
  15. SHARPENUsage: sharpen <bladed weapon>Command
  16. 'SHIFT REALITY' SHIFT REALITYUsage : will 'shift reality'Spell
  17. 'SHOCKING GRASP'Usage : cast 'shocking grasp' <victim>Spell
  18. SHOOT BOW ARROWUsage: shoot <projectile name> <direction> <target name>Command
  19. SHOPSShops are places where the adventurer may purchase equipment for hisInfo
  20. SHOWUsage: show <mode> [argument]Wizhelp
  21. SHUTDOWNUsage: shutdown [reboot | die | pause]Wizhelp
  22. SKILLSETUsage: skillset <name> '<skill>' <value>Wizhelp
  23. SLEEPSLEEP is both a command and the name of a spell.Command
  24. SLEEPERThe legendary sleeper hold. Just grab your opponent by the neck and soonCommand
  25. SLOWUsage : cast 'slow' <victim>Spell
  26. SLOWNSUsage: slownsWizhelp
  27. SLUGUsage: slug <victim>Command
  28. SMACKHEADSUsage: smackheads <victim1> <victim2>Command
  29. SMILEWhenever you feel like smiling...Social
  30. SMOKESCREEN SMOKEUsage : cast 'smokescreen'Spell
  31. SNEAKUsage: sneakCommand
  32. SNOOPUsage: snoop [player]Wizhelp
  33. SNOWBALLSnowball is just a social -- it prints a funny message, and nothing more.Wizhelp
  34. SOCIALSUsage: <social> [<victim>]Social
  35. SOMEONEWhen you see something like:Info
  36. 'SOUL LEECH'Usage : cast 'soul leech' <victim>Spell
  37. SPELL SPELLSSpells are cast with the command CAST, in the form:Info
  38. 'SPELL STRENGTH'Usage : cast 'strength' <victim>Spell
  39. SPIKE STAKEUsage: SPIKE <werewolf name>Command
  40. SPLITUsage: split <amount to split>Command
  41. SSAURSsaurs are a relatively new race in the world. They are a more evolvedInfo
  42. STATUsage: stat [player | object | mobile | file | room] <name>Wizhelp
  43. STEALUsage: steal <item> <victim>Command
  44. STEALTHUsage: stealthCommand
  45. 'STRIKE OF REVENGE'Usage : strike <victim>Command
  46. STRINGUsage: string <type> <name> <field> [<string> | <keyword>]Wizhelp
  47. SUBDUEUsage: subdue <victim>Command
  48. SUMMONUsage : cast 'summon' <victim>Spell
  49. SWITCHUsage: switch <monster>Wizhelp
  50. SYSFILEUsage: sysfile <file>Wizhelp
  51. SYSLOGUsage: syslog [off | brief | normal | complete]Wizhelp

T

17
  1. TAG ITUsage: tag <player>Command
  2. TANKThe tank is defined as "the person being hit by the person you areInfo
  3. TATTOO TATTOOS TATOO TATOOSTattoos are available from tattooists in most major cities, plus variousInfo
  4. TERRY KATEMmmmmmmmMMMMMMMMMmmmmm ain't she fine?!?!Social
  5. THIEF THIEVESThieves are known to have very special qualities, that no other classInfo
  6. THINKUsage: think <message>Command
  7. TICKForces a game tick to occur.Wizhelp
  8. 'TIGER PUNCH' TIGERUsage: tiger <victim>Command
  9. TIMEUsage: timeCommand
  10. TITANThese beings have moved beyond mere immortality, and into godhood...Info
  11. TITLEUsage: title <new title>Command
  12. TOGGLEUsage: toggleCommand
  13. TRACKUsage: track <victim>Command
  14. TRANSFORMUsage: transformCommand
  15. TRIPUsage: trip <victim>Command
  16. TURNWith this power, a cleric or avatar can cause undead forces in the sameCommand
  17. TWINKTwink is a state of mind.Info

U

5
  1. UNAFFECTUsage: unaffect <victim>Wizhelp
  2. UNGROUPUsage: ungroup [group member]Command
  3. UPTIMEUsage: uptimeWizhelp
  4. USE WAND STAFF STAFFS WANDSUsage: use <staff>Command
  5. USERSUsage: users [switches]Wizhelp

V

6
  1. VALUEUsage: value <item>Command
  2. VAMPIRISM VAMPIRE VAMPIRESNotorious for their sharp fangs and aversion to wooden STAKEs and garlic,Info
  3. VISIBLEUsage: visibleCommand
  4. VITALITYUsage: cast 'vitality' <target>Spell
  5. VNUMUsage: vnum <mob | obj> <name>Wizhelp
  6. VSTATUsage: vstat < mob | obj > <virtual number>Wizhelp

W

22
  1. WAKE SLEEPING REST SIT STANDCommands for changing your position. If you feel weary, it's probablyCommand
  2. WARRIOR FIGHTER WARRIORSWarriors are known to have more strength than the average class. ThisInfo
  3. WATERBREATHEUsage: cast 'waterbreathe' <target>Spell
  4. WATERWALKUsage: cast 'waterwalk' <target>Spell
  5. WEARUsage: wear <item> [location]Command
  6. WEATHERUsage: weatherCommand
  7. WHEREUsage: where < obj | mob >Wizhelp
  8. WHOUsage: who [minlev[-maxlev]] [-n sname] [-c classlist] [-s] [-o] [-q]Command
  9. WHOAMIUsage: whoamiCommand
  10. WHODThe who daemon is run on a separate port. The following commands exists:Wizhelp
  11. WIELDUsage: wield <weapon>Command
  12. WILLUsage: will '<mind-skill name>' [target]Spell
  13. WIMPYUsage: wimpy [hp]Command
  14. WIZATUsage: at <room VNUM | item | mob | player name> <command> <arguments>Wizhelp
  15. WIZHELPUsage: wizhelpWizhelp
  16. WIZLIST IMMLISTUsage: wizlist | immlistCommand
  17. WIZLOCKUsage: wizlock [value]Wizhelp
  18. WIZNET ;The immortal communication channel.Wizhelp
  19. WNEWBIEUsage: wnewbie <victim>Wizhelp
  20. 'WORD OF INTELLECT'Usage : cast 'word of intellect'Spell
  21. 'WORD OF RECALL'Usage : cast 'word of recall'Spell
  22. WRITEUsage: write <object>Command

Y

1
  1. YANKUsage: yank <victim>Command

Z

2
  1. ZENUsage : cast 'zen' <self>Spell
  2. ZRESETUsage: zreset < zone | '*' | '.' >Wizhelp