HITROLL HR DAMROLL DR 'SAVING SPELL' 'SAVING THROW' THROW SAVING
Hitroll, Damroll and Saving Throws are some of the raw mechanics of Dark Pawns. A few brief definitions:
Hitroll: Your chance to hit someone during combat, as applied to their AC. Plus hitroll is good, minus hitroll is bad.
Damroll: The amount of damage you do in addition to the average per round damage of your weapon. Again, plus is more damage, minus, less damage.
Saving Throws: How well your character is protected against certain specialized attacks, like spells, breath weapons, and petrification. Minus saving throws indicates better protection against a certain type.