Mob record / VNUM 16115
a hippogriff
A hippogriff stalks about here.
Stats
| Keywords | hippogriff |
|---|---|
| Level | 23 |
| Race | Horse (12) |
| Sex | Neutral |
| Alignment | Neutral (230) |
| THAC0 | -3 (Hitroll +23) |
| Armor class | -130 |
| Hit points | 23d5+253 |
| Barehand damage | 15d4+14 (pound) |
| Gold | 80 |
| Experience | 32,500 |
| Position | Standing (default: Standing) |
Base attributes
| STR | 11 |
|---|---|
| INT | 11 |
| WIS | 11 |
| DEX | 11 |
| CON | 11 |
| CHA | 11 |
Flags
Action flags
- AWARE
Affect flags
- DET-ALIGN
- DET-INVIS
- DET-MAGIC
- SENSE-LIFE
- INFRA
- PROT-EVIL
- DODGE
Description
Flapping it's wings above you is a creature with the body of a horse, yet with the head and front legs of an eagle. The hippogriff pays you no mind, and seems to have an air of indifference about it.
Spawn locations
- A sunny meadowRoom 16111 / (I) (X) (20-30) Sky Castle (Grimmy)
- A spacious roomRoom 16160 / (I) (X) (20-30) Sky Castle (Grimmy)
- A path around the Elysium KingdomRoom 16135 / (I) (X) (20-30) Sky Castle (Grimmy)
- Inside the Elysium CastleRoom 16122 / (I) (X) (20-30) Sky Castle (Grimmy)
- Great hall northRoom 16164 / (I) (X) (20-30) Sky Castle (Grimmy)
Equipment and inventory
No items are assigned through the world reset files.