DARK
PAWNS

A Multi-User DungeonEST. 1994

An Exciting New Mud is Looking For Players

In this conversation

  • oddity1 post
  • mriley1 post

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oddity — Dec 3, 1996 19:00 UTC

Dark Pawns - knight.ufp.org 4000

A new mud called "Dark Pawns" is looking for players who want to come and have
fun at our site. Dark Pawns is a Circle Code 3.0 based mud with fast paced,
exciting combat which has been well balanced to ensure that neither mobs nor
players have the upper hand. We don't have the horridly slow 5 minute
battles (I've played some muds where I could go make food during combat and
not be done when I got back :) that many muds have.

Dark Pawns is not easy. Our design was built with the intention of giving
players a challenging, but fun game. In fact, Dark Pawns can be very hard
for those who attempt to play there solo. Try to find someone you can
group with and things will go much easier.

Some Features of Dark Pawns:

** Dark Pawns has over 5,000 rooms (not bad for being new :) of ALL
ORIGINAL AREAS!! None of those worn out Base Code areas, all of our areas
can be seen only on Dark Pawns.

** Our world structure has a "realistic" format. No stick roads
connecting areas. In the wilderness, you can usually go in all four
directions.

** 6 Races to choose from, including elves, dwarves, humans, centaurs,
kender, and rakshasa

** A 30 level remort system with 4 classes + a 5th class and remort
classes in the works.

** We permit the use of up to 3 multi-chars to enhance play.

** PCs have the potential to become Vampires and Werewolves, but.. WAIT!
Don't scream twink! These are diseases, not necessarily benifits, and
can be very bad for your character!

** High level Mobs that Hunt characters who "Hit and Run" and who will
Loot those pesky players who get themselves killed. :)

** Wands/Staves/Rods that can be used from any wearable position (so you
can find a necklace that can be used for lightning bolts)

** Free rent!! You're still required to use a receptionist at this point,
but there is no charge for it!

** Random loading objects. Just because a player has something, or
because the mud hasn't rebooted recently doesn't mean that an object
won't load. In fact, reboots and crashes have no bearing on the chance of
an object loading. Some objects, of course, load very very rarely. :)

** Player Killing and Looting is permitted. Players should form their own
methods of punishing those who offend. (If this gets out of hand, we
might do something about it, but we feel that restricting PK detracts
from the game a great deal.)

** And best of all, we have the coolest gods around! (Hmm, maybe I should
change my handle to Modesty :)

Thanks for checking us out, I'm sure you'll love our mud.

Dark Pawns - knight.ufp.org 4000

Oddity

mriley — Dec 5, 1996 19:00 UTC

Where & How?