noirwoodsearch.txt
Recorded by Vargus· 9,729 lines
The capture scrolls on its own. Focus it and use the arrow keys, Page Up and Page Down, Home and End.
544H 187M 365V > wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwThe citizen arrives from the west.Western Market Street You are on the western part of Kir Drax'in's Market Street. The criesof the vendors around you assault your ears. This section of the marketappears to be dominated by fruitmongers, hawking their fresh produce.There is a large, warehouse-like building to the south, with wide doors. The market seems to continue inside the building, as well as to the westand east down Market Street.[ Exits: east south west ]Aversin, Captain of the Guard, stands here eyeing his surroundings.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Western Market Street You are on the western part of Kir Drax'in's Market Street. To thenorth, you see Jack's Armor Shop, while to the south, you see a shadytattoo parlor.[ Exits: north east south west ]A hybrid warg runs the streets, looking for fresh kills.A citizen is standing here.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Western Market Street You are on the western part of Market Street. To the south, you see arestaurant from which you smell the savory scent of barbecued ribs andbeef.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Western Market Street You stand in the middle of the Market Street of the city of Kir Drax'in.Hoards of people, humans and elves mostly, swarm about to the calls of thestreet vendors who fill almost every possible spot on the side of thestreet with their wares. Somewhere in the distance you can hear the soundsof festive music playing. The Market Street continues to the east and west.[ Exits: east west ]An acolyte priestess runs errands for her mistress.A hybrid warg runs the streets, looking for fresh kills.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Western Market Street The sights, smells, and sounds of the Kir Drax'in market assault youfrom all directions. From here you can see that the center of the marketlies further to your east, while here nearer to the cities western gatethere is less of a crowd. Market Street continues to your east and west.[ Exits: east west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Western Gate You stand before the western gate of Kir Drax'in, where the walls thatprotect the city part wide enough to allow the ancient stone road fromthe west to merge with the Market Street, which begins to form to youreast. Guards from the church stand ever-vigilant by the gates, inspectingeach cart, beast and traveler with great care as they pass by.[ Exits: north east south west ]An armored church guard keeps an eye on the gate.An armored church guard keeps an eye on the gate.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Entrance to Kir Drax'in You stand just outside of the western gates of the city of Kir Drax'inwhere the remnants of an ancient cobblestone highway slowly blend intothe streets of a large city. The gates remain open nearly all the timenow, but the scarred exterior surface of the city walls tell a tale ofa time when that wasn't always the case. A large contingent of armoredguards inspects all travelers wishing to pass through the gate into thecity to the east, and the ancient cobblestone highway leads off into thecountryside to the west.[ Exits: east west ]A city guardsman stands watch here.A city guardsman stands watch here.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > The Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the tear is minimal due to the regular maintenance. Tothe north and south, thick trees of a forest cast shadows on the road. Just to the east lies the entrance of a small city.[ Exits: north east south west ]A large spider is here, spinning a web.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > The Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the tear is minimal due to the regular maintenance. Tothe north and south, thick trees of a forest cast shadows on the road. Just to the east, you can make out the walls of a small city.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > The Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the north and south.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > The Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the north and south.[ Exits: north east south west ]One miserable gold coin is lying here. A goat-man prances here.The quick brown fox jumps over the lazy dog.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > The Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the wnorth and south.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > The Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the north and south.[ Exits: north east south west ]A lumberjack is here, chopping down trees.As you approach, you startle a small deer.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > The Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the north and south.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > The Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the north and south.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestone road looksancient, but the wear and tear is minimal due to the regular maintenance.A forest flanks the road to the north and south, forming an open, alpinecanyon toward the mountain range that rises to the west. A small path leads off the road and into the forest to the north. Someanimal tracks appear in the dirt of the path.[ Exits: north east south west ]*A pixie is here, being mischievous.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestone road looksancient, but the wear and tear is minimal due to the regular maintenance.A forest flanks the road to the north and south, forming an open, alpinecanyon toward the mountain range that rises to the west.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > The Great Western Road You are traveling on the Great Western Road. The cobblestone road looksancient, but the wear and tear is minimal due to the regular maintenance.A forest flanks the road to the north and south, forming an open, alpinecanyon toward the mountain range that rises to the west.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > The Great Western Road You are traveling on the Great Western Road. The cobblestone road looksancient, but the wear and tear is minimal due to the regular maintenance.A forest flanks the road to the north and south, forming an open, alpinecanyon toward the mountain range that rises to the west.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > wThe Great Western Road Forest lies on both side of this road which leads eastward into the horizon, but stops just to the west, becoming a small path through therugged mountains. To the northwest you can see torchlights flickering on a mountaintop.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > The End of the RoadThe road ends here, turning into nothing more than a winding footpath thatleads up a hill northward to a deserted-looking keep. Clouds dot the sky behind it's turrets, and a lone bird wheels in the air, making this placeseem like the end of civilization. [ Exits: north east west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > wOn a narrow trailTo the east the Great Western Road ends, but it seems someone, or something,has succeeded in making a thin trail that extends off of it into the forestto the west. The trail is narrow and bordered on both sides by a thick thornybrush.[ Exits: east west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > On a narrow trailThe trees here are tall, reaching up far above you and forming a canopy. Somethorn bushes line the sides of the trail, dissuading you from going north orsouth. The trail, however goes east and west unimpaired.[ Exits: east west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > wOn a narrow trail To your west, the forest takes on a dark and sinister look,that must be the begining of the Dark Forest, called Noirwood by the localinhabitants. A small trail leads into this evil looking forest to thewest.[ Exits: east west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing in a dark forest at the beginning of a well-worn paththat seems to mysteriously terminate here amid the underbrush. Gazing tothe north, you can see steep, impassible rocks slope rapidly into a cliffof granite mountains. The forest continues to the south and west.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]An orc scout hides in some brush here.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A short black nightstick is lying here. [ 3] Someone has left a worn key lying here. [ 5] A well-used backpack lies in the dirt here. w A bloody head ripped from the corpse of King Random has been left here.A bloody head ripped from the corpse of a mime has been left here.A bloody head ripped from the corpse of a new recruit has been left here.[ 3] A frayed tunic is lying on the ground. The hacked up, bloody corpse of a takisur is lying here. A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A bloody head ripped from the corpse of the janitor has been left here.One of the strange, reptilian olab stands here.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A tall, well-muscled orc stands here.A scaled and winged darkwing dives towards you.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]One of the strange, reptilian olab stands here.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, you see a huge expanse of grassyfields looming over a lake. You can continue along the lakeside to the north or enter the forest tothe south, where a streamlet enters the woods and forms its western border.[ Exits: east south ]A frayed tunic is lying on the ground. A bloody head ripped from the corpse of Torak the ender has been left here.[ 2] A bloody head ripped from the corpse of an expert ninja has been left here.A well-used backpack lies in the dirt here. A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 187M 365V > sNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees. Passage south is blockedby the face of a steep cliff that forms the southern side of one of two large mountains that stand side-by-side. [ Exits: north east ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 187M 365V > sAlas, you cannot go that way... 544H 187M 365V > esNoirwood ForestA little ways to the west the coast can be seen through the trees, but themajestic twin mountains that stand to the southwest are all you can focus on.In all other directions lies the endless woodland of Noirwood. [ Exits: north east south west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 187M 365V > Noirwood ForestTo the west a winding path leads betwwen the immense mountain walls formedby the twin peaks of the island. In all other directions lie only trees.[ Exits: north east south west ]A horse stands here, flicking it's tail.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 187M 365V > sNoirwood ForestA little ways to the west the coast can be seen through the trees, but themajestic twin mountains that stand to the northwest are all you can focus on.In all other directions lies the endless woodland of Noirwood.[ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 187M 365V > ssNoirwood ForestHere, somewhere in the center of Noirwood forest, the evil trees grow loftyand completely obstruct the light. The mystical, tall trees in this generalarea seem to emit a smelly, brown-green dust. A thick, white fog rises fromthe hard earth into the hot air in this area. In this seemingly boundless,shadow-filled forest the strong trees seem to continue forever in anydirection you look. [ Exits: north east south west ]A small, white, goblin-like creature skulks around here.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 187M 365V > sNoirwood ForestYou are standing somewhere near the middle of the seemingly boundless, evilforest called the Noirwood. The enchanted, lofty trees in this vicinity seemto emit a foul-smelling, black dust. A heavy, dark mist swirls and turns inthe sultry, rank air in these parts. Noirwood Forest seems to continue allaround you for as far as you can see. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 187M 365V > Noirwood ForestYou are standing somewhere at the heart of the seemingly endless, shadow-filled woodland called the Noirwood. You notice that the tall, gloomy treeshere look very old and seem to fill the heavy air with a black mist. Aheavy, dark fog rises from the hard earth into the hot air in this generalarea. The lofty, black trees all around you are just as thick as those inthese parts. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 187M 365V > ssNoirwood ForestHere, somewhere near the middle of Noirwood forest, the dark trees grow talland totally obstruct the light. The shadow-filled, strong trees in thisgeneral area seem to emit a smelly, green mist. You note a tiny forestcreature scampering around in a lofty tree above your head. Noirwood Forestseems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 187M 365V > Noirwood ForestThe huge, black woodland in which you stand is known as Noirwood by thelocals. The black trees growing around here look old and hearty. A thick,whitish mist rises from the leaf covered earth into the sultry air aroundhere. This immense forest seems to continue forever in any direction youlook. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 187M 365V > sNoirwood ForestThe air here at the heart of the huge, enchanted forest is insect-filled andfoul-smelling. The enchanted trees growing in this area look very old andstrong. Every couple of hours you think you think you hear a creaturefollowing you in the trees. For as far as the eye can see these mysticalwoods continue all around you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 187M 365V > sDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 187M 365V > sNoirwood ForestThis immense, evil woodland is known as Noirwood -- which, in orcish, meansBlack Woods. The tall trees in this general area completely block out thelight and fill the thick air with pollen making it smelly. There are manystrange tracks on the soft earth in this vicinity. This vast forest seems tocontinue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 187M 365V > l nYou look northwards.The Black Woods continue as far as you can see. 544H 187M 365V > hold eggYou grab a Faberge egg. 544H 187M 365V > nNoirwood ForestThis seemingly endless, shadow-filled forest is known as Noirwood -- which,in orcish, means Black Woods. You note that the tall, gloomy trees in thisgeneral area look ancient and seem to fill the sultry air with a rotten-greydust. You may be mistaken but couple of hours you believe you hear merry-making and whispering in the trees. For as far as the eye can see theseblack woods continue in any direction you look. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 187M 365V > downAlas, you cannot go that way... 544H 187M 365V > Bannor gossips, 'I have to go now, bye bye all' 544H 187M 365V > Guile gossips, 'byebye' 544H 187M 365V > The suns slowly disappear in the west and south. 544H 203M 366V > Canok gossips, 'later' 544H 203M 366V > Masamune gossips, 'bye' 544H 203M 366V > nnNoirwood ForestThe air here at the heart of the huge, enchanted forest is insect-filled andfoul-smelling. The enchanted trees growing in this area look very old andstrong. Every couple of hours you think you think you hear a creaturefollowing you in the trees. For as far as the eye can see these mysticalwoods continue all around you. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 203M 366V > nnNoirwood ForestThe huge, black woodland in which you stand is known as Noirwood by thelocals. The black trees growing around here look old and hearty. A thick,whitish mist rises from the leaf covered earth into the sultry air aroundhere. This immense forest seems to continue forever in any direction youlook. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 203M 366V > nNoirwood ForestHere, somewhere near the middle of Noirwood forest, the dark trees grow talland totally obstruct the light. The shadow-filled, strong trees in thisgeneral area seem to emit a smelly, green mist. You note a tiny forestcreature scampering around in a lofty tree above your head. Noirwood Forestseems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 203M 366V > Noirwood ForestYou are standing somewhere at the heart of the seemingly endless, shadow-filled woodland called the Noirwood. You notice that the tall, gloomy treeshere look very old and seem to fill the heavy air with a black mist. Aheavy, dark fog rises from the hard earth into the hot air in this generalarea. The lofty, black trees all around you are just as thick as those inthese parts. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 203M 366V > nNoirwood ForestYou are standing somewhere near the middle of the seemingly boundless, evilforest called the Noirwood. The enchanted, lofty trees in this vicinity seemto emit a foul-smelling, black dust. A heavy, dark mist swirls and turns inthe sultry, rank air in these parts. Noirwood Forest seems to continue allaround you for as far as you can see. [ Exits: north east south west ]An orc scout hides in some brush here.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 203M 366V > nNoirwood ForestHere, somewhere in the center of Noirwood forest, the evil trees grow loftyand completely obstruct the light. The mystical, tall trees in this generalarea seem to emit a smelly, brown-green dust. A thick, white fog rises fromthe hard earth into the hot air in this area. In this seemingly boundless,shadow-filled forest the strong trees seem to continue forever in anydirection you look. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 203M 366V > nnNoirwood ForestA little ways to the west the coast can be seen through the trees, but themajestic twin mountains that stand to the northwest are all you can focus on.In all other directions lies the endless woodland of Noirwood.[ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 203M 366V > Noirwood ForestTo the west a winding path leads betwwen the immense mountain walls formedby the twin peaks of the island. In all other directions lie only trees.[ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 203M 366V > Noirwood ForestA little ways to the west the coast can be seen through the trees, but themajestic twin mountains that stand to the southwest are all you can focus on.In all other directions lies the endless woodland of Noirwood. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 203M 366V > nnnNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 203M 366V > Alas, you cannot go that way... 544H 203M 366V > nAlas, you cannot go that way... 544H 203M 366V > nAlas, you cannot go that way... 544H 203M 366V > Alas, you cannot go that way... 544H 203M 366V > l nYou look northwards. 544H 203M 366V > wYour mount is too exhausted to carry you further. 544H 203M 366V > dismountYou hop off your mount. 544H 203M 366V > mount horsewYou hop on your mount. 544H 203M 366V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, you see a huge expanse of grassyfields looming over a lake. You can continue along the lakeside to the north or enter the forest tothe south, where a streamlet enters the woods and forms its western border.[ Exits: east south ]A frayed tunic is lying on the ground. A bloody head ripped from the corpse of Torak the ender has been left here.[ 2] A bloody head ripped from the corpse of an expert ninja has been left here.A well-used backpack lies in the dirt here. A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 203M 366V > l nYou look northwards. 544H 203M 366V > l nYou look northwards. 544H 203M 366V > dAlas, you cannot go that way... 544H 203M 366V > uAlas, you cannot go that way... 544H 203M 366V > wAlas, you cannot go that way... 544H 203M 366V > ssNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees. Passage south is blockedby the face of a steep cliff that forms the southern side of one of two large mountains that stand side-by-side. [ Exits: north east ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > sAlas, you cannot go that way... 544H 203M 366V > sAlas, you cannot go that way... 544H 203M 366V > ssAlas, you cannot go that way... 544H 203M 366V > Alas, you cannot go that way... 544H 203M 366V > Alas, you cannot go that way... 544H 203M 366V > esNoirwood ForestA little ways to the west the coast can be seen through the trees, but themajestic twin mountains that stand to the southwest are all you can focus on.In all other directions lies the endless woodland of Noirwood. [ Exits: north east south west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 203M 366V > sNoirwood ForestTo the west a winding path leads betwwen the immense mountain walls formedby the twin peaks of the island. In all other directions lie only trees.[ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > sNoirwood ForestA little ways to the west the coast can be seen through the trees, but themajestic twin mountains that stand to the northwest are all you can focus on.In all other directions lies the endless woodland of Noirwood.[ Exits: north east south west ]A lunatic stands here, raving about the moon.A short, green-skinned imp circles you in anticipation.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > sNoirwood ForestHere, somewhere in the center of Noirwood forest, the evil trees grow loftyand completely obstruct the light. The mystical, tall trees in this generalarea seem to emit a smelly, brown-green dust. A thick, white fog rises fromthe hard earth into the hot air in this area. In this seemingly boundless,shadow-filled forest the strong trees seem to continue forever in anydirection you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > sNoirwood ForestYou are standing somewhere near the middle of the seemingly boundless, evilforest called the Noirwood. The enchanted, lofty trees in this vicinity seemto emit a foul-smelling, black dust. A heavy, dark mist swirls and turns inthe sultry, rank air in these parts. Noirwood Forest seems to continue allaround you for as far as you can see. [ Exits: north east south west ]An orc scout hides in some brush here.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > Noirwood ForestYou are standing somewhere at the heart of the seemingly endless, shadow-filled woodland called the Noirwood. You notice that the tall, gloomy treeshere look very old and seem to fill the heavy air with a black mist. Aheavy, dark fog rises from the hard earth into the hot air in this generalarea. The lofty, black trees all around you are just as thick as those inthese parts. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > ssNoirwood ForestHere, somewhere near the middle of Noirwood forest, the dark trees grow talland totally obstruct the light. The shadow-filled, strong trees in thisgeneral area seem to emit a smelly, green mist. You note a tiny forestcreature scampering around in a lofty tree above your head. Noirwood Forestseems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > sNoirwood ForestThe huge, black woodland in which you stand is known as Noirwood by thelocals. The black trees growing around here look old and hearty. A thick,whitish mist rises from the leaf covered earth into the sultry air aroundhere. This immense forest seems to continue forever in any direction youlook. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > sNoirwood ForestThe air here at the heart of the huge, enchanted forest is insect-filled andfoul-smelling. The enchanted trees growing in this area look very old andstrong. Every couple of hours you think you think you hear a creaturefollowing you in the trees. For as far as the eye can see these mysticalwoods continue all around you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > sNoirwood ForestThis seemingly endless, shadow-filled forest is known as Noirwood -- which,in orcish, means Black Woods. You note that the tall, gloomy trees in thisgeneral area look ancient and seem to fill the sultry air with a rotten-greydust. You may be mistaken but couple of hours you believe you hear merry-making and whispering in the trees. For as far as the eye can see theseblack woods continue in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > Noirwood ForestThis immense, evil woodland is known as Noirwood -- which, in orcish, meansBlack Woods. The tall trees in this general area completely block out thelight and fill the thick air with pollen making it smelly. There are manystrange tracks on the soft earth in this vicinity. This vast forest seems tocontinue forever in any direction you look. [ Exits: north east south west ]A horse stands here, flicking it's tail.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > nNoirwood ForestThis seemingly endless, shadow-filled forest is known as Noirwood -- which,in orcish, means Black Woods. You note that the tall, gloomy trees in thisgeneral area look ancient and seem to fill the sultry air with a rotten-greydust. You may be mistaken but couple of hours you believe you hear merry-making and whispering in the trees. For as far as the eye can see theseblack woods continue in any direction you look. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 203M 366V > l treeYou do not see that here. 544H 203M 366V > l ancientYou see nothing special.. (covered) 544H 203M 366V > l treesYou do not see that here. 544H 203M 366V > searchYeah, right. 544H 203M 366V > d Guile gossips, 'where is the parched sand?' 544H 203M 366V > Alas, you cannot go that way... 544H 203M 366V > downsAlas, you cannot go that way... 544H 203M 366V > Noirwood ForestThis immense, evil woodland is known as Noirwood -- which, in orcish, meansBlack Woods. The tall trees in this general area completely block out thelight and fill the thick air with pollen making it smelly. There are manystrange tracks on the soft earth in this vicinity. This vast forest seems tocontinue forever in any direction you look. [ Exits: north east south west ]A horse stands here, flicking it's tail.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > sNoirwood ForestYou stand amidst the strong, shadow-filled trees in the shadow-filled forest the orcs call Noirwood. The evil trees growing in this part of the forest look very old and strong. You may be mistaken but so often you swear you hear singing and dancing behind you. This large forest seems to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > ssNoirwood ForestThe seemingly boundless, enchanted forest in which you stand is known as Noirwood by the locals. The black trees growing here look very old and hearty. You notice a tiny forest mammal eyeing you in a tall tree above your head. For as far as the eye can see these dark woods continue all around you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > Noirwood ForestThe air here in the center of the seemingly boundless, gloomy woodland is sultry and foul-smelling. You note that the lofty, black trees in these parts look ancient and seem to fill the insect-filled air with a yellowish pollen. Every couple of hours you think you feel something you behind you. These evil woods seem to stretch to the horizon in every direction. [ Exits: north east south west ]A scaled and winged darkwing dives towards you.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > sNoirwood ForestYou are standing in the center of this shadow-filled forest and are surrounded on all sides by lofty, mystical trees. The dark, strong trees in this part of the forest seem to emit a difficult to breathe, brown-green mist. There are some strange marks on the moss covered forest floor here. These enchanted woods seem to stretch to the horizon all around you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 203M 366V > Guile gossips, 'is that desert?' 544H 203M 366V > l marksYou do not see that here. 544H 203M 366V > l mossYou do not see that here. 544H 203M 366V > l floorYou do not see that here. 544H 203M 366V > dAlas, you cannot go that way... 544H 203M 366V > l strangeYou do not see that here. 544H 203M 366V > l enchantedYou do not see that here. 544H 203M 366V > sThe night has begun.Noirwood ForestHere, somewhere at the heart of Noirwood forest, the gloomy trees grow lofty and completely obstruct the light. The strong trees here tower above you and fill the sultry air with pollen making it rank. Every once in a while you notice a little forest creature hiding in a shadow-filled tree. In this seemingly endless, black woodland the lofty trees seem to continue forever all around you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 219M 366V > sNoirwood ForestHere, somewhere in the center of Noirwood forest, the dark trees grow strong and utterly block the light. You perceive that the lofty, gloomy trees in this area appear to be ancient and seem to fill the sultry air with a rotten-grey dust. A thin, grey fog swirls and turns in the insect-filled, rank air around here. The strong, black trees in any direction you look are just as thick as those in this general area. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 219M 366V > sNoirwood ForestYou are standing near the middle of this evil woodland and are surrounded totally by tall, mystical trees. Some kind of rotten-grey fine dust in the heavy air here make it smelly. Every couple of hours you think you think you hear a small creature sneaking around behind you in the distance. These enchanted woods seem to stretch to the horizon in every direction. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 219M 366V > sNoirwood ForestYou are standing at the heart of this shadow-filled woodland and are surrounded on all sides by lofty, black trees. Some kind of rotten-grey fine dust in the hot air in this area make it smelly. A thin, whitish fog swirls and turns in the sultry, rank air here. Noirwood Forest seems to continue all around you for as far as you can see. [ Exits: north east south west ]A horse stands here, flicking it's tail.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 219M 366V > sNoirwood ForestThe immense, dark forest in which you stand is known as Noirwood by the locals. The dark trees growing in this area look old and strong. A thick, white fog rises from the soggy ground into the insect-filled air in this general area. Noirwood Forest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 219M 366V > A horse arrives from the west. 544H 219M 366V > sNoirwood ForestThis immense, enchanted forest is known as Noirwood -- which, in orcish, means Black Woods. You notice that the lofty, dark trees in this area appear to be very old and seem to fill the sultry air with a black mist. Every so often you perceive a small woodland creature looking at you in a enchanted tree. These dark woods seem to stretch to the horizon in every direction. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 219M 366V > sNoirwood ForestYou are standing somewhere at the heart of the vast, shadow-filled woodland called the Noirwood. The tall trees which tower above your head here are enchanted and look ancient. A heavy, grey fog swirls and turns in the hot, smelly air around here. This huge forest seems to continue forever all around you. [ Exits: north east south west ]One of the strange, reptilian olab stands here.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 219M 366V > sNoirwood ForestThis huge, dark forest is known as Noirwood -- which, in orcish, means Black Woods. The shadow-filled, lofty trees in these parts seem to emit a difficult to breathe, rotten-grey pollen. Every so often you think you hear something following you in the distance. Noirwood Forest seems to continue in every direction for as far as you can see. [ Exits: north east south west ]A takisur charges towards you.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 219M 366V > s A takisur leaves north. 544H 219M 366V > Noirwood ForestYou stand on the southern coast of the wooded island that holds up Noirwoodforest. To the south lies a clear blue ocean, while to the north the forest opens up into darkness.[ Exits: north east west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 219M 366V > sAlas, you cannot go that way... 544H 219M 366V > wNoirwood ForestYou stand on the southern coast of the wooded island that holds up Noirwoodforest. To the south and west lies a clear blue ocean, while to the north theforest opens up into darkness.[ Exits: north east ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A takisur charges towards you.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse stands here, flicking it's tail.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A tall, well-muscled orc stands here.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A scaled and winged darkwing dives towards you.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse stands here, flicking it's tail.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A takisur charges towards you.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nA takisur tries to bite you but bites its tongue instead!You EVISCERATE a takisur with your incredible slash!!You EVISCERATE a takisur with your incredible slash!!A takisur tries to bite you but bites its tongue instead!A takisur tries to bite you but bites its tongue instead!No way! You're fighting for your life! 544H 219M 366V A:(quite a few wounds) Vargus:(excellent) > You OBLITERATE a takisur with your deadly slash!!You EVISCERATE a takisur with your incredible slash!!Your powerful slash cleanly cuts off a takisur's head, which rolls away with a look of horror on it.A takisur is dead! R.I.P.You receive 1799 experience points.Your blood freezes as you hear a takisur's death cry.The corpse of a takisur seems to be empty. 544H 219M 366V > l nl el wl sYou look northwards.The Black Woods continue as far as you can see. 544H 219M 366V > You look eastwards.The Black Woods continue as far as you can see. 544H 219M 366V > You look westwards. 544H 219M 366V > You look southwards.The Black Woods continue as far as you can see. 544H 219M 366V > scVargus Age: 54 yearsHit points: 544(544) Mana points: 219(272) Movement points: 366(366)You are little more evil than neutral, but not very exciting.You are armored like a wyvern!Experience: 13609998 pointsCoins carried: 14672 gold coins Coins in bank: 63500 gold coinsKills: 14574 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is heavy.You are standing.You are summonable by other players.You're mounted.Spells affecting you: sanctuary detect invisibility protection from evil holy ward Equipment spells affecting you:protection from good 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]An orc scout hides in some brush here.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > n You barely avoid an orc scout's fist as he takes a swing at you!You EVISCERATE an orc scout with your incredible slash!!You DESTROY an orc scout with your ungodly slash!!Your powerful slash cleanly cuts off an orc scout's head, which rolls away with a look of horror on it.An orc scout is dead! R.I.P.You receive 839 experience points.You loot 5 gold from the corpse.Your blood freezes as you hear an orc scout's death cry.The corpse of an orc scout seems to be empty. 544H 219M 366V > Noirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees.[ Exits: north east south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood ForestYou stand on the west coast that borders Noirwood forest. East of here thehorizon is covered by immense, hauntingly-dark trees. Passage north is blockedby the face of a steep cliff that forms the southern side of one of two large mountains that stand side-by-side.[ Exits: east south ]A small, white, goblin-like creature skulks around here.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nAlas, you cannot go that way... 544H 219M 366V > wAlas, you cannot go that way... 544H 219M 366V > eNoirwood ForestA little ways to the west the coast can be seen through the trees, but themajestic twin mountains that stand to the northwest are all you can focus on.In all other directions lies the endless woodland of Noirwood.[ Exits: north east south west ]A short, green-skinned imp circles you in anticipation.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 219M 366V > eNoirwood ForestYou stand amidst the strong, dark trees in the evil forest the orcs callNoirwood. You notice that the strong, mystical trees in this part of theforest appear to be very old and seem to fill the insect-filled air with agreen pollen. A thick, white fog swirls and turns in the sultry, difficultto breathe air in this general area. In this huge, mystical forest the talltrees seem to continue forever in every direction.[ Exits: north east south west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 219M 366V > nnNoirwood ForestYou are standing at the heart of this enchanted forest and are surrounded inevery direction by lofty, shadow-filled trees. The strong trees which towerabove you in this area are gloomy and seem to be ancient. Every few minutesyou note a little woodland animal cowering in a shadow-filled tree. Thestrong, black trees in every direction are just as thick as those in thisvicinity. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > Noirwood ForestThe air here near the middle of the huge, gloomy forest is hot and foul-smelling. The lofty trees in these parts tower above your head and fill the hot air with dust making it difficult to breathe. You note a little woodland mammal eyeing you in a tall tree above your head. This vast forest seems to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 219M 366V > nAlas, you cannot go that way... 544H 235M 366V > sNoirwood ForestThe air here near the middle of the huge, gloomy forest is hot and foul-smelling. The lofty trees in these parts tower above your head and fill the hot air with dust making it difficult to breathe. You note a little woodland mammal eyeing you in a tall tree above your head. This vast forest seems to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestYou are standing at the heart of this enchanted forest and are surrounded inevery direction by lofty, shadow-filled trees. The strong trees which towerabove you in this area are gloomy and seem to be ancient. Every few minutesyou note a little woodland animal cowering in a shadow-filled tree. Thestrong, black trees in every direction are just as thick as those in thisvicinity. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestYou stand amidst the strong, dark trees in the evil forest the orcs callNoirwood. You notice that the strong, mystical trees in this part of theforest appear to be very old and seem to fill the insect-filled air with agreen pollen. A thick, white fog swirls and turns in the sultry, difficultto breathe air in this general area. In this huge, mystical forest the talltrees seem to continue forever in every direction.[ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestThis huge, shadow-filled forest is called Noirwood -- which, in orcish,means Black Woods. The strong trees in this general area reach up towardsthe heavens and fill the hot air with pollen making it smelly. You may bemistaken but so often you believe you hear laughing and musical instrumentsbehind you. For as far as the eye can see these evil woods continue allaround you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestThis seemingly endless, black woodland is known as Noirwood -- which, inorcish, means Black Woods. The gloomy, tall trees in these parts seem toemit a foul-smelling, black mist. A thick, whitish fog rises from the leafcovered earth into the insect-filled air in this vicinity. For as far as theeye can see these dark woods continue in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sYour mount is too exhausted to carry you further. 544H 235M 366V > dismounYou hop off your mount. 544H 235M 366V > mount horseYou hop on your mount. 544H 235M 366V > sNoirwood ForestThis seemingly endless, dark woodland is called Noirwood -- which, in orcish,means Black Woods. The enchanted, lofty trees in this vicinity seem toemit a rank, rotten-grey fine dust. A heavy, grey mist rises from the hardground into the hot air in this vicinity. Noirwood Forest seems to continuein any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sYour mount is too exhausted to carry you further. 544H 235M 366V > dismountYou hop off your mount. 544H 235M 366V > mount horseYou hop on your mount. 544H 235M 366V > sYour mount is too exhausted to carry you further. 544H 235M 366V > dismountYou hop off your mount. 544H 235M 366V > mount 3.horseYou hop on your mount. 544H 235M 366V > sNoirwood ForestYou stand amidst the strong, evil trees in the enchanted forest the orcs callNoirwood. The strong trees in this part of the forest tower above you andfill the thick air with pollen making it smelly. There are some large markson the leaf covered earth in this part of the forest. This seeminglyboundless forest seems to continue forever in any direction you look. [ Exits: north east south west ]*A giant mist creature is here, waiting for it's next victim....it is surrounded by a black aura!A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestHere, somewhere at the heart of Noirwood forest, the dark trees grow tall andtotally block the light. The gloomy trees growing in this vicinity lookvery old and healthy. There are a couple of strange bushes on the hardground in this general area. This large forest seems to continue forever allaround you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > ndownNoirwood ForestYou stand amidst the strong, evil trees in the enchanted forest the orcs callNoirwood. The strong trees in this part of the forest tower above you andfill the thick air with pollen making it smelly. There are some large markson the leaf covered earth in this part of the forest. This seeminglyboundless forest seems to continue forever in any direction you look. [ Exits: north east south west ]*A giant mist creature is here, waiting for it's next victim....it is surrounded by a black aura!A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 235M 366V > Alas, you cannot go that way... 544H 235M 366V > sNoirwood ForestHere, somewhere at the heart of Noirwood forest, the dark trees grow tall andtotally block the light. The gloomy trees growing in this vicinity lookvery old and healthy. There are a couple of strange bushes on the hardground in this general area. This large forest seems to continue forever allaround you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestHere, somewhere near the middle of Noirwood forest, the mystical trees growlofty and utterly obstruct the light. The enchanted, strong trees in thisgeneral area seem to emit a rank, rotten-grey mist. A heavy, silvery mistswirls and turns in the heavy, smelly air in these parts. This huge forestseems to continue forever in every direction. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestThe immense, mystical woodland in which you stand is called Noirwood by thelocals. You perceive that the strong, shadow-filled trees in this generalarea seem to be old and seem to fill the hot air with a yellowish fine dust.A thin, dark mist rises from the moss covered forest floor into the hot airaround here. For as far as the eye can see these enchanted woods continuein every direction. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestThe air here at the heart of the seemingly endless, evil forest is heavy anddifficult to breathe. The gloomy trees growing in this vicinity look veryold and strong. There are some odd-looking marks on the moist forest floorin these parts. The tall, enchanted trees all around you are just as thickas those in this part of the forest. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestHere, somewhere near the middle of Noirwood forest, the dark trees grow lofty and totally block the light. The gloomy, tall trees around here seem to emit a foul-smelling, green mist. Every couple of hours you perceive a tiny forest animal hiding in a gloomy tree. These enchanted woods seem to stretch to the horizon all around you. [ Exits: north east south west ]A scaled and winged darkwing dives towards you.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestYou are standing somewhere near the middle of the seemingly boundless, shadow-filled forest known as the Noirwood. The black, tall trees in this part of the forest seem to emit a difficult to breathe, black fine dust. You may be crazy but couple of hours you believe you hear laughing and dancing behind you. The lofty, mystical trees in any direction you look are just as thick as those in this vicinity. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestYou are standing at the heart of this black forest and are surrounded on all sides by tall, mystical trees. Some kind of black mist in the thick air in this general area make it foul-smelling. You may be crazy but few minutes you think you hear merry-making and whispering in the trees. For as far as the eye can see these enchanted woods continue in every direction. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestThis immense, enchanted forest is known as Noirwood -- which, in orcish, means Black Woods. Some kind of brown-green mist in the sultry air in this area make it rank. A thick, white mist swirls and turns in the insect-filled, smelly air in this general area. The strong, dark trees in every direction are just as thick as those in this general area. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestYou stand amidst the tall, shadow-filled trees in the evil woodland the orcs call Noirwood. You notice that the strong, gloomy trees in this part of the forest look very old and seem to fill the heavy air with a green pollen. You note a small woodland mammal scampering around in a lofty tree above your head. This seemingly boundless forest seems to continue forever in every direction. [ Exits: north east south west ]One of the strange, reptilian olab stands here.A small, white, goblin-like creature skulks around here.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestThe air here near the middle of the seemingly boundless, dark woodland is sultry and rank. You note that the strong, gloomy trees in these parts seem to be very old and seem to fill the heavy air with a green pollen. A heavy, dark mist rises from the hard earth into the insect-filled air in this area. For as far as the eye can see these dark woods continue in every direction. [ Exits: north east south west ]A pig-headed orc stands here, peering through the trees.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestThis seemingly boundless, enchanted forest is known as Noirwood -- which, in orcish, means Black Woods. The strong trees in these parts stretch up towards the sky and fill the sultry air with dust making it foul-smelling. Every few minutes you think you sense a person you in the distance. For as far as the eye can see these black woods continue in every direction. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestYou are standing near the middle of this gloomy woodland and are surrounded totally by lofty, dark trees. The gloomy trees growing in these parts look old and hearty. You perceive a small woodland animal playing in a lofty tree above your head. These evil woods seem to stretch to the horizon in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestYou are standing near the middle of this mystical forest and are surrounded in every direction by tall, shadow-filled trees. The dark, strong trees around here seem to emit a smelly, brown-green fine dust. You may be mistaken but so often you swear you hear merry-making and dancing far away. Noirwood Forest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestYou are standing near the middle of this evil woodland and are surrounded totally by tall, enchanted trees. You note that the tall, dark trees in this area appear to be very old and seem to fill the sultry air with a green dust. There are some odd marks on the leaf covered ground around here. The strong, shadow-filled trees in every direction are just as thick as those in this area. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestHere, somewhere in the center of Noirwood forest, the black trees grow lofty and completely block the light. The dark, tall trees in this vicinity seem to emit a difficult to breathe, yellowish dust. There are a couple of weird bushes on the hard ground in this general area. These mystical woods seem to stretch to the horizon all around you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > sNoirwood ForestThis huge, evil woodland is called Noirwood -- which, in orcish, means Black Woods. You notice that the strong, mystical trees here seem to be old and seem to fill the thick air with a black fine dust. There are many strange bushes on the soggy ground in these parts. The strong, black trees in every direction are just as thick as those here. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 235M 366V > nNoirwood ForestHere, somewhere in the center of Noirwood forest, the black trees grow lofty and completely block the light. The dark, tall trees in this vicinity seem to emit a difficult to breathe, yellowish dust. There are a couple of weird bushes on the hard ground in this general area. These mystical woods seem to stretch to the horizon all around you. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 235M 366V > l bushesYou do not see that here. 544H 235M 366V > l wierdYou do not see that here. 544H 251M 366V > downAlas, you cannot go that way... 544H 251M 366V > sdownNoirwood ForestThis huge, evil woodland is called Noirwood -- which, in orcish, means Black Woods. You notice that the strong, mystical trees here seem to be old and seem to fill the thick air with a black fine dust. There are many strange bushes on the soggy ground in these parts. The strong, black trees in every direction are just as thick as those here. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 251M 366V > Alas, you cannot go that way... 544H 251M 366V > sdownNoirwood ForestYou stand on the southern coast of the wooded island that holds up Noirwoodforest. To the south lies a clear blue ocean, while to the north the forest opens up into darkness.[ Exits: north east west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 251M 366V > Alas, you cannot go that way... 544H 251M 366V > sAlas, you cannot go that way... 544H 251M 366V > downAlas, you cannot go that way... 544H 251M 366V > eNoirwood ForestYou stand on the southern coast of the wooded island that holds up Noirwoodforest. To the south lies a clear blue ocean, while to the north the forest opens up into darkness.[ Exits: north east west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 251M 366V > downAlas, you cannot go that way... 544H 251M 366V > l nl el wl sYou look northwards.The Black Woods continue as far as you can see. 544H 251M 366V > You look eastwards.The Black Woods continue as far as you can see. 544H 251M 366V > You look westwards.The Black Woods continue as far as you can see. 544H 251M 366V > You look southwards. 544H 251M 366V > ndownNoirwood ForestYou are standing in the center of this enchanted forest and are surrounded on all sides by strong, enchanted trees. The dark, strong trees here seem to emit a smelly, black pollen. Every couple of hours you think you think you see something stalking you far away. The lofty, enchanted trees in any direction you look are just as thick as those here. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 251M 366V > Alas, you cannot go that way... 544H 251M 366V > You are zapped by something and instantly let go of it.You are zapped by something and instantly let go of it.You are zapped by something and instantly let go of it.You are zapped by something and instantly let go of it.You are zapped by something and instantly let go of it.You are zapped by something and instantly let go of it. 544H 251M 366V > ndownDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > Alas, you cannot go that way... 544H 251M 366V > lookDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby. 544H 251M 366V > looklook Someone auctions, 'wtb iron fan' 544H 251M 366V > Darkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby. 544H 251M 366V > lookDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby. 544H 251M 366V > Darkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby.You hear someone or something moving around nearby. 544H 251M 366V > ct dammit..You tell your clan, 'dammit..' 544H 251M 366V > scVargus Age: 54 yearsHit points: 544(544) Mana points: 251(272) Movement points: 366(366)You are little more evil than neutral, but not very exciting.You are getting pretty sweaty with all that armor on.Experience: 13609998 pointsCoins carried: 14677 gold coins Coins in bank: 63500 gold coinsKills: 14575 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is heavy.You are standing.You are summonable by other players.You're mounted.Spells affecting you: holy ward protection from evil detect invisibility sanctuary 544H 251M 366V > n Someone tells your clan, 'do you twitch when you're hungry or somethin' vargus?' 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You see a pair of glowing red eyes. 544H 251M 366V > Darkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You hear someone or something moving around nearby. 544H 251M 366V > nnDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You see a pair of glowing red eyes. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You see a pair of glowing red eyes. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You see a pair of glowing red eyes. 544H 251M 366V > nDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > Darkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > nnAlas, you cannot go that way... 544H 251M 366V > nAlas, you cannot go that way... 544H 251M 366V > nAlas, you cannot go that way... 544H 251M 366V > Alas, you cannot go that way... 544H 251M 366V > eeDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > eDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > eDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > eDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > eDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > eDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > eDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > eDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > eDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > eDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby. 544H 251M 366V > eDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You hear someone or something moving around nearby. 544H 251M 366V > eYour mount is too exhausted to carry you further. 544H 251M 366V > eYour mount is too exhausted to carry you further. 544H 251M 366V > eYour mount is too exhausted to carry you further. 544H 251M 366V > eYour mount is too exhausted to carry you further. 544H 251M 366V > eYour mount is too exhausted to carry you further. 544H 251M 366V > Your mount is too exhausted to carry you further. 544H 251M 366V > dismountYou hop off your mount. 544H 251M 366V > mount 3.horseNo-one by that name here. 544H 251M 366V > eeOn a narrow trail To your west, the forest takes on a dark and sinister look,that must be the begining of the Dark Forest, called Noirwood by the localinhabitants. A small trail leads into this evil looking forest to thewest.[ Exits: east west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 251M 363V > On a narrow trailThe trees here are tall, reaching up far above you and forming a canopy. Somethorn bushes line the sides of the trail, dissuading you from going north orsouth. The trail, however goes east and west unimpaired.[ Exits: east west ]A horse stands here, flicking it's tail.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 251M 361V > Hyral tells your clan, '... jyan.' 544H 251M 361V > Oridun gossips, 'yay...i finally leveled up' 544H 251M 361V > eeDarkness It is too dark here to see much of anything... 544H 251M 358V > eThe End of the RoadThe road ends here, turning into nothing more than a winding footpath thatleads up a hill northward to a deserted-looking keep. Clouds dot the sky behind it's turrets, and a lone bird wheels in the air, making this placeseem like the end of civilization. [ Exits: north east west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 251M 355V > eDarkness It is too dark here to see much of anything... 544H 251M 353V > Darkness It is too dark here to see much of anything... 544H 251M 350V > eeDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You see a pair of glowing red eyes. 544H 251M 347V > eDarkness It is too dark here to see much of anything... 544H 251M 344V > eDarkness It is too dark here to see much of anything... 544H 251M 341V > eDarkness It is too dark here to see much of anything... 544H 251M 338V > eeDarkness It is too dark here to see much of anything... 544H 251M 335V > Darkness It is too dark here to see much of anything... 544H 251M 332V > eDarkness It is too dark here to see much of anything... 544H 251M 329V > eDarkness It is too dark here to see much of anything...You see a pair of glowing red eyes. 544H 251M 326V > eDarkness It is too dark here to see much of anything...You see a pair of glowing red eyes.Someone congrats, 'oridun' 544H 251M 323V > eDarkness It is too dark here to see much of anything... 544H 251M 320V > eDarkness It is too dark here to see much of anything... 544H 251M 317V > eDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You see a pair of glowing red eyes.You see a pair of glowing red eyes. 544H 251M 314V > eeWestern Gate You stand before the western gate of Kir Drax'in, where the walls thatprotect the city part wide enough to allow the ancient stone road fromthe west to merge with the Market Street, which begins to form to youreast. Guards from the church stand ever-vigilant by the gates, inspectingeach cart, beast and traveler with great care as they pass by.[ Exits: north east south west ]A janitor is walking around, cleaning up.An armored church guard keeps an eye on the gate.An armored church guard keeps an eye on the gate.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 251M 312V > Western Market Street The sights, smells, and sounds of the Kir Drax'in market assault youfrom all directions. From here you can see that the center of the marketlies further to your east, while here nearer to the cities western gatethere is less of a crowd. Market Street continues to your east and west.[ Exits: east west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 251M 310V > eWestern Market Street You stand in the middle of the Market Street of the city of Kir Drax'in.Hoards of people, humans and elves mostly, swarm about to the calls of thestreet vendors who fill almost every possible spot on the side of thestreet with their wares. Somewhere in the distance you can hear the soundsof festive music playing. The Market Street continues to the east and west.[ Exits: east west ]Aversin, Captain of the Guard, stands here eyeing his surroundings.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 251M 308V > eWestern Market Street You are on the western part of Market Street. To the south, you see arestaurant from which you smell the savory scent of barbecued ribs andbeef.[ Exits: east south west ]A carpenter sings loudly.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 251M 306V > Western Market Street You are on the western part of Kir Drax'in's Market Street. To thenorth, you see Jack's Armor Shop, while to the south, you see a shadytattoo parlor.[ Exits: north east south west ]A hybrid warg runs the streets, looking for fresh kills.The hybrid warg growls.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 251M 304V > The hybrid warg leaves west.Darkfire congrats, 'oridun' 544H 251M 304V > ct its randomYou tell your clan, 'its random' 544H 251M 304V > timeIt is 12 o'clock am, on the Day of the DeceptionThe 30th Day of the Month of the Heat, Year 365.The moon is three-quarters full(waning). 544H 251M 304V > eWestern Market Street You are on the western part of Kir Drax'in's Market Street. The criesof the vendors around you assault your ears. This section of the marketappears to be dominated by fruitmongers, hawking their fresh produce.There is a large, warehouse-like building to the south, with wide doors. The market seems to continue inside the building, as well as to the westand east down Market Street.[ Exits: east south west ]An acolyte priestess runs errands for her mistress.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 251M 302V > eWestern Market Street Just west of Market Square, you are surrounded by shops and restaurants.South of here is a general store, and to the north stands a well-fortifiedshop housing what appears to be a jewelry merchant.[ Exits: north east south west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 251M 300V > wWestern Market Street You are on the western part of Kir Drax'in's Market Street. The criesof the vendors around you assault your ears. This section of the marketappears to be dominated by fruitmongers, hawking their fresh produce.There is a large, warehouse-like building to the south, with wide doors. The market seems to continue inside the building, as well as to the westand east down Market Street.[ Exits: east south west ]An acolyte priestess runs errands for her mistress.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 251M 298V > k prieYou massacre an acolyte priestess to small fragments with your hit.An acolyte priestess panics, and attempts to flee!An acolyte priestess leaves south. 544H 251M 298V > sk priCustoms House You stand in the centre of the large warehouse that is the Kir Drax'inCustoms House. Although trade inside the city seems to be rather freeflowing as evidenced by the bustle of the Market Street, the church doesplace levies and taxes on certain products, which must be registered forsale through a customs inspector in this building. The warehouse ispacked full of merchants and their wares, all waiting to get a seal ofapproval from a church customs official.[ Exits: north ]A large board filled with items for sale or trade hangs from the wall.An acolyte priestess runs errands for her mistress.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 251M 296V > This room just has such a peaceful, easy feeling... 544H 251M 296V > nwWestern Market Street You are on the western part of Kir Drax'in's Market Street. The criesof the vendors around you assault your ears. This section of the marketappears to be dominated by fruitmongers, hawking their fresh produce.There is a large, warehouse-like building to the south, with wide doors. The market seems to continue inside the building, as well as to the westand east down Market Street.[ Exits: east south west ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 251M 294V > Western Market Street You are on the western part of Kir Drax'in's Market Street. To thenorth, you see Jack's Armor Shop, while to the south, you see a shadytattoo parlor.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 251M 292V > wWestern Market Street You are on the western part of Market Street. To the south, you see arestaurant from which you smell the savory scent of barbecued ribs andbeef.[ Exits: east south west ]A hybrid warg runs the streets, looking for fresh kills.A carpenter sings loudly.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 251M 290V > k carA horse hates your guts!You OBLITERATE a horse with your deadly hit!! 544H 251M 290V A:(big nasty wounds) Vargus:(excellent) > sc Phew! a horse missed you with its wild maul!You hit a horse with a blow that breaks its spine!A horse is dead! R.I.P.You receive one lousy experience point.You loot 1 gold from the corpse.Your blood freezes as you hear a horse's death cry.The corpse of a horse seems to be empty. 544H 251M 290V > Vargus Age: 54 yearsHit points: 544(544) Mana points: 251(272) Movement points: 290(366)You are little more evil than neutral, but not very exciting.You are getting pretty sweaty with all that armor on.Experience: 13609998 pointsCoins carried: 14678 gold coins Coins in bank: 63500 gold coinsKills: 14576 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is heavy.You are standing.You are summonable by other players.Spells affecting you: holy ward protection from evil detect invisibility sanctuary 544H 251M 290V > k carpYou massacre a carpenter to small fragments with your hit. 544H 251M 290V A:(awful) Vargus:(excellent) > The hybrid warg savagely devours a corpse.A carpenter misses a wild punch at you.You hit a carpenter with a blow that breaks his spine!A carpenter is dead! R.I.P.You receive 23 experience points.You loot 6 gold from the corpse.Your blood freezes as you hear a carpenter's death cry.The corpse of a carpenter seems to be empty. 544H 251M 290V > scVargus Age: 54 yearsHit points: 544(544) Mana points: 251(272) Movement points: 290(366)You are little more evil than neutral, but not very exciting.You are getting pretty sweaty with all that armor on.Experience: 13609998 pointsCoins carried: 14684 gold coins Coins in bank: 63500 gold coinsKills: 14577 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is heavy.You are standing.You are summonable by other players.Spells affecting you: holy ward protection from evil detect invisibility sanctuary 544H 251M 290V > Hyral tells your clan, 'you have a timer for twitch?' 544H 251M 290V > wWestern Market Street You stand in the middle of the Market Street of the city of Kir Drax'in.Hoards of people, humans and elves mostly, swarm about to the calls of thestreet vendors who fill almost every possible spot on the side of thestreet with their wares. Somewhere in the distance you can hear the soundsof festive music playing. The Market Street continues to the east and west.[ Exits: east west ]Aversin, Captain of the Guard, stands here eyeing his surroundings.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 251M 288V > wWestern Market Street The sights, smells, and sounds of the Kir Drax'in market assault youfrom all directions. From here you can see that the center of the marketlies further to your east, while here nearer to the cities western gatethere is less of a crowd. Market Street continues to your east and west.[ Exits: east west ]A janitor is walking around, cleaning up.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 304V > k janYou massacre the janitor to small fragments with your hit.The janitor is stunned, but will probably regain consciousness again. 544H 267M 304V Janitor:(nearly dead) > You punch the janitor in his kidneys resulting in his immediate death!The janitor is dead! R.I.P.You receive 23 experience points.You loot 3 gold from the corpse.Your blood freezes as you hear the janitor's death cry.The corpse of the janitor seems to be empty. 544H 267M 304V > ct yeahYou tell your clan, 'yeah' 544H 267M 304V > scVargus Age: 54 yearsHit points: 544(544) Mana points: 267(272) Movement points: 304(366)You are little more evil than neutral, but not very exciting.You are getting pretty sweaty with all that armor on.Experience: 13609998 pointsCoins carried: 14687 gold coins Coins in bank: 63500 gold coinsKills: 14578 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is heavy.You are standing.You are summonable by other players.Spells affecting you: holy ward protection from evil detect invisibility sanctuary 544H 267M 304V > Aversin, Captain of the Guard arrives from the east. 544H 267M 304V > Hyral tells your clan, 'heh. cool.' 544H 267M 304V > ct like every 5 minutes or so theres a chanceYou tell your clan, 'like every 5 minutes or so theres a chance' 544H 267M 304V > wWestern Gate You stand before the western gate of Kir Drax'in, where the walls thatprotect the city part wide enough to allow the ancient stone road fromthe west to merge with the Market Street, which begins to form to youreast. Guards from the church stand ever-vigilant by the gates, inspectingeach cart, beast and traveler with great care as they pass by.[ Exits: north east south west ]A street urchin gives you a pitiful look.An armored church guard keeps an eye on the gate.An armored church guard keeps an eye on the gate.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 302V > wDarkness It is too dark here to see much of anything...You hear someone or something moving around nearby.You see a pair of glowing red eyes.You see a pair of glowing red eyes. 544H 267M 300V > esWestern Gate You stand before the western gate of Kir Drax'in, where the walls thatprotect the city part wide enough to allow the ancient stone road fromthe west to merge with the Market Street, which begins to form to youreast. Guards from the church stand ever-vigilant by the gates, inspectingeach cart, beast and traveler with great care as they pass by.[ Exits: north east south west ]A street urchin gives you a pitiful look.An armored church guard keeps an eye on the gate.An armored church guard keeps an eye on the gate.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 267M 298V > Western Wall Road The wall road which creates a defensive perimeter around the city ofKir Drax'in often times resembles a dark alley more than a road througha modern city. The western city gate and guard checkpoint are just tothe north of here, while the wall road continues to the south.[ Exits: north south ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 267M 296V > sWestern Wall Road The wall road extends to the north and south from here. You arebeginning to feel a little bit of claustrophobia from being in between thehigh city walls to your west and the tall buildings to your east.[ Exits: north south ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 267M 294V > sWestern Wall Road You are traveling along the wall road that defines the perimeter ofthe city of Kir Drax'in. The massive city walls rise high above your headto the west and the walls of crumbling brink and mortar buildings blockpassage to the east. The wall road continues to your north and south. [ Exits: north south ]A citizen is standing here.A citizen is standing here.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 267M 292V > sWestern Wall Road You are walking along the wall road that is the perimeter of the city of Kir Drax'in. Part of the mortar casing of the city wall has broken offhere, revealing the bare stones underneath. The wall road continues tothe north and south. [ Exits: north south ]A hybrid warg runs the streets, looking for fresh kills.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 267M 290V > nWestern Wall Road You are traveling along the wall road that defines the perimeter ofthe city of Kir Drax'in. The massive city walls rise high above your headto the west and the walls of crumbling brink and mortar buildings blockpassage to the east. The wall road continues to your north and south. [ Exits: north south ]A citizen is standing here.A citizen is standing here.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 267M 288V > k citYou OBLITERATE the citizen with your deadly hit!!The citizen is mortally wounded, and will die soon, if not aided. 544H 267M 288V Citizen:(nearly dead) > You punch the citizen's head with a blow that crushes his skull!The citizen is dead! R.I.P.You receive 23 experience points.You loot 10 gold from the corpse.Your blood freezes as you hear the citizen's death cry.The corpse of the citizen seems to be empty. 544H 267M 288V > k citYou OBLITERATE the citizen with your deadly hit!!The citizen is stunned, but will probably regain consciousness again. 544H 267M 288V Citizen:(nearly dead) > You punch the citizen in his kidneys resulting in his immediate death!The citizen is dead! R.I.P.You receive 23 experience points.You loot 10 gold from the corpse.Your blood freezes as you hear the citizen's death cry.The corpse of the citizen seems to be empty. 544H 267M 288V > sc Vargus Age: 54 yearsHit points: 544(544) Mana points: 267(272) Movement points: 288(366)I actually think you would kill your own mother.You are getting pretty sweaty with all that armor on.Experience: 13609998 pointsCoins carried: 14707 gold coins Coins in bank: 63500 gold coinsKills: 14580 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is heavy.You are standing.You are summonable by other players.Spells affecting you: holy ward protection from evil detect invisibility sanctuary 544H 267M 288V > 544H 267M 288V > wear allYou wear an unholy mask on your face.You wield a Lightning sword.You put the wickedly-sharp claws of a dracolich on your hands.You wear a demonic helm on your head.You wear a suit of spiked, black armor on your body.You're already wearing something on your body. 544H 267M 288V > The hybrid warg arrives from the south. 544H 267M 288V > hold eggYou grab a Faberge egg. 544H 267M 288V > The hybrid warg savagely devours a corpse. 544H 267M 288V > order followers repA horse reports: [45/45]H [10/10]M [230/230]V [9045]Kills [391]PKs [0]DeathsA horse reports: [45/45]H [10/10]M [230/230]V [9045]Kills [391]PKs [0]DeathsA horse reports: [47/47]H [10/10]M [230/230]V [9045]Kills [391]PKs [0]DeathsA horse reports: [49/49]H [10/10]M [4/230]V [9045]Kills [391]PKs [0]DeathsA horse reports: [52/52]H [10/10]M [230/230]V [9045]Kills [391]PKs [0]DeathsA horse reports: [45/45]H [10/10]M [6/230]V [9045]Kills [391]PKs [0]DeathsOkay. 544H 267M 288V > Hyral tells your clan, 'chance? how do you do that w/ timers?' 544H 267M 288V > The hybrid warg savagely devours a corpse. 544H 267M 288V > mount horseYou hop on your mount. 544H 267M 288V > nnWestern Wall Road The wall road extends to the north and south from here. You arebeginning to feel a little bit of claustrophobia from being in between thehigh city walls to your west and the tall buildings to your east.[ Exits: north south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 267M 288V > Western Wall Road The wall road which creates a defensive perimeter around the city ofKir Drax'in often times resembles a dark alley more than a road througha modern city. The western city gate and guard checkpoint are just tothe north of here, while the wall road continues to the south.[ Exits: north south ]A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south. 544H 267M 288V > nWestern Gate You stand before the western gate of Kir Drax'in, where the walls thatprotect the city part wide enough to allow the ancient stone road fromthe west to merge with the Market Street, which begins to form to youreast. Guards from the church stand ever-vigilant by the gates, inspectingeach cart, beast and traveler with great care as they pass by.[ Exits: north east south west ]A citizen is standing here.A hybrid warg runs the streets, looking for fresh kills.An armored church guard keeps an eye on the gate.An armored church guard keeps an eye on the gate.A horse arrives from the south.A horse arrives from the south.A horse arrives from the south.The hybrid warg licks a church guard.A horse arrives from the south.A horse arrives from the south. 544H 267M 288V > wYour mount is too exhausted to carry you further. 544H 267M 288V > wYour mount is too exhausted to carry you further. 544H 267M 288V > The citizen leaves north. 544H 267M 288V > dismountYou hop off your mount. 544H 267M 288V > order horse repOkay.A horse reports: [52/52]H [10/10]M [230/230]V [9045]Kills [391]PKs [0]Deaths 544H 267M 288V > A street urchin arrives from the north.The hybrid warg growls. 544H 267M 288V > mount horseYou hop on your mount. 544H 267M 288V > Hyral tells your clan, 'isn't it supposed to go off every <amount> o' tics?' 544H 267M 288V > wEntrance to Kir Drax'in You stand just outside of the western gates of the city of Kir Drax'inwhere the remnants of an ancient cobblestone highway slowly blend intothe streets of a large city. The gates remain open nearly all the timenow, but the scarred exterior surface of the city walls tell a tale ofa time when that wasn't always the case. A large contingent of armoredguards inspects all travelers wishing to pass through the gate into thecity to the east, and the ancient cobblestone highway leads off into thecountryside to the west.[ Exits: east west ]A city guardsman stands watch here.A city guardsman stands watch here.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wwThe Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the tear is minimal due to the regular maintenance. Tothe north and south, thick trees of a forest cast shadows on the road. Just to the east lies the entrance of a small city.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the tear is minimal due to the regular maintenance. Tothe north and south, thick trees of a forest cast shadows on the road. Just to the east, you can make out the walls of a small city.[ Exits: north east south west ]A brownie is here, climbing trees.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the north and south.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the north and south.[ Exits: north east south west ]One miserable gold coin is lying here. A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the north and south.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the north and south.[ Exits: north east south west ]As you approach, you startle a small deer.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the north and south.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestones lookancient, but the wear and tear is minimal due to the regular care andmaintenance. A forest flanks you to the north and south.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestone road looksancient, but the wear and tear is minimal due to the regular maintenance.A forest flanks the road to the north and south, forming an open, alpinecanyon toward the mountain range that rises to the west. A small path leads off the road and into the forest to the north. Someanimal tracks appear in the dirt of the path.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestone road looksancient, but the wear and tear is minimal due to the regular maintenance.A forest flanks the road to the north and south, forming an open, alpinecanyon toward the mountain range that rises to the west.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wThe Great Western Road You are traveling on the Great Western Road. The cobblestone road looksancient, but the wear and tear is minimal due to the regular maintenance.A forest flanks the road to the north and south, forming an open, alpinecanyon toward the mountain range that rises to the west.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wwThe Great Western Road You are traveling on the Great Western Road. The cobblestone road looksancient, but the wear and tear is minimal due to the regular maintenance.A forest flanks the road to the north and south, forming an open, alpinecanyon toward the mountain range that rises to the west.[ Exits: north east south west ]The oryx is here, munching placidly on the grassy plains.A lumberjack is here, chopping down trees.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > The Great Western Road Forest lies on both side of this road which leads eastward into the horizon, but stops just to the west, becoming a small path through therugged mountains. To the northwest you can see torchlights flickering on a mountaintop.[ Exits: north east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wThe End of the RoadThe road ends here, turning into nothing more than a winding footpath thatleads up a hill northward to a deserted-looking keep. Clouds dot the sky behind it's turrets, and a lone bird wheels in the air, making this placeseem like the end of civilization. [ Exits: north east west ]A horse stands here, flicking it's tail.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wOn a narrow trailTo the east the Great Western Road ends, but it seems someone, or something,has succeeded in making a thin trail that extends off of it into the forestto the west. The trail is narrow and bordered on both sides by a thick thornybrush.[ Exits: east west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wOn a narrow trailThe trees here are tall, reaching up far above you and forming a canopy. Somethorn bushes line the sides of the trail, dissuading you from going north orsouth. The trail, however goes east and west unimpaired.[ Exits: east west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wOn a narrow trail To your west, the forest takes on a dark and sinister look,that must be the begining of the Dark Forest, called Noirwood by the localinhabitants. A small trail leads into this evil looking forest to thewest.[ Exits: east west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wNoirwood Forest You are standing in a dark forest at the beginning of a well-worn paththat seems to mysteriously terminate here amid the underbrush. Gazing tothe north, you can see steep, impassible rocks slope rapidly into a cliffof granite mountains. The forest continues to the south and west.[ Exits: east south west ]An odd looking woman is walking around here with a basket of fruit on her head.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > wA hunting dog of the Dharzi arrives from the west.Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A short black nightstick is lying here. [ 3] Someone has left a worn key lying here. [ 5] A well-used backpack lies in the dirt here. A bloody head ripped from the corpse of King Random has been left here.A bloody head ripped from the corpse of a mime has been left here.A bloody head ripped from the corpse of a new recruit has been left here.[ 3] A frayed tunic is lying on the ground. A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 267M 288V > ct i set it upu so theres a chance itll go off every 5 minutesYou tell your clan, 'i set it upu so theres a chance itll go off every 5 minutes' 544H 272M 306V > wwNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 272M 306V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]An orc scout hides in some brush here.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 272M 306V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]One of the strange, reptilian olab stands here.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 272M 306V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A bloody head ripped from the corpse of the janitor has been left here.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 272M 306V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 272M 306V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 272M 306V > wwNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 272M 306V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 272M 306V > wwNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 272M 306V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, you see a huge expanse of grassyfields looming over a lake. You can continue along the lakeside to the north or enter the forest tothe south, where a streamlet enters the woods and forms its western border.[ Exits: east south ]A frayed tunic is lying on the ground. A bloody head ripped from the corpse of Torak the ender has been left here.[ 2] A bloody head ripped from the corpse of an expert ninja has been left here.A well-used backpack lies in the dirt here. A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east.A horse arrives from the east. 544H 272M 306V > wAlas, you cannot go that way... 544H 272M 306V > ct same with the twitch violently, but thats even lessYou tell your clan, 'same with the twitch violently, but thats even less' 544H 272M 306V > wAlas, you cannot go that way... 544H 272M 306V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 272M 306V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 272M 306V > esNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 272M 306V > Noirwood ForestThis seemingly boundless, evil woodland is known as Noirwood -- which, in orcish, means Black Woods. The mystical, lofty trees in this general area seem to emit a rank, yellowish mist. Every once in a while you think you sense something following you. For as far as the eye can see these gloomy woods continue in every direction. [ Exits: north east south west ]A takisur charges towards you.A horse stands here, flicking it's tail.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sA takisur snaps its teeth at you fiercely but misses.You EVISCERATE a takisur with your incredible slash!!You EVISCERATE a takisur with your incredible slash!!A takisur tries to bite you but bites its tongue instead!A takisur tries to bite you but bites its tongue instead!No way! You're fighting for your life! 544H 272M 306V A:(quite a few wounds) Vargus:(excellent) > sNo way! You're fighting for your life! 544H 272M 306V A:(quite a few wounds) Vargus:(excellent) > You EVISCERATE a takisur with your incredible slash!!You DESTROY a takisur with your ungodly slash!!A takisur tries to bite you but bites its tongue instead!A takisur tries to bite you but bites its tongue instead! 544H 272M 306V A:(awful) Vargus:(excellent) > scVargus Age: 54 yearsHit points: 544(544) Mana points: 272(272) Movement points: 306(366)I actually think you would kill your own mother.You are armored like a wyvern!Experience: 13609998 pointsCoins carried: 14707 gold coins Coins in bank: 63500 gold coinsKills: 14580 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is heavy.You are fighting a takisur.You are summonable by other players.You're mounted.Spells affecting you: holy ward protection from evil detect invisibility sanctuary Equipment spells affecting you:protection from good 544H 272M 306V A:(awful) Vargus:(excellent) > retreatNoirwood ForestYou are standing in the center of this black forest and are surrounded onall sides by lofty, gloomy trees. The gloomy trees growing in these partslook ancient and healthy. A heavy, grey fog rises from the soggy forestfloor into the hot air in this area. For as far as the eye can see thesegloomy woods continue in every direction. [ Exits: north east south west ]You make a hasty retreat. 544H 272M 306V > nsNoirwood ForestThis seemingly boundless, evil woodland is known as Noirwood -- which, in orcish, means Black Woods. The mystical, lofty trees in this general area seem to emit a rank, yellowish mist. Every once in a while you think you sense something following you. For as far as the eye can see these gloomy woods continue in every direction. [ Exits: north east south west ]A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A takisur charges towards you.A horse stands here, flicking it's tail. 544H 272M 306V > Noirwood ForestYou are standing in the center of this black forest and are surrounded onall sides by lofty, gloomy trees. The gloomy trees growing in these partslook ancient and healthy. A heavy, grey fog rises from the soggy forestfloor into the hot air in this area. For as far as the eye can see thesegloomy woods continue in every direction. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestHere, somewhere in the center of Noirwood forest, the black trees growstrong and totally obstruct the light. The tall trees in this general areareach up towards the heavens and fill the thick air with dust making itsmelly. A thin, silvery mist swirls and turns in the hot, rank air in thisvicinity. Noirwood Forest seems to continue all around you for as far asyou can see. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestYou are standing in the center of this black woodland and are surroundedtotally by tall, enchanted trees. You perceive that the lofty, enchantedtrees in this area appear to be old and seem to fill the insect-filled airwith a green mist. Every couple of hours you think you feel someone sneakingaround behind you far away. Noirwood Forest seems to continue in everydirection for as far as you can see. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestYou are standing somewhere in the center of the seemingly endless, blackwoodland called the Noirwood. Some kind of brown-green dust in the sultryair in this area make it rank. A heavy, silvery fog rises from the soggyearth into the heavy air in this area. In this large, shadow-filled forestthe lofty trees seem to continue forever all around you. [ Exits: north east south west ]A scaled and winged darkwing dives towards you.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestThis large, dark forest is called Noirwood -- which, in orcish, means BlackWoods. Some kind of rotten-grey fine dust in the hot air in this vicinitymake it rank. Every now and again you think you sense someone stalking youfar away. This vast forest seems to continue forever all around you.[ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestYou are standing at the heart of this mystical forest and are surroundedtotally by strong, gloomy trees. The lofty trees in this part of the forestreach up towards the heavens and fill the heavy air with dust making itrank. A thin, white mist rises from the leaf covered earth into the heavyair in this area. Noirwood Forest seems to continue all around you for asfar as you can see. [ Exits: north east south west ]A horse stands here, flicking it's tail.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > ssNoirwood ForestHere, somewhere in the center of Noirwood forest, the mystical trees growstrong and totally obscure the light. Some kind of yellowish pollen in theinsect-filled air in this vicinity make it difficult to breathe. A thin,silvery mist swirls and turns in the sultry, difficult to breathe air in thisgeneral area. These gloomy woods seem to stretch to the horizon in anydirection you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > Noirwood ForestThis vast, evil woodland is known as Noirwood -- which, in orcish, meansBlack Woods. The evil, strong trees in these parts seem to emit a rank,brown-green dust. You note a small forest creature hiding in a strong treeabove your head. These mystical woods seem to stretch to the horizon inevery direction.[ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestYou are standing at the heart of this mystical woodland and are surroundedtotally by strong, shadow-filled trees. The black trees growing in thispart of the forest look very old and healthy. You note a quick woodlandanimal studying you in a lofty tree above your head. In this seeminglyboundless, dark woodland the lofty trees seem to continue forever in anydirection you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestYou are standing at the heart of this enchanted forest and are surrounded inevery direction by lofty, dark trees. The tall trees in this part of theforest tower above your head and fill the thick air with mist making itdifficult to breathe. There are some weird plants on the rocky earth inthis vicinity. These mystical woods seem to stretch to the horizon allaround you. [ Exits: north east south west ]A scaled and winged darkwing dives towards you.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestThe seemingly endless, dark woodland in which you stand is known as Noirwood by the locals. The evil, strong trees in these parts seem to emit a foul-smelling, yellowish pollen. You may be wrong but couple of hours you swear you hear voices and whispering far away. These evil woods seem to stretch to the horizon all around you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestThe vast, enchanted forest in which you stand is known as Noirwood by the locals. Some kind of black pollen in the heavy air in this vicinity make it rank. Every few minutes you notice a little forest creature studying you in a dark tree. The lofty, enchanted trees in any direction you look are just as thick as those in this general area. [ Exits: north east south west ]An orc scout hides in some brush here.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestThe seemingly endless, black woodland in which you stand is known as Noirwood by the locals. The dark trees growing around here look ancient and healthy. Every so often you think you hear a thief stalking you in the trees. These black woods seem to stretch to the horizon in every direction. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestThe vast, mystical forest in which you stand is known as Noirwood by the locals. The lofty trees in this vicinity completely block out the light and fill the sultry air with dust making it difficult to breathe. Every couple of hours you think you think you hear someone following you in the trees. These black woods seem to stretch to the horizon in any direction you look. [ Exits: north east south west ]A scaled and winged darkwing dives towards you.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestThe air here near the middle of the seemingly endless, evil forest is insect-filled and rank. You notice that the lofty, gloomy trees in this area look old and seem to fill the thick air with a yellowish mist. Every so often you perceive a small forest animal looking at you in a black tree. This vast forest seems to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestThe huge, enchanted forest in which you stand is known as Noirwood by the locals. The tall trees around here tower above your head and fill the heavy air with mist making it rank. You may be mistaken but couple of hours you swear you hear talking and dancing in the trees. The tall, shadow-filled trees in any direction you look are just as thick as those in this area. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestYou stand amidst the lofty, dark trees in the enchanted woodland the orcs call Noirwood. You perceive that the lofty, shadow-filled trees in these parts appear to be old and seem to fill the sultry air with a rotten-grey fine dust. Every once in a while you perceive a quick forest animal playing in a black tree. This seemingly endless forest seems to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestYou are standing somewhere in the center of the immense, shadow-filled woodland known as the Noirwood. Some kind of brown-green fine dust in the insect-filled air in this general area make it rank. There are a few odd tracks on the leaf covered forest floor in this area. For as far as the eye can see these black woods continue in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > A horse arrives from the south. 544H 272M 306V > sNoirwood ForestHere, somewhere in the center of Noirwood forest, the black trees grow strong and utterly obstruct the light. You perceive that the tall, black trees in these parts look ancient and seem to fill the thick air with a black dust. There are some large marks on the moist forest floor around here. These shadow-filled woods seem to stretch to the horizon in every direction. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestThe seemingly endless, black woodland in which you stand is called Noirwood by the locals. The tall trees which completely block out the light in these parts are dark and look old. You may be wrong but once in a while you believe you hear voices and musical instruments in the distance. These enchanted woods seem to stretch to the horizon in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestThe large, black woodland in which you stand is known as Noirwood by the locals. The evil, tall trees around here seem to emit a smelly, brown-green dust. There are many odd marks on the leaf covered forest floor here. This seemingly boundless forest seems to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestYou are standing in the center of this enchanted forest and are surrounded on all sides by strong, enchanted trees. The dark, strong trees here seem to emit a smelly, black pollen. Every couple of hours you think you think you see something stalking you far away. The lofty, enchanted trees in any direction you look are just as thick as those here. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sNoirwood ForestYou stand on the southern coast of the wooded island that holds up Noirwoodforest. To the south lies a clear blue ocean, while to the north the forest opens up into darkness.[ Exits: north east west ]A horse arrives from the north.A horse arrives from the north.A horse arrives from the north.A horse arrives from the north. 544H 272M 306V > sAlas, you cannot go that way... 544H 272M 306V > eNoirwood ForestYou stand on the southern coast of the wooded island that holds up Noirwoodforest. To the south lies a clear blue ocean, while to the north the forest opens up into darkness.[ Exits: north east west ]A horse arrives from the west.A horse arrives from the west.A horse arrives from the west.A horse arrives from the west. 544H 272M 306V > nYour mount is too exhausted to carry you further. 544H 272M 306V > dismountYou hop off your mount. 544H 272M 324V > order followers repA horse reports: [45/45]H [10/10]M [230/230]V [9046]Kills [391]PKs [0]DeathsA horse reports: [47/47]H [10/10]M [230/230]V [9046]Kills [391]PKs [0]DeathsA horse reports: [49/49]H [10/10]M [10/230]V [9046]Kills [391]PKs [0]DeathsA horse reports: [52/52]H [10/10]M [6/230]V [9046]Kills [391]PKs [0]DeathsA horse reports: [45/45]H [10/10]M [6/230]V [9046]Kills [391]PKs [0]DeathsOkay. 544H 272M 324V > order horse repOkay.A horse reports: [45/45]H [10/10]M [6/230]V [9046]Kills [391]PKs [0]Deaths 544H 272M 324V > order 2.horse repOkay.A horse reports: [49/49]H [10/10]M [10/230]V [9046]Kills [391]PKs [0]Deaths 544H 272M 324V > k horseA horse hates your guts!You EVISCERATE a horse with your incredible slash!! 544H 272M 324V A:(awful) Vargus:(excellent) > Phew! a horse missed you with its wild maul!Your powerful slash cleanly cuts off a horse's head, which rolls away with a look of horror on it.A horse is dead! R.I.P.You receive one lousy experience point.You loot 1 gold from the corpse.Your blood freezes as you hear a horse's death cry.The corpse of a horse seems to be empty. 544H 272M 324V > k horseA horse hates your guts!You DESTROY a horse with your ungodly slash!! 544H 272M 324V A:(awful) Vargus:(excellent) > Phew! a horse missed you with its wild maul!You beautifully slash a horse into two parts -- both dead.A horse is dead! R.I.P.You receive one lousy experience point.You loot 1 gold from the corpse.Your blood freezes as you hear a horse's death cry.The corpse of a horse seems to be empty. 544H 272M 324V > order hosre repThat person isn't here. 544H 272M 324V > order horse repOkay.A horse reports: [47/47]H [10/10]M [230/230]V [9046]Kills [391]PKs [0]Deaths 544H 272M 324V > mount horseYou hop on your mount. 544H 272M 324V > order followers repA horse reports: [45/45]H [10/10]M [230/230]V [9046]Kills [391]PKs [0]DeathsA horse reports: [47/47]H [10/10]M [230/230]V [9046]Kills [391]PKs [0]DeathsA horse reports: [52/52]H [10/10]M [6/230]V [9046]Kills [391]PKs [0]DeathsOkay. 544H 272M 324V > A takisur arrives from the east.A takisur starts following you.A takisur tries to bite you but bites its tongue instead!A takisur tries to bite you but bites its tongue instead!A takisur stops following you.You EVISCERATE a takisur with your incredible slash!!A takisur is incapacitated and will slowly die, if not aided.Your powerful slash cleanly cuts off a takisur's head, which rolls away with a look of horror on it.A takisur is dead! R.I.P.You receive 1799 experience points.Your blood freezes as you hear a takisur's death cry.The corpse of a takisur seems to be empty. 544H 272M 324V > nNoirwood ForestYou are standing at the heart of this gloomy woodland and are surrounded on all sides by tall, evil trees. The dark, strong trees in these parts seem to emit a difficult to breathe, black mist. You perceive a tiny forest mammal eyeing you in a strong tree above your head. This large forest seems to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > scVargus Age: 54 yearsHit points: 544(544) Mana points: 272(272) Movement points: 324(366)You are little more evil than neutral, but not very exciting.You are armored like a wyvern!Experience: 13609998 pointsCoins carried: 14709 gold coins Coins in bank: 63500 gold coinsKills: 14583 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is heavy.You are standing.You are summonable by other players.You're mounted.Spells affecting you: holy ward protection from evil detect invisibility sanctuary Equipment spells affecting you:protection from good 544H 272M 324V > nNoirwood ForestThe air here at the heart of the seemingly endless, dark woodland is hot and smelly. Some kind of green fine dust in the insect-filled air in this part of the forest make it foul-smelling. You note a small forest mammal scampering around in a lofty tree above your head. These gloomy woods seem to stretch to the horizon in any direction you look. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > nNoirwood ForestYou stand amidst the strong, gloomy trees in the dark forest the orcs call Noirwood. You notice that the lofty, shadow-filled trees in this area appear to be ancient and seem to fill the insect-filled air with a brown-green dust. You may be crazy but couple of hours you think you hear laughing and musical instruments in the distance. Noirwood Forest seems to continue all around you for as far as you can see. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > nNoirwood ForestThis huge, enchanted woodland is known as Noirwood -- which, in orcish, means Black Woods. The lofty trees which completely block out the light in this general area are gloomy and look ancient. A heavy, dark mist swirls and turns in the heavy, difficult to breathe air in this vicinity. The lofty, evil trees all around you are just as thick as those in this vicinity. [ Exits: north east south west ]A small, white, goblin-like creature skulks around here.A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > nNoirwood ForestHere, somewhere near the middle of Noirwood forest, the enchanted trees grow tall and completely block the light. The lofty trees which completely block out the light in this vicinity are shadow-filled and look old. You may be crazy but couple of hours you swear you hear singing and dancing behind you. In this huge, dark forest the tall trees seem to continue forever in every direction. [ Exits: north east south west ]A horse stands here, flicking it's tail.A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > nNoirwood ForestHere, somewhere at the heart of Noirwood forest, the shadow-filled trees grow tall and completely obscure the light. You note that the strong, mystical trees in this part of the forest look very old and seem to fill the insect-filled air with a yellowish mist. A heavy, grey mist swirls and turns in the insect-filled, difficult to breathe air here. For as far as the eye can see these enchanted woods continue in any direction you look. [ Exits: north east south west ]A strange-looking bird flies around you here.A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > nNoirwood ForestThe air here near the middle of the huge, gloomy woodland is insect-filled and foul-smelling. Some kind of yellowish mist in the insect-filled air in this area make it foul-smelling. A thick, whitish mist swirls and turns in the sultry, foul-smelling air in this general area. Noirwood Forest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A scaled and winged darkwing dives towards you.A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > nNoirwood ForestThis seemingly boundless, evil forest is known as Noirwood -- which, in orcish, means Black Woods. The evil, lofty trees in this general area seem to emit a smelly, green pollen. Every few minutes you think you sense a large creature following you behind you. This huge forest seems to continue forever all around you. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > nNoirwood ForestHere, somewhere in the center of Noirwood forest, the enchanted trees grow tall and utterly block the light. Some kind of rotten-grey pollen in the heavy air in this part of the forest make it rank. A heavy, dark mist rises from the moss covered ground into the sultry air in this vicinity. For as far as the eye can see these black woods continue all around you. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > ndownNoirwood ForestYou are standing somewhere at the heart of the large, black woodland called the Noirwood. The strong trees in these parts stretch up towards the sky and fill the thick air with mist making it difficult to breathe. You perceive a little woodland animal playing in a lofty tree above your head. These enchanted woods seem to stretch to the horizon in every direction. [ Exits: north east south west ]A short, green-skinned imp circles you in anticipation.A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > Alas, you cannot go that way... 544H 272M 324V > ndownNoirwood ForestYou stand amidst the tall, black trees in the black forest the orcs call Noirwood. The evil trees growing in this part of the forest look ancient and strong. Every now and again you note a tiny forest mammal playing in a mystical tree. These gloomy woods seem to stretch to the horizon in any direction you look. [ Exits: north east south west ]An orc scout hides in some brush here.A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > Alas, you cannot go that way... 544H 272M 324V > ndownNoirwood ForestThe air here at the heart of the vast, evil forest is sultry and smelly. The mystical trees growing in this area look ancient and strong. You may be wrong but couple of hours you think you hear voices and dancing in the distance. The lofty, shadow-filled trees in any direction you look are just as thick as those in these parts. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > ndownAlas, you cannot go that way... 544H 272M 324V > Noirwood ForestYou are standing in the center of this black woodland and are surrounded onall sides by tall, black trees. Some kind of black fine dust in the hot airaround here make it rank. You may be crazy but couple of hours you believeyou hear voices and dancing in the distance. Noirwood Forest seems tocontinue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > Alas, you cannot go that way... 544H 272M 324V > ndownNoirwood ForestThe vast, black forest in which you stand is known as Noirwood by the locals.The dark, strong trees in this general area seem to emit a smelly, yellowishfine dust. Every once in a while you think you hear someone stalking youbehind you. This vast forest seems to continue forever all around you.[ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > Alas, you cannot go that way... 544H 272M 324V > ndownNoirwood ForestHere, somewhere near the middle of Noirwood forest, the shadow-filled treesgrow tall and completely obscure the light. The mystical trees growing inthese parts look ancient and hearty. You may be wrong but few minutes youswear you hear talking and dancing in the distance. Noirwood Forest seemsto continue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > Alas, you cannot go that way... 544H 272M 324V > ndownNoirwood ForestYou stand amidst the strong, mystical trees in the evil woodland the orcscall Noirwood. The shadow-filled trees growing in this vicinity look oldand hearty. Every now and again you notice a tiny forest animal eyeing youin a mystical tree. Noirwood Forest seems to continue in every direction foras far as you can see. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > Alas, you cannot go that way... 544H 272M 324V > ndownNoirwood ForestThe air here in the center of the seemingly boundless, black forest is insect-filled and smelly. The evil trees growing around here look very old andhearty. Every now and again you note a small forest creature eyeing you ina evil tree. For as far as the eye can see these dark woods continue inevery direction. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > Alas, you cannot go that way... 544H 272M 324V > ndownNoirwood ForestThe air here at the heart of the huge, dark forest is sultry and difficult tobreathe. The lofty trees which stretch up towards the sky here areenchanted and seem to be ancient. Every once in a while you notice a quickforest creature eyeing you in a mystical tree. These evil woods seem tostretch to the horizon in every direction. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > Alas, you cannot go that way... 544H 272M 324V > ndownNoirwood ForestYou are standing in the center of this dark woodland and are surroundedtotally by tall, dark trees. The black trees growing around here lookancient and strong. A thin, grey mist rises from the hard earth into theheavy air here. In this immense, dark forest the lofty trees seem tocontinue forever in every direction. [ Exits: north east south west ]A scaled and winged darkwing dives towards you.A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > Alas, you cannot go that way... 544H 272M 324V > nNoirwood ForestThe air here at the heart of the seemingly boundless, gloomy woodland isinsect-filled and foul-smelling. The evil trees growing in this vicinitylook ancient and strong. Every few minutes you think you glimpse someonestalking you. In this immense, black woodland the strong trees seem tocontinue forever all around you. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > downAlas, you cannot go that way... 544H 272M 324V > nNoirwood ForestThis huge, shadow-filled forest is called Noirwood -- which, in orcish, meansBlack Woods. You notice that the tall, shadow-filled trees in these partsseem to be old and seem to fill the hot air with a rotten-grey fine dust.Every once in a while you think you feel a thief you far away. NoirwoodForest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > downAlas, you cannot go that way... 544H 272M 324V > nNoirwood ForestYou are standing in the center of this gloomy forest and are surroundedtotally by lofty, black trees. The strong trees in this part of the foreststretch up towards the sky and fill the insect-filled air with pollen makingit foul-smelling. Every once in a while you think you glimpse something youin the distance. This seemingly endless forest seems to continue forever inevery direction. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > downAlas, you cannot go that way... 544H 272M 324V > nNoirwood ForestYou stand amidst the strong, shadow-filled trees in the dark woodland the orcs call Noirwood. The strong trees which tower above your head in this vicinity are black and seem to be very old. A heavy, dark fog swirls and turns in the heavy, smelly air in this area. These shadow-filled woods seem to stretch to the horizon in any direction you look. [ Exits: north east south west ]A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > downAlas, you cannot go that way... 544H 272M 324V > nNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]One of the strange, reptilian olab stands here.A horse arrives from the south.A horse arrives from the south. 544H 272M 324V > downAlas, you cannot go that way... 544H 272M 324V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east. 544H 272M 324V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east. 544H 272M 324V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the east.A horse arrives from the east. 544H 272M 324V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, you see a huge expanse of grassyfields looming over a lake. You can continue along the lakeside to the north or enter the forest tothe south, where a streamlet enters the woods and forms its western border.[ Exits: east south ]A frayed tunic is lying on the ground. A bloody head ripped from the corpse of Torak the ender has been left here.[ 2] A bloody head ripped from the corpse of an expert ninja has been left here.A well-used backpack lies in the dirt here. A horse arrives from the east.A horse arrives from the east. 544H 272M 324V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the west.A horse arrives from the west. 544H 272M 324V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the west.A horse arrives from the west. 544H 272M 324V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the west.A horse arrives from the west. 544H 272M 324V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]One of the strange, reptilian olab stands here.A horse arrives from the west.A horse arrives from the west. 544H 272M 324V > e An olab tries to claw at you but nearly nicks itself instead!You EVISCERATE an olab with your incredible slash!!You EVISCERATE an olab with your incredible slash!!An olab tries to claw at you but misses by a hair! 544H 272M 324V An:(big nasty wounds) Vargus:(excellent) > No way! You're fighting for your life! 544H 272M 324V An:(big nasty wounds) Vargus:(excellent) > You EVISCERATE an olab with your incredible slash!!You EVISCERATE an olab with your incredible slash!!An olab is mortally wounded, and will die soon, if not aided.You beautifully slash an olab into two parts -- both dead.An olab is dead! R.I.P.You receive 1439 experience points.You loot 3 gold from the corpse.Your blood freezes as you hear an olab's death cry.The corpse of an olab seems to be empty. 544H 272M 324V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A scaled and winged darkwing dives towards you.A horse arrives from the west.A horse arrives from the west. 544H 272M 324V > sNoirwood ForestYou are standing in the center of this black woodland and are surrounded in every direction by strong, black trees. The enchanted, strong trees here seem to emit a rank, brown-green mist. You may be mistaken but every couple of hours you swear you hear laughing and dancing far away. The strong, dark trees in every direction are just as thick as those around here. [ Exits: north east south west ]A lunatic stands here, raving about the moon.A tall, well-muscled orc stands here.A horse arrives from the north.A horse arrives from the north. 544H 272M 324V > Darkfire gossips, 'yes' 544H 272M 324V > s You barely avoid an orc commander's fist as he takes a swing at you!You try to slash an orc commander but miss by a mile.You EVISCERATE an orc commander with your incredible slash!!You DESTROY an orc commander with your ungodly slash!!You barely avoid an orc commander's fist as he takes a swing at you! 544H 272M 324V An:(big nasty wounds) Vargus:(excellent) > No way! You're fighting for your life! 544H 272M 324V An:(big nasty wounds) Vargus:(excellent) > You EVISCERATE an orc commander with your incredible slash!!Your slash at an orc commander results in a pool of blood and his immediate death!An orc commander is dead! R.I.P.You receive 1439 experience points.You loot 23 gold from the corpse.Your blood freezes as you hear an orc commander's death cry.The corpse of an orc commander seems to be empty. 544H 272M 324V > sNoirwood ForestThe air here near the middle of the seemingly boundless, enchanted woodlandis hot and difficult to breathe. The lofty trees around here tower aboveyou and fill the insect-filled air with fine dust making it smelly. Thereare many odd-looking marks on the soft earth in this part of the forest.The strong, gloomy trees all around you are just as thick as those in thisgeneral area. [ Exits: north east south west ]An orc scout hides in some brush here.A horse arrives from the north.A horse arrives from the north. 544H 272M 324V > sYou duck under an orc scout's fist as he takes a swing at you.You DESTROY an orc scout with your ungodly slash!!You EVISCERATE an orc scout with your incredible slash!!You beautifully slash an orc scout into two parts -- both dead.An orc scout is dead! R.I.P.You receive 839 experience points.You loot 5 gold from the corpse.Your blood freezes as you hear an orc scout's death cry.The corpse of an orc scout seems to be empty.Noirwood ForestThe seemingly boundless, dark forest in which you stand is known as Noirwoodby the locals. You note that the strong, enchanted trees in this area lookold and seem to fill the hot air with a rotten-grey mist. There are some oddplants on the moist forest floor in this vicinity. The lofty, black trees inevery direction are just as thick as those in these parts. [ Exits: north east south west ]One of the strange, reptilian olab stands here.A horse arrives from the north.A horse arrives from the north. 544H 272M 324V > sdownNoirwood ForestYou are standing somewhere in the center of the seemingly endless, enchantedforest called the Noirwood. The lofty trees in this part of the forest reachup towards the heavens and fill the hot air with pollen making it smelly.Every couple of hours you think you think you hear a person following you faraway. These mystical woods seem to stretch to the horizon all around you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 324V > Alas, you cannot go that way... 544H 272M 324V > sdownNoirwood ForestYou are standing in the center of this dark woodland and are surrounded onall sides by lofty, evil trees. You note that the tall, dark trees in thispart of the forest look old and seem to fill the thick air with a blackpollen. A thick, silvery mist rises from the soggy earth into the thick airin this part of the forest. For as far as the eye can see these evil woodscontinue in any direction you look. [ Exits: north east south west ]A tall, well-muscled orc stands here.A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestThis seemingly boundless, dark woodland is known as Noirwood -- which, inorcish, means Black Woods. Some kind of brown-green pollen in the hot airin this part of the forest make it difficult to breathe. Every now and againyou think you glimpse a thief behindyou far away. In this seemingly endless, gloomy forest the strong trees seem to continue forever all around you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > sAlas, you cannot go that way... 544H 272M 342V > downNoirwood ForestYou are standing somewhere near the middle of the seemingly boundless, blackforest known as the Noirwood. The shadow-filled trees growing in thisvicinity look ancient and healthy. A thin, dark fog rises from the moistearth into the insect-filled air in this part of the forest. The tall,gloomy trees in every direction are just as thick as those here. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sNoirwood ForestThis large, black forest is known as Noirwood -- which, in orcish, means BlackWoods. The lofty trees which reach up towards the heavens in this generalarea are gloomy and look very old. Every once in a while you notice a smallwoodland mammal playing in a black tree. For as far as the eye can seethese mystical woods continue in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > downAlas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestThis large, mystical woodland is called Noirwood -- which, in orcish, meansBlack Woods. The lofty trees here tower above your head and fill the thickair with mist making it foul-smelling. A thin, white fog rises from the leafcovered earth into the insect-filled air in this general area. The lofty,enchanted trees all around you are just as thick as those in this generalarea. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestHere, somewhere at the heart of Noirwood forest, the dark trees grow strongand totally obstruct the light. Some kind of green mist in the sultry airin these parts make it rank. A thick, whitish mist swirls and turns in thethick, smelly air in this area. These shadow-filled woods seem to stretchto the horizon in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestThe air here at the heart of the huge, mystical forest is thick and foul-smelling. The lofty trees here completely block out the light and fillthe sultry air with fine dust making it foul-smelling. You perceive alittle woodland creature eyeing you in a lofty tree above your head. Foras far as the eye can see these gloomy woods continue in any direction youlook. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestYou are standing somewhere near the middle of the immense, shadow-filled forest called the Noirwood. Some kind of rotten-grey pollen in the hot air around here make it rank. A heavy, silvery fog rises from the leaf covered earth into the heavy air in these parts. The lofty, black trees all around you are just as thick as those in this part of the forest. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestHere, somewhere near the middle of Noirwood forest, the mystical trees grow strong and completely block the light. The tall trees here stretch up towards the sky and fill the sultry air with pollen making it foul-smelling. A thin, silvery fog swirls and turns in the thick, difficult to breathe air in this general area. These black woods seem to stretch to the horizon in any direction you look. [ Exits: north east south west ]*A giant mist creature is here, waiting for it's next victim....it is surrounded by a black aura!A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestThe air here near the middle of the seemingly endless, gloomy forest is heavy and difficult to breathe. You perceive that the lofty, black trees in this general area seem to be old and seem to fill the heavy air with a green fine dust. A thick, grey fog swirls and turns in the heavy, rank air in these parts. Noirwood Forest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]An orc scout hides in some brush here.A horse stands here, flicking it's tail.A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > An orc scout's slash misses you by a mile.You DESTROY an orc scout with your ungodly slash!!You DESTROY an orc scout with your ungodly slash!!Your powerful slash cleanly cuts off an orc scout's head, which rolls away with a look of horror on it.An orc scout is dead! R.I.P.You receive 839 experience points.You loot 5 gold from the corpse.Your blood freezes as you hear an orc scout's death cry.You get a hand scythe from the corpse of an orc scout. 544H 272M 342V > sdownNoirwood ForestHere, somewhere in the center of Noirwood forest, the evil trees grow lofty and totally obscure the light. You notice that the tall, dark trees here appear to be very old and seem to fill the sultry air with a black pollen. Every couple of hours you note a small forest animal running about in a enchanted tree. In this immense, mystical woodland the lofty trees seem to continue forever all around you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestThe large, enchanted forest in which you stand is called Noirwood by the locals. The lofty trees here tower above you and fill the hot air with fine dust making it smelly. Every couple of hours you think you feel a large creature following you in the trees. In this immense, enchanted forest the strong trees seem to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestThis seemingly boundless, dark forest is called Noirwood -- which, in orcish, means Black Woods. The tall trees in this area tower above your head and fill the sultry air with fine dust making it foul-smelling. Every now and again you think you hear something following you in the distance. The strong, dark trees all around you are just as thick as those in this area. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestYou stand amidst the strong, shadow-filled trees in the gloomy forest the orcs call Noirwood. The strong trees in this general area completely block out the light and fill the sultry air with dust making it foul-smelling. You note a tiny woodland animal hiding in a tall tree above your head. This seemingly boundless forest seems to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestThis seemingly boundless, enchanted woodland is known as Noirwood -- which, in orcish, means Black Woods. You notice that the strong, shadow-filled trees around here seem to be very old and seem to fill the insect-filled air with a green dust. There are some weird bushes on the moss covered ground in this vicinity. In this large, gloomy woodland the lofty trees seem to continue forever all around you. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestYou are standing somewhere near the middle of the immense, shadow-filled forest called the Noirwood. The strong trees which completely block out the light in this part of the forest are shadow-filled and seem to be old. You may be mistaken but few minutes you believe you hear singing and musical instruments behind you. In this seemingly endless, evil forest the lofty trees seem to continue forever in any direction you look. [ Exits: north east south west ]A small, white, goblin-like creature skulks around here.A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestThe air here near the middle of the large, evil woodland is hot and smelly. The shadow-filled, tall trees in this part of the forest seem to emit a rank, rotten-grey pollen. There are some large tracks on the leaf covered ground here. Noirwood Forest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A tall, well-muscled orc stands here.A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestYou are standing somewhere in the center of the vast, evil woodland called the Noirwood. The shadow-filled trees growing here look old and strong. A heavy, whitish fog swirls and turns in the heavy, difficult to breathe air in this vicinity. Noirwood Forest seems to continue in every direction for as far as you can see. [ Exits: north east south west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownNoirwood ForestYou stand amidst the tall, enchanted trees in the mystical forest the orcs call Noirwood. You notice that the lofty, evil trees in this area appear to be very old and seem to fill the sultry air with a green pollen. There are a couple of odd bushes on the soft ground here. This immense forest seems to continue forever all around you. [ Exits: north east south west ]One of the strange, reptilian olab stands here.A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > sdownAn olab tries to claw at you but misses by a hair!You EVISCERATE an olab with your incredible slash!!An olab tries to claw at you but nearly nicks itself instead!No way! You're fighting for your life! 544H 272M 342V An:(quite a few wounds) Vargus:(excellent) > No way! You're fighting for your life! 544H 272M 342V An:(quite a few wounds) Vargus:(excellent) > sdownNo way! You're fighting for your life! 544H 272M 342V An:(quite a few wounds) Vargus:(excellent) > No way! You're fighting for your life! 544H 272M 342V An:(quite a few wounds) Vargus:(excellent) > You EVISCERATE an olab with your incredible slash!!You EVISCERATE an olab with your incredible slash!!An olab cries out in agony as you slash its ribcage open!An olab is dead! R.I.P.You receive 1439 experience points.You loot 3 gold from the corpse.Your blood freezes as you hear an olab's death cry.The corpse of an olab seems to be empty. 544H 272M 342V > sdownNoirwood Forest You stand on the southern edge of the forest. To the south, a largebody of water - perhaps a great lake, spans to the horizon while to thenorth, east, and west, the forest continues into darkness.[ Exits: north east west ]A horse arrives from the north.A horse arrives from the north. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > eNoirwood ForestYou stand on the southern coast of the wooded island that holds up Noirwoodforest. To the south lies a clear blue ocean, while to the north the forest opens up into darkness.[ Exits: north east west ]A horse arrives from the west.A horse arrives from the west. 544H 272M 342V > downAlas, you cannot go that way... 544H 272M 342V > nYour mount is too exhausted to carry you further. 544H 272M 342V > dismountYou hop off your mount. 544H 272M 342V > order horse repOkay.A horse reports: [52/52]H [10/10]M [9/230]V [9046]Kills [391]PKs [0]Deaths 544H 272M 342V > k horseA horse hates your guts!You DESTROY a horse with your ungodly slash!! 544H 272M 342V A:(awful) Vargus:(excellent) > Phew! a horse missed you with its wild maul!Your slash at a horse results in a pool of blood and its immediate death!A horse is dead! R.I.P.You receive one lousy experience point.You loot 1 gold from the corpse.Your blood freezes as you hear a horse's death cry.The corpse of a horse seems to be empty. 544H 272M 342V > order horse repOkay.A horse reports: [45/45]H [10/10]M [230/230]V [9046]Kills [391]PKs [0]Deaths 544H 272M 342V > mount horseYou hop on your mount. 544H 272M 342V > nNoirwood ForestThe huge, dark woodland in which you stand is known as Noirwood by the locals. The gloomy, tall trees in these parts seem to emit a smelly, black pollen. A heavy, grey fog swirls and turns in the thick, rank air in this general area. The tall, enchanted trees all around you are just as thick as those in this area. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > downnAlas, you cannot go that way... 544H 272M 342V > downNoirwood ForestThis huge, dark forest is called Noirwood -- which, in orcish, means Black Woods. The enchanted trees growing here look ancient and strong. Every now and again you think you feel something following you in the distance. This seemingly endless forest seems to continue forever in any direction you look. [ Exits: north east south west ]One of the strange, reptilian olab stands here.A horse arrives from the south. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > ndownNoirwood ForestThis immense, mystical woodland is called Noirwood -- which, in orcish, means Black Woods. The shadow-filled, lofty trees around here seem to emit a rank, green dust. A thin, whitish mist swirls and turns in the heavy, smelly air around here. The lofty, dark trees in any direction you look are just as thick as those in this vicinity. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood ForestHere, somewhere at the heart of Noirwood forest, the evil trees grow strong and utterly obstruct the light. The enchanted, lofty trees in this vicinity seem to emit a smelly, brown-green fine dust. You may be crazy but so often you think you hear singing and dancing in the trees. In this immense, dark forest the lofty trees seem to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood ForestHere, somewhere at the heart of Noirwood forest, the evil trees grow lofty and completely obstruct the light. The gloomy, tall trees in this area seem to emit a difficult to breathe, rotten-grey fine dust. A thick, dark mist rises from the hard ground into the sultry air in this part of the forest. For as far as the eye can see these mystical woods continue in every direction. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > nAlas, you cannot go that way... 544H 272M 342V > downNoirwood ForestThis huge, enchanted forest is known as Noirwood -- which, in orcish, means Black Woods. The strong trees which tower above your head in this general area are evil and seem to be very old. You may be mistaken but so often you believe you hear singing and musical instruments far away. This huge forest seems to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood ForestThe seemingly endless, dark forest in which you stand is known as Noirwood by the locals. The tall trees which stretch up towards the sky in this part of the forest are mystical and appear to be ancient. You may be mistaken but couple of hours you swear you hear talking and whispering in the distance. The tall, enchanted trees in every direction are just as thick as those in this vicinity. [ Exits: north east south west ]A strange-looking bird flies around you here.A horse arrives from the south. 544H 272M 342V > nAlas, you cannot go that way... 544H 272M 342V > downNoirwood ForestThe seemingly endless, mystical woodland in which you stand is known as Noirwood by the locals. Some kind of rotten-grey fine dust in the heavy air in this vicinity make it difficult to breathe. A thick, grey mist swirls and turns in the heavy, foul-smelling air in this part of the forest. In this immense, mystical forest the tall trees seem to continue forever all around you. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > ndownNoirwood ForestYou are standing somewhere at the heart of the vast, shadow-filled forest called the Noirwood. Some kind of brown-green pollen in the insect-filled air here make it smelly. A heavy, white mist swirls and turns in the insect-filled, rank air in this area. For as far as the eye can see these enchanted woods continue all around you. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > nAlas, you cannot go that way... 544H 272M 342V > downNoirwood ForestYou are standing in the center of this shadow-filled woodland and are surrounded totally by strong, mystical trees. The tall trees in this area tower above you and fill the hot air with dust making it rank. Every so often you think you think you hear a small creature stalking you in the trees. For as far as the eye can see these mystical woods continue all around you. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > nNoirwood ForestThe large, dark forest in which you stand is called Noirwood by the locals. The black trees growing here look very old and hearty. You may be mistaken but once in a while you think you hear talking and musical instruments far away. The strong, evil trees all around you are just as thick as those in this part of the forest. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > downAlas, you cannot go that way... 544H 272M 342V > ndownNoirwood ForestYou stand amidst the lofty, gloomy trees in the mystical woodland the orcs call Noirwood. You notice that the lofty, black trees in this vicinity seem to be ancient and seem to fill the heavy air with a yellowish fine dust. Every couple of hours you think you think you see a creature following you in the trees. In this seemingly boundless, enchanted woodland the lofty trees seem to continue forever all around you. [ Exits: north east south west ]A pig-headed orc stands here, peering through the trees.A horse arrives from the south. 544H 272M 342V > nAlas, you cannot go that way... 544H 272M 342V > downNoirwood ForestThis large, mystical forest is called Noirwood -- which, in orcish, meansBlack Woods. You perceive that the lofty, black trees in this general areaseem to be ancient and seem to fill the sultry air with a black dust. Athin, dark fog swirls and turns in the insect-filled, foul-smelling air inthis part of the forest. In this immense, enchanted woodland the strongtrees seem to continue forever all around you. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > ndownNoirwood ForestHere, somewhere in the center of Noirwood forest, the shadow-filled trees growlofty and totally obscure the light. The evil, strong trees in this part ofthe forest seem to emit a foul-smelling, rotten-grey dust. You may be wrongbut couple of hours you think you hear merry-making and whispering far away.For as far as the eye can see these evil woods continue in any direction youlook. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood ForestYou are standing somewhere at the heart of the seemingly endless, gloomyforest known as the Noirwood. The gloomy, lofty trees in this part of theforest seem to emit a difficult to breathe, rotten-grey mist. There aremany weird tracks on the leaf covered forest floor in this vicinity. For asfar as the eye can see these black woods continue all around you. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood ForestThe air here near the middle of the huge, black forest is insect-filled andrank. You perceive that the tall, dark trees around here appear to be oldand seem to fill the heavy air with a yellowish mist. Every few minutes younote a little woodland mammal cowering in a dark tree. The lofty, shadow-filled trees in every direction are just as thick as those in this generalarea. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood ForestYou stand amidst the strong, gloomy trees in the shadow-filled woodland theorcs call Noirwood. The shadow-filled trees growing here look very old andhealthy. There are a couple of odd-looking bushes on the moss covered eartharound here. In this huge, black woodland the lofty trees seem to continueforever in any direction you look. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > ndownNoirwood ForestThe seemingly endless, mystical forest in which you stand is known asNoirwood by the locals. The shadow-filled, strong trees here seem to emit arank, green mist. A thick, dark fog rises from the moss covered forestfloor into the thick air around here. For as far as the eye can see thesegloomy woods continue all around you. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood ForestThe air here near the middle of the seemingly endless, enchanted woodland issultry and difficult to breathe. You perceive that the tall, gloomy trees inthis vicinity appear to be ancient and seem to fill the heavy air with a blackmist. A thick, white fog swirls and turns in the sultry, foul-smelling airin these parts. The strong, enchanted trees all around you are just as thickas those in this vicinity. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood ForestThe seemingly endless, dark woodland in which you stand is called Noirwoodby the locals. The black, tall trees in this vicinity seem to emit a rank,brown-green fine dust. There are a couple of odd marks on the rocky forestfloor around here. The strong, black trees in any direction you look arejust as thick as those in this part of the forest. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood ForestHere, somewhere at the heart of Noirwood forest, the enchanted trees growtall and utterly block the light. The tall trees here tower above your headand fill the insect-filled air with fine dust making it rank. Every now andagain you note a tiny forest mammal peering down at you in a evil tree. Inthis seemingly boundless, gloomy forest the lofty trees seem to continueforever all around you. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood ForestYou stand amidst the tall, evil trees in the shadow-filled woodland the orcscall Noirwood. The enchanted, lofty trees in this area seem to emit a rank,brown-green fine dust. A heavy, dark fog rises from the leaf covered forestfloor into the heavy air in these parts. For as far as the eye can see thesemystical woods continue in every direction.[ Exits: north east south west ]A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood ForestHere, somewhere at the heart of Noirwood forest, the evil trees grow lofty and completely block the light. The tall trees which reach up towards the heavens in these parts are dark and appear to be very old. A thin, white fog rises from the soggy earth into the insect-filled air in these parts. Noirwood Forest seems to continue all around you for as far as you can see. [ Exits: north east south west ]A lunatic stands here, raving about the moon.A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A bloody head ripped from the corpse of the janitor has been left here.An orc scout hides in some brush here.A horse arrives from the south. 544H 272M 342V > ndownAlas, you cannot go that way... 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > Alas, you cannot go that way... 544H 272M 342V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse arrives from the west. 544H 272M 342V > The suns rise in the east and north. 544H 272M 360V > sdownNoirwood ForestYou are standing in the center of this black woodland and are surrounded totally by strong, gloomy trees. The shadow-filled trees growing in this area look ancient and healthy. You perceive a little woodland animal running about in a lofty tree above your head. The lofty, black trees in every direction are just as thick as those here. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestThe air here near the middle of the immense, enchanted forest is hot andfoul-smelling. The shadow-filled trees growing in these parts look veryold and healthy. A thick, white fog swirls and turns in the insect-filled,foul-smelling air in this area. The strong, shadow-filled trees all aroundyou are just as thick as those around here. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestThis vast, gloomy forest is known as Noirwood -- which, in orcish, meansBlack Woods. The enchanted, strong trees here seem to emit a difficult tobreathe, green mist. There are a few odd tracks on the hard forest floorhere. This vast forest seems to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestHere, somewhere near the middle of Noirwood forest, the evil trees growstrong and completely obscure the light. The gloomy, tall trees here seemto emit a difficult to breathe, brown-green fine dust. There are a fewweird tracks on the moist forest floor in this general area. The strong,evil trees in any direction you look are just as thick as those in thisgeneral area. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestThis huge, enchanted forest is known as Noirwood -- which, in orcish, meansBlack Woods. The mystical, lofty trees here seem to emit a difficult tobreathe, yellowish mist. You notice a small woodland creature studying youin a strong tree above your head. These mystical woods seem to stretch tothe horizon all around you. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestYou are standing somewhere at the heart of the seemingly boundless, blackwoodland known as the Noirwood. Some kind of rotten-grey mist in the sultryair around here make it difficult to breathe. There are some odd bushes onthe soft forest floor in these parts. For as far as the eye can see theseenchanted woods continue in every direction. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestThe air here at the heart of the large, enchanted woodland is thick anddifficult to breathe. You perceive that the strong, mystical trees in thisgeneral area look very old and seem to fill the sultry air with a greenpollen. You perceive a little forest creature eyeing you in a tall treeabove your head. This large forest seems to continue forever in everydirection. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > A Secluded Grove You are standing in the middle of a grove of strange, and possiblymagical trees which climb into the sky all around you. In the middleof the grove, you can see a strange grass with a blueish tinge. It's hard to see anything beyond the trees of the grove.[ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > A Bhyroga warrior gossips, 'Masamune, you jerk!' 544H 272M 360V > Noirwood ForestThe immense, shadow-filled forest in which you stand is called Noirwood by thelocals. The tall trees in this area reach up towards the heavens and fillthe thick air with fine dust making it foul-smelling. You notice a littleforest mammal cowering in a strong tree above your head. The tall, shadow-filled trees in every direction are just as thick as those in this generalarea. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > Alas, you cannot go that way... 544H 272M 360V > sdownNoirwood ForestYou are standing somewhere at the heart of the seemingly endless, evilwoodland called the Noirwood. The strong trees in these parts reach uptowards the heavens and fill the hot air with fine dust making it smelly.Every now and again you think you sense something stalking you in the trees.For as far as the eye can see these dark woods continue all around you. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sAlas, you cannot go that way... 544H 272M 360V > downNoirwood ForestYou stand amidst the tall, mystical trees in the gloomy woodland the orcs callNoirwood. The evil trees growing around here look very old and hearty.Every so often you perceive a small forest mammal playing in a mystical tree.The lofty, mystical trees in any direction you look are just as thick as thosein this part of the forest. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > Alas, you cannot go that way... 544H 272M 360V > sdownNoirwood ForestThe immense, enchanted woodland in which you stand is called Noirwood by the locals. The black, strong trees in these parts seem to emit a foul-smelling, brown-green mist. You notice a tiny woodland mammal scampering around in a lofty tree above your head. Noirwood Forest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sAlas, you cannot go that way... 544H 272M 360V > downNoirwood ForestThis immense, mystical forest is known as Noirwood -- which, in orcish, means Black Woods. The mystical, tall trees in these parts seem to emit a smelly, black mist. You may be wrong but now and again you believe you hear singing and dancing behind you. In this vast, gloomy forest the strong trees seem to continue forever all around you. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > Alas, you cannot go that way... 544H 272M 360V > sdownNoirwood ForestHere, somewhere near the middle of Noirwood forest, the mystical trees grow tall and utterly block the light. Some kind of brown-green pollen in the hot air around here make it difficult to breathe. There are a couple of odd-looking plants on the soggy earth in these parts. For as far as the eye can see these evil woods continue in any direction you look. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestThis huge, enchanted woodland is known as Noirwood -- which, in orcish, means Black Woods. The evil, lofty trees in this vicinity seem to emit a foul-smelling, green pollen. You may be mistaken but once in a while you believe you hear merry-making and dancing in the distance. In this immense, dark forest the strong trees seem to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestYou stand amidst the strong, mystical trees in the black woodland the orcs call Noirwood. The lofty trees in this general area stretch up towards the sky and fill the hot air with pollen making it rank. You note a tiny forest animal eyeing you in a tall tree above your head. Noirwood Forest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestThis seemingly boundless, gloomy woodland is known as Noirwood -- which, in orcish, means Black Woods. The lofty trees in this part of the forest stretch up towards the sky and fill the heavy air with fine dust making it rank. You note a small forest animal studying you in a tall tree above your head. These gloomy woods seem to stretch to the horizon all around you. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestThe large, dark forest in which you stand is called Noirwood by the locals. The lofty trees which reach up towards the heavens in this vicinity are black and appear to be very old. A heavy, grey fog rises from the rocky ground into the thick air in these parts. These dark woods seem to stretch to the horizon in every direction. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestYou stand amidst the strong, gloomy trees in the enchanted forest the orcs call Noirwood. You notice that the strong, mystical trees in this part of the forest appear to be ancient and seem to fill the heavy air with a brown-green fine dust. A thick, white mist rises from the leaf covered forest floor into the hot air here. This seemingly endless forest seems to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestThis seemingly endless, shadow-filled forest is called Noirwood -- which, in orcish, means Black Woods. Some kind of black fine dust in the heavy air around here make it difficult to breathe. There are a couple of odd plants on the moist ground here. Noirwood Forest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > sAlas, you cannot go that way... 544H 272M 360V > downNoirwood ForestYou are standing somewhere near the middle of the immense, evil forest called the Noirwood. The tall trees in this area reach up towards the heavens and fill the hot air with fine dust making it difficult to breathe. Every now and again you notice a quick woodland animal running about in a dark tree. In this vast, enchanted forest the tall trees seem to continue forever in any direction you look. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > Alas, you cannot go that way... 544H 272M 360V > sdownNoirwood ForestYou stand amidst the tall, dark trees in the shadow-filled woodland the orcs call Noirwood. You notice that the strong, shadow-filled trees around here appear to be very old and seem to fill the thick air with a black fine dust. A thin, dark mist swirls and turns in the thick, foul-smelling air in this vicinity. In this seemingly endless, evil woodland the tall trees seem to continue forever all around you. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > Alas, you cannot go that way... 544H 272M 360V > sdownNoirwood ForestHere, somewhere at the heart of Noirwood forest, the gloomy trees grow tall and utterly block the light. You notice that the strong, mystical trees in this general area seem to be old and seem to fill the heavy air with a yellowish dust. A thick, white mist swirls and turns in the insect-filled, rank air in this part of the forest. These shadow-filled woods seem to stretch to the horizon all around you. [ Exits: north east south west ]A horse arrives from the north. 544H 272M 360V > Alas, you cannot go that way... 544H 272M 360V > sdownNoirwood ForestYou stand on the southern coast of the wooded island that holds up Noirwoodforest. To the south lies a clear blue ocean, while to the north the forest opens up into darkness.[ Exits: north east west ]A horse arrives from the north. 544H 272M 360V > Alas, you cannot go that way... 544H 272M 360V > sdownAlas, you cannot go that way... 544H 272M 360V > eAlas, you cannot go that way... 544H 272M 360V > Deus gossips, 'Hrmm.. Is this your head, Valsu? *cackle*' 544H 272M 360V > Noirwood ForestYou stand on the southern coast of the wooded island that holds up Noirwoodforest. To the south lies a clear blue ocean, while to the north the forest opens up into darkness.[ Exits: north east west ]A horse arrives from the west. 544H 272M 360V > ndownNoirwood ForestThis large, enchanted woodland is known as Noirwood -- which, in orcish, means Black Woods. The dark, strong trees in this area seem to emit a rank, green pollen. You perceive a quick forest animal scampering around in a tall tree above your head. In this immense, black woodland the lofty trees seem to continue forever all around you. [ Exits: north east south west ]A strange-looking bird flies around you here.A horse arrives from the south. 544H 272M 360V > Alas, you cannot go that way... 544H 272M 360V > ndownNoirwood ForestThe vast, enchanted forest in which you stand is known as Noirwood by the locals. The strong trees around here tower above your head and fill the heavy air with pollen making it difficult to breathe. A thick, white fog rises from the rocky forest floor into the insect-filled air in these parts. Noirwood Forest seems to continue all around you for as far as you can see. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 360V > ndownAlas, you cannot go that way... 544H 272M 360V > Noirwood ForestYou stand amidst the lofty, evil trees in the evil forest the orcs call Noirwood. The dark, strong trees in this area seem to emit a rank, yellowish dust. You may be crazy but once in a while you swear you hear laughing and musical instruments far away. Noirwood Forest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ]A horse arrives from the south. 544H 272M 360V > Alas, you cannot go that way... 544H 272M 360V > An olab arrives from the north.An olab tries to claw at you but nearly nicks itself instead!You EVISCERATE an olab with your incredible slash!!You DESTROY an olab with your ungodly slash!!You EVISCERATE an olab with your incredible slash!!An olab tries to claw at you but nearly nicks itself instead! 544H 272M 360V An:(awful) Vargus:(excellent) > Your slash at an olab results in a pool of blood and its immediate death!An olab is dead! R.I.P.You receive 1439 experience points.You loot 3 gold from the corpse.Your blood freezes as you hear an olab's death cry.You get an ender pie from the corpse of an olab.You get some crude armbands from the corpse of an olab. 544H 272M 360V > ndownNoirwood ForestHere, somewhere near the middle of Noirwood forest, the dark trees grow strong and utterly obstruct the light. Some kind of black fine dust in the sultry air here make it foul-smelling. You may be wrong but few minutes you believe you hear singing and dancing far away. The tall, shadow-filled trees in every direction are just as thick as those here. [ Exits: north east south west ]A wide-eyed kender is here, adventuring.A horse arrives from the south. 544H 272M 360V > Alas, you cannot go that way... 544H 272M 360V > Valsu newbies, ':(' 544H 272M 360V > k kenYou hop off your mount.You OBLITERATE a kender with your deadly slash!! 544H 272M 360V A:(small wounds) Vargus:(excellent) > You duck under a kender's fist as he takes a swing at you.A kender tries to hit you but you easily avoid the blow.You OBLITERATE a kender with your deadly slash!!You EVISCERATE a kender with your incredible slash!!You EVISCERATE a kender with your incredible slash!! 544H 272M 360V A:(big nasty wounds) Vargus:(excellent) > A kender hits you hard.You barely avoid a kender's fist as he takes a swing at you!You barely avoid a kender's fist as he takes a swing at you!You OBLITERATE a kender with your deadly slash!!You EVISCERATE a kender with your incredible slash!!Your slash at a kender results in a pool of blood and his immediate death!A kender is dead! R.I.P.You receive 6399 experience points.Your blood freezes as you hear a kender's death cry.The corpse of a kender seems to be empty. 534H 272M 360V > mount horseYou hop on your mount. 534H 272M 360V > ndownNoirwood ForestHere, somewhere in the center of Noirwood forest, the mystical trees grow tall and completely block the light. The enchanted, tall trees in this part of the forest seem to emit a foul-smelling, green pollen. A thin, silvery fog rises from the rocky forest floor into the hot air in this area. The strong, dark trees in every direction are just as thick as those in this general area. [ Exits: north east south west ]One of the strange, reptilian olab stands here.A horse arrives from the south. 534H 272M 360V > Alas, you cannot go that way... 534H 272M 360V > ndownYour mount is too exhausted to carry you further. 534H 272M 360V > Alas, you cannot go that way... 534H 272M 360V > n An olab tries to claw at you but misses by a hair!You EVISCERATE an olab with your incredible slash!!You EVISCERATE an olab with your incredible slash!!An olab tries to claw at you but misses by a hair! 534H 272M 360V An:(big nasty wounds) Vargus:(few scratches) > No way! You're fighting for your life! 534H 272M 360V An:(big nasty wounds) Vargus:(few scratches) > You EVISCERATE an olab with your incredible slash!!Your powerful slash cleanly cuts off an olab's head, which rolls away with a look of horror on it.An olab is dead! R.I.P.You receive 1439 experience points.You loot 3 gold from the corpse.Your blood freezes as you hear an olab's death cry.You get a piece of meat from the corpse of an olab.You get a piece of meat from the corpse of an olab. 534H 272M 360V > dismountYou hop off your mount. 534H 272M 360V > order horse repOkay.A horse reports: [45/45]H [10/10]M [19/230]V [9047]Kills [392]PKs [0]Deaths 534H 272M 360V > k horseA horse hates your guts!You EVISCERATE a horse with your incredible slash!! 534H 272M 360V A:(awful) Vargus:(few scratches) > A horse scratches you as it mauls you.A horse cries out in agony as you slash its ribcage open!A horse is dead! R.I.P.You receive one lousy experience point.You loot 1 gold from the corpse.Your blood freezes as you hear a horse's death cry.The corpse of a horse seems to be empty. 533H 272M 360V > order hosre repThat person isn't here. 533H 272M 360V > order horse repOkay.A horse reports: [47/47]H [10/10]M [2/230]V [9048]Kills [392]PKs [0]Deaths 533H 272M 360V > k horseA horse hates your guts!You ROCK THE HELL OUT OF a horse with your ultimate slash!!A horse is mortally wounded, and will die soon, if not aided. 533H 272M 360V A:(nearly dead) > l Your powerful slash cleanly cuts off a horse's head, which rolls away with a look of horror on it.A horse is dead! R.I.P.You receive one lousy experience point.You loot 1 gold from the corpse.Your blood freezes as you hear a horse's death cry.The corpse of a horse seems to be empty. 533H 272M 360V > Noirwood ForestHere, somewhere in the center of Noirwood forest, the mystical trees grow tall and completely block the light. The enchanted, tall trees in this part of the forest seem to emit a foul-smelling, green pollen. A thin, silvery fog rises from the rocky forest floor into the hot air in this area. The strong, dark trees in every direction are just as thick as those in this general area. [ Exits: north east south west ]The hacked up, bloody corpse of an olab is lying here. [ 2] The hacked up, bloody corpse of a horse is lying here. 533H 272M 360V > nNoirwood ForestThe huge, gloomy forest in which you stand is called Noirwood by the locals. The tall trees in this area stretch up towards the sky and fill the sultry air with dust making it difficult to breathe. You note a small forest animal studying you in a tall tree above your head. The strong, dark trees in any direction you look are just as thick as those in these parts. [ Exits: north east south west ]A tall, well-muscled orc stands here. 533H 272M 356V > nNoirwood ForestThis vast, mystical forest is called Noirwood -- which, in orcish, means Black Woods. The strong trees which tower above you in this area are gloomy and look ancient. You note a little woodland creature eyeing you in a strong tree above your head. In this large, gloomy forest the strong trees seem to continue forever in every direction. [ Exits: north east south west ]A small, white, goblin-like creature skulks around here. 533H 272M 352V > nNoirwood ForestYou stand amidst the tall, mystical trees in the black woodland the orcs call Noirwood. The shadow-filled trees growing in this general area look ancient and healthy. A thin, whitish mist swirls and turns in the thick, foul-smelling air in this general area. Noirwood Forest seems to continue in every direction for as far as you can see. [ Exits: north east south west ] 533H 272M 348V > nNoirwood ForestYou stand amidst the lofty, enchanted trees in the mystical forest the orcs call Noirwood. The gloomy, lofty trees here seem to emit a foul-smelling, rotten-grey mist. A thin, grey mist rises from the soft earth into the thick air here. This seemingly endless forest seems to continue forever in every direction. [ Exits: north east south west ] 533H 272M 344V > nNoirwood ForestYou are standing somewhere near the middle of the vast, dark woodland known as the Noirwood. Some kind of yellowish fine dust in the heavy air in these parts make it rank. A thick, grey fog rises from the moss covered forest floor into the insect-filled air around here. In this huge, black forest the lofty trees seem to continue forever all around you. [ Exits: north east south west ] 533H 272M 340V > ndownNoirwood ForestThe air here at the heart of the seemingly endless, gloomy woodland is heavy and rank. Some kind of yellowish dust in the hot air here make it foul-smelling. Every so often you think you hear someone stalking you behind you. This immense forest seems to continue forever in any direction you look. [ Exits: north east south west ] 533H 272M 336V > Alas, you cannot go that way... 533H 272M 336V > ndownNoirwood ForestYou are standing in the center of this gloomy woodland and are surrounded totally by strong, evil trees. The strong trees in this area tower above your head and fill the hot air with fine dust making it rank. A thick, grey mist rises from the moist forest floor into the heavy air in this general area. The lofty, dark trees in every direction are just as thick as those around here. [ Exits: north east south west ] 533H 272M 332V > Alas, you cannot go that way... 533H 272M 332V > ndownNoirwood ForestHere, somewhere near the middle of Noirwood forest, the enchanted trees growtall and utterly obscure the light. The lofty trees which reach up towardsthe heavens here are dark and seem to be very old. You note a little forestanimal looking at you in a lofty tree above your head. These black woodsseem to stretch to the horizon all around you. [ Exits: north east south west ]An orc scout hides in some brush here. 533H 272M 328V > Alas, you cannot go that way... 533H 272M 328V > ndownNoirwood ForestHere, somewhere at the heart of Noirwood forest, the shadow-filled trees growtall and totally block the light. The mystical, lofty trees in this part ofthe forest seem to emit a rank, rotten-grey pollen. Every now and again younotice a quick woodland mammal scampering around in a enchanted tree. Thetall, black trees in every direction are just as thick as those in thisvicinity. [ Exits: north east south west ] 533H 272M 324V > Alas, you cannot go that way... 533H 272M 324V > ndownNoirwood ForestThe seemingly boundless, mystical woodland in which you stand is known asNoirwood by the locals. Some kind of yellowish dust in the hot air in thisvicinity make it smelly. You may be wrong but so often you swear you hearsinging and musical instruments in the trees. Noirwood Forest seems tocontinue all around you for as far as you can see. [ Exits: north east south west ]A small, white, goblin-like creature skulks around here. 533H 272M 320V > Alas, you cannot go that way... 533H 272M 320V > ndownNoirwood ForestThe large, mystical forest in which you stand is known as Noirwood by thelocals. The mystical, tall trees in this area seem to emit a foul-smelling,brown-green pollen. You notice a tiny woodland mammal running about in atall tree above your head. For as far as the eye can see these shadow-filledwoods continue in any direction you look. [ Exits: north east south west ] 533H 272M 316V > Alas, you cannot go that way... 533H 272M 316V > ndownNoirwood ForestYou are standing somewhere near the middle of the seemingly boundless, blackwoodland known as the Noirwood. The dark trees growing in this general arealook old and hearty. A heavy, dark fog swirls and turns in the hot, rankair in these parts. This seemingly boundless forest seems to continueforever all around you. [ Exits: north east south west ]A short, green-skinned imp circles you in anticipation. 533H 272M 312V > Alas, you cannot go that way... 533H 272M 312V > ndownNoirwood ForestYou are standing somewhere in the center of the seemingly endless, mysticalforest called the Noirwood. The tall trees here completely block out thelight and fill the thick air with dust making it smelly. There are a fewstrange marks on the soggy ground in this part of the forest. NoirwoodForest seems to continue all around you for as far as you can see. [ Exits: north east south west ] 533H 272M 308V > Alas, you cannot go that way... 533H 272M 308V > ndownNoirwood ForestThe immense, gloomy forest in which you stand is known as Noirwood by thelocals. The black trees growing in this part of the forest look very oldand hearty. You notice a small forest animal cowering in a lofty tree aboveyour head. This seemingly endless forest seems to continue forever in anydirection you look. One of the trees nearby has a large cavity beneath its trunk revealling anetwork of roots. It may be possible to crawl under there if you wish todelve into the depths beneath the forest.[ Exits: north east south west down ] 533H 272M 304V > nEntrance to the Burrows Light filters through a maze of tree roots above you and illuminates asmall room carved out of the earth. Tunnels spear off in all directionsalthough you can't see more than a few feet into them. Unknown soundsoccasionally break the silence around you and a shiver runs down your spineeither in anticipation or fear.[ Exits: north east south west up ]A short-haired creature senses your presense and continues to dig....it is groping around blindly!A short, nimble looking orc snarls at you before charging. 533H 272M 301V > downA Tunnel Within the Burrows The tunnel has simply been carved out of the earth as is evident by theclaw marks on the tunnel walls. A small amount of light comes from an openingto the south allowing you to see without the aid of a torch or magic. Tunnelsto the north and west stretch into the darkness.[ Exits: north south west ] 533H 272M 299V > Alas, you cannot go that way... 533H 272M 299V > sEntrance to the Burrows Light filters through a maze of tree roots above you and illuminates asmall room carved out of the earth. Tunnels spear off in all directionsalthough you can't see more than a few feet into them. Unknown soundsoccasionally break the silence around you and a shiver runs down your spineeither in anticipation or fear.[ Exits: north east south west up ]A short-haired creature senses your presense and continues to dig....it is groping around blindly!A short, nimble looking orc snarls at you before charging. 544H 272M 315V > nA Tunnel Within the Burrows The tunnel has simply been carved out of the earth as is evident by theclaw marks on the tunnel walls. A small amount of light comes from an openingto the south allowing you to see without the aid of a torch or magic. Tunnelsto the north and west stretch into the darkness.[ Exits: north south west ] 544H 272M 313V > uAlas, you cannot go that way... 544H 272M 313V > nA Tunnel Within the Burrows You could swear that there are a number of eyes staring at you but the moreyou try and peer into the darkness, the less you are able to see. You standsilently for a moment and hear nothing but your own breathing. You may push onto the west, south or north.[ Exits: north south west ]A hefty orc worker spots you and lumbers towards you with an evil grin.A hefty orc worker spots you and lumbers towards you with an evil grin. 544H 272M 311V > uAlas, you cannot go that way... 544H 272M 311V > You duck under an orc worker's fist as she takes a swing at you.An orc worker hits you hard.An orc worker misses a wild punch at you.An orc worker hits you hard.You OBLITERATE an orc worker with your deadly slash!!You OBLITERATE an orc worker with your deadly slash!!You EVISCERATE an orc worker with your incredible slash!!An orc worker misses a wild punch at you.You duck under an orc worker's fist as she takes a swing at you. 526H 272M 311V An:(quite a few wounds) Vargus:(few scratches) > ssNo way! You're fighting for your life! 526H 272M 311V An:(quite a few wounds) Vargus:(few scratches) > No way! You're fighting for your life! 526H 272M 311V An:(quite a few wounds) Vargus:(few scratches) > You duck under an orc worker's fist as he takes a swing at you.An orc worker hits you hard.You EVISCERATE an orc worker with your incredible slash!!You OBLITERATE an orc worker with your deadly slash!!You OBLITERATE an orc worker with your deadly slash!!An orc worker tries to hit you but you easily avoid the blow.An orc worker misses a wild punch at you. 518H 272M 311V An:(awful) Vargus:(few scratches) > You duck under an orc worker's fist as he takes a swing at you.You duck under an orc worker's fist as he takes a swing at you.Your powerful slash cleanly cuts off an orc worker's head, which rolls away with a look of horror on it.An orc worker is dead! R.I.P.You receive 5599 experience points.You loot 5 gold from the corpse.Your blood freezes as you hear an orc worker's death cry.The corpse of an orc worker seems to be empty. 518H 272M 311V > ssA Tunnel Within the Burrows The tunnel has simply been carved out of the earth as is evident by theclaw marks on the tunnel walls. A small amount of light comes from an openingto the south allowing you to see without the aid of a torch or magic. Tunnelsto the north and west stretch into the darkness.[ Exits: north south west ] 518H 272M 309V > uEntrance to the Burrows Light filters through a maze of tree roots above you and illuminates asmall room carved out of the earth. Tunnels spear off in all directionsalthough you can't see more than a few feet into them. Unknown soundsoccasionally break the silence around you and a shiver runs down your spineeither in anticipation or fear.[ Exits: north east south west up ]A short-haired creature senses your presense and continues to dig....it is groping around blindly!A short, nimble looking orc snarls at you before charging. 518H 272M 307V > Noirwood ForestThe immense, gloomy forest in which you stand is known as Noirwood by thelocals. The black trees growing in this part of the forest look very oldand hearty. You notice a small forest animal cowering in a lofty tree aboveyour head. This seemingly endless forest seems to continue forever in anydirection you look. One of the trees nearby has a large cavity beneath its trunk revealling anetwork of roots. It may be possible to crawl under there if you wish todelve into the depths beneath the forest.[ Exits: north east south west down ] 518H 272M 304V > Deus gossips, 'I'm no longer a virgin and it sucks' 518H 272M 304V > ndownNoirwood ForestYou stand amidst the strong, mystical trees in the black forest the orcscall Noirwood. The dark, strong trees in this vicinity seem to emit a foul-smelling, brown-green dust. There are a few weird bushes on the soggy forestfloor around here. In this seemingly endless, dark forest the strong treesseem to continue forever in every direction. [ Exits: north east south west ]A scaled and winged darkwing dives towards you. 518H 272M 300V > Alas, you cannot go that way... 518H 272M 300V > ndownNoirwood ForestYou are standing near the middle of this dark forest and are surrounded inevery direction by lofty, mystical trees. The strong trees in this areareach up towards the heavens and fill the heavy air with pollen making itdifficult to breathe. Every few minutes you think you sense a small creaturestalking you far away. For as far as the eye can see these gloomy woodscontinuein every direction. [ Exits: north east south west ] 518H 272M 296V > Alas, you cannot go that way... 518H 272M 296V > ndownNoirwood ForestThis vast, enchanted forest is known as Noirwood -- which, in orcish, meansBlack Woods. The dark trees growing here look very old and strong. Youmay be mistaken but so often you swear you hear talking and dancing in thedistance. This seemingly boundless forest seems to continue forever allaround you. [ Exits: north east south west ] 518H 272M 292V > nAlas, you cannot go that way... 518H 272M 292V > downNoirwood ForestYou are standing somewhere near the middle of the vast, enchanted forest called the Noirwood. The lofty trees which tower above you around here are enchanted and look very old. A heavy, dark mist rises from the leafcovered forest floor into the insect-filled air in this area. For as far as the eye can see these black woods continue all around you. [ Exits: north east south west ] 518H 272M 288V > Alas, you cannot go that way... 518H 272M 288V > Valsu newbies, 'eek' 518H 272M 288V > ndownNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ] 518H 272M 284V > Alas, you cannot go that way... 518H 272M 284V > Arshane gossips, 'there aint nothin wrong with that' 518H 272M 284V > drop coinYou don't seem to have a coin. 518H 272M 284V > drop 1 goldSorry, you can't do that to more than one item at a time. 518H 272M 284V > lookNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ] 518H 272M 284V > drop goldYou don't seem to have a gold. 518H 272M 284V > lNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ] 518H 272M 284V > drop 1 coinYou drop some gold. 518H 272M 284V > lNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]One miserable gold coin is lying here. 518H 272M 284V > wwNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ] 518H 272M 280V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A bloody head ripped from the corpse of the janitor has been left here. 518H 272M 276V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ] 518H 272M 272V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]The hacked up, bloody corpse of an olab is lying here. A lunatic stands here, raving about the moon. 518H 272M 268V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ] 518H 272M 264V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse stands here, flicking it's tail.Canok auctions, 'golden crown mb 8k' 518H 272M 260V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ] 518H 272M 256V > wNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, you see a huge expanse of grassyfields looming over a lake. You can continue along the lakeside to the north or enter the forest tothe south, where a streamlet enters the woods and forms its western border.[ Exits: east south ]A frayed tunic is lying on the ground. A bloody head ripped from the corpse of Torak the ender has been left here.[ 2] A bloody head ripped from the corpse of an expert ninja has been left here.A well-used backpack lies in the dirt here. 518H 272M 252V > wAlas, you cannot go that way... 518H 272M 252V > Alas, you cannot go that way... 518H 272M 252V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ] 518H 272M 248V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A horse stands here, flicking it's tail. 518H 272M 244V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ] 518H 272M 240V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]The hacked up, bloody corpse of an olab is lying here. A lunatic stands here, raving about the moon. 518H 272M 236V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ] 518H 272M 232V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A bloody head ripped from the corpse of the janitor has been left here. 518H 272M 228V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ] 518H 272M 224V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]One miserable gold coin is lying here. 518H 272M 220V > eNoirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A short, green-skinned imp circles you in anticipation. 518H 272M 216V > sNoirwood ForestYou are standing in the center of this black woodland and are surrounded totally by tall, black trees. The lofty trees which tower above your head in this area are mystical and look old. You may be mistaken but every few minutes you believe you hear voices and dancing behind you. This huge forest seems to continue forever in every direction. [ Exits: north east south west ] 518H 272M 212V > downsAlas, you cannot go that way... 518H 272M 212V > downNoirwood ForestYou stand amidst the strong, shadow-filled trees in the mystical woodlandthe orcs call Noirwood. The enchanted, tall trees in these parts seem toemit a difficult to breathe, yellowish mist. There are many strange plantson the soggy earth around here. For as far as the eye can see these shadow-filled woods continue in every direction. [ Exits: north east south west ] 518H 272M 208V > Alas, you cannot go that way... 518H 272M 208V > sdownNoirwood ForestYou are standing in the center of this gloomy woodland and are surroundedtotally by lofty, gloomy trees. Some kind of rotten-grey pollen in theinsect-filled air in this vicinity make it foul-smelling. You may be wrongbut every few minutes you think you hear laughing and dancing in the trees.These evil woods seem to stretch to the horizon in every direction. [ Exits: north east south west ] 518H 272M 204V > sdownAlas, you cannot go that way... 518H 272M 204V > Noirwood ForestYou stand amidst the lofty, enchanted trees in the black forest the orcs callNoirwood. The dark trees growing in this vicinity look ancient and hearty.There are some strange bushes on the soggy earth in these parts. This hugeforest seems to continue forever in any direction you look. [ Exits: north east south west ]One of the strange, reptilian olab stands here. 518H 272M 200V > sdownAlas, you cannot go that way... 518H 272M 200V > Noirwood ForestThe air here near the middle of the seemingly boundless, gloomy forest isthick and smelly. Some kind of green fine dust in the thick air in this partof the forest make it foul-smelling. Every couple of hours you perceive aquick forest mammal scampering around in a evil tree. This large forestseems to continue forever in every direction. [ Exits: north east south west ] 518H 272M 196V > sdownAlas, you cannot go that way... 518H 272M 196V > Noirwood ForestThis huge, shadow-filled woodland is called Noirwood -- which, in orcish,means Black Woods. The enchanted trees growing in these parts look very oldand hearty. You note a little forest creature looking at you in a loftytree above your head. The lofty, black trees in any direction you look arejust as thick as those in this general area. [ Exits: north east south west ] 518H 272M 192V > sdownAlas, you cannot go that way... 518H 272M 192V > Noirwood ForestYou stand amidst the tall, shadow-filled trees in the shadow-filled woodlandthe orcs call Noirwood. Some kind of green mist in the thick air aroundhere make it rank. A thick, dark fog rises from the leaf covered forestfloor into the sultry air around here. In this seemingly endless, darkwoodland the lofty trees seem to continue forever in every direction. [ Exits: north east south west ]A short, green-skinned imp circles you in anticipation. 518H 272M 188V > sdownAlas, you cannot go that way... 518H 272M 188V > Noirwood ForestThis huge, black woodland is known as Noirwood -- which, in orcish, meansBlack Woods. The strong trees which tower above you in this general areaare mystical and seem to be ancient. You may be crazy but few minutes youbelieve you hear merry-making and dancing in the trees. Noirwood Forestseems to continue in any direction you look for as far as you can see. [ Exits: north east south west ] 518H 272M 184V > sdownAlas, you cannot go that way... 518H 272M 184V > Deus gossips, 'I realized that I'm a hopeless romantic -- a sentimental, hypersensitive, melancholic dreamer'Noirwood ForestYou stand amidst the lofty, dark trees in the evil forest the orcs callNoirwood. The tall trees in this area completely block out the light andfill the insect-filled air with pollen making it rank. There are many oddplants on the hard ground in this general area. This seemingly endlessforest seems to continue forever in any direction you look. [ Exits: north east south west ] 518H 272M 180V > sdownAlas, you cannot go that way... 518H 272M 180V > Noirwood ForestYou are standing somewhere near the middle of the large, gloomy forest calledthe Noirwood. The dark, lofty trees in this part of the forest seem to emita foul-smelling, brown-green fine dust. There are some odd-looking tracks onthe rocky forest floor in this general area. This huge forest seems tocontinue forever in any direction you look. [ Exits: north east south west ] 518H 272M 176V > sdownAlas, you cannot go that way... 518H 272M 176V > Noirwood ForestThis large, gloomy woodland is known as Noirwood -- which, in orcish, meansBlack Woods. The lofty trees which tower above you here are black and lookvery old. Every once in a while you note a small forest animal eyeing youin a dark tree. For as far as the eye can see these gloomy woods continue inevery direction. [ Exits: north east south west ]A short, green-skinned imp circles you in anticipation. 518H 272M 172V > Alas, you cannot go that way... 518H 272M 172V > sdownNoirwood ForestYou are standing at the heart of this dark woodland and are surrounded on all sides by strong, black trees. Some kind of green mist in the thick air in this general area make it rank. You may be crazy but couple of hours you swear you hear talking and whispering behind you. Noirwood Forest seems to continue in every direction for as far as you can see. [ Exits: north east south west ] 518H 272M 168V > Alas, you cannot go that way... 518H 272M 168V > sdownNoirwood ForestYou are standing somewhere in the center of the seemingly boundless, black woodland known as the Noirwood. The gloomy trees growing in this general area look old and hearty. You perceive a quick woodland animal cowering in a strong tree above your head. This huge forest seems to continue forever in every direction. [ Exits: north east south west ] 518H 272M 164V > Alas, you cannot go that way... 518H 272M 164V > sdownNoirwood ForestYou are standing somewhere at the heart of the seemingly endless, shadow-filled forest called the Noirwood. The black trees growing in this general area look ancient and strong. A heavy, grey mist rises from the leaf covered ground into the thick air here. Noirwood Forest seems to continue all around you for as far as you can see. [ Exits: north east south west ] 518H 272M 160V > sdownAlas, you cannot go that way... 518H 272M 160V > Noirwood ForestYou are standing in the center of this gloomy woodland and are surrounded totally by tall, evil trees. Some kind of green mist in the hot air in this general area make it rank. Every so often you think you hear something sneaking around behind you in the trees. These mystical woods seem to stretch to the horizon in every direction. [ Exits: north east south west ] 518H 272M 156V > sdownAlas, you cannot go that way... 518H 272M 156V > Noirwood ForestThe seemingly endless, mystical woodland in which you stand is known as Noirwood by the locals. The strong trees which completely block out the light in this general area are dark and look old. A thin, dark mist swirls and turns in the sultry, foul-smelling air around here. These evil woods seem to stretch to the horizon all around you. [ Exits: north east south west ] 518H 272M 152V > sdownAlas, you cannot go that way... 518H 272M 152V > sNoirwood ForestYou are standing somewhere near the middle of the immense, black forest called the Noirwood. You perceive that the strong, dark trees in this vicinity look ancient and seem to fill the insect-filled air with a rotten-grey fine dust. Every couple of hours you think you think you hear a thief stalking you far away. This seemingly endless forest seems to continue forever in any direction you look. [ Exits: north east south west ]A tall, well-muscled orc stands here. 518H 272M 148V > downAlas, you cannot go that way... 518H 272M 148V > sdownYour stomach growls with hunger.Noirwood ForestYou stand amidst the tall, dark trees in the black forest the orcs call Noirwood. The lofty trees in this general area stretch up towards the sky and fill the thick air with fine dust making it smelly. A heavy, whitish mist rises from the moist earth into the insect-filled air in this area. The tall, black trees in every direction are just as thick as those in this vicinity. [ Exits: north east south west ]A tall, well-muscled orc stands here. 541H 272M 162V > Alas, you cannot go that way... 541H 272M 162V > Noirwood ForestThe air here near the middle of the huge, mystical woodland is sultry and smelly. The mystical, tall trees in this area seem to emit a smelly, black pollen. A thin, grey mist swirls and turns in the hot, difficult to breathe air in this vicinity. The tall, evil trees all around you are just as thick as those in this vicinity. [ Exits: north east south west ] 541H 272M 158V > sdownAlas, you cannot go that way... 541H 272M 158V > Noirwood ForestThis seemingly endless, evil woodland is known as Noirwood -- which, in orcish, means Black Woods. You notice that the lofty, evil trees here appear to be ancient and seem to fill the sultry air with a yellowish fine dust. You may be mistaken but so often you swear you hear merry-making and musical instruments in the trees. The tall, mystical trees in every direction are just as thick as those here. [ Exits: north east south west ] 541H 272M 154V > sdownAlas, you cannot go that way... 541H 272M 154V > Noirwood ForestThe air here near the middle of the seemingly endless, mystical woodland is heavy and rank. The tall trees here completely block out the light and fill the hot air with pollen making it rank. A heavy, grey fog rises from the moist ground into the thick air in this area. For as far as the eye can see these enchanted woods continue in any direction you look. [ Exits: north east south west ] 541H 272M 150V > sdownAlas, you cannot go that way... 541H 272M 150V > Noirwood ForestThis huge, evil woodland is called Noirwood -- which, in orcish, means Black Woods. The tall trees in this area reach up towards the heavens and fill the sultry air with dust making it smelly. You note a little forest animal looking at you in a lofty tree above your head. Noirwood Forest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ] 541H 272M 146V > sdownAlas, you cannot go that way... 541H 272M 146V > Noirwood ForestThis immense, shadow-filled forest is known as Noirwood -- which, in orcish, means Black Woods. The lofty trees which stretch up towards the sky here are enchanted and seem to be very old. Every once in a while you think you feel a small creature stalking you far away. In this vast, evil forest the lofty trees seem to continue forever in any direction you look. [ Exits: north east south west ] 541H 272M 142V > sdownAlas, you cannot go that way... 541H 272M 142V > Noirwood ForestYou stand on the southern coast of the wooded island that holds up Noirwoodforest. To the south lies a clear blue ocean, while to the north the forest opens up into darkness.[ Exits: north east west ]Canok auctions, 'golden crown mb 7k' 541H 272M 138V > sdownAlas, you cannot go that way... 541H 272M 138V > Alas, you cannot go that way... 541H 272M 138V > sdownAlas, you cannot go that way... 541H 272M 138V > Alas, you cannot go that way... 541H 272M 138V > Alas, you cannot go that way... 541H 272M 138V > Arshane auctions, 'heh' 541H 272M 138V > eNoirwood ForestYou stand on the southern coast of the wooded island that holds up Noirwoodforest. To the south lies a clear blue ocean, while to the north the forest opens up into darkness.[ Exits: north east west ] 541H 272M 134V > downAlas, you cannot go that way... 541H 272M 134V > ndownNoirwood ForestThis vast, gloomy woodland is called Noirwood -- which, in orcish, means Black Woods. The enchanted, strong trees in these parts seem to emit a difficult to breathe, brown-green dust. Every few minutes you note a quick forest creature playing in a mystical tree. The tall, shadow-filled trees all around you are just as thick as those in these parts. [ Exits: north east south west ] 541H 272M 130V > Alas, you cannot go that way... 541H 272M 130V > ndownNoirwood ForestYou are standing somewhere near the middle of the seemingly endless, black woodland known as the Noirwood. You perceive that the strong, enchanted trees here appear to be old and seem to fill the hot air with a yellowish pollen. A thick, grey fog rises from the leaf covered forest floor into the thick air in these parts. For as far as the eye can see these mystical woods continue in every direction. [ Exits: north east south west ] 541H 272M 126V > Alas, you cannot go that way... 541H 272M 126V > ndownNoirwood ForestThis seemingly boundless, shadow-filled woodland is called Noirwood -- which, in orcish, means Black Woods. You perceive that the lofty, mystical trees here appear to be old and seem to fill the heavy air with a rotten-grey pollen. Every couple of hours you think you glimpse a thief sneaking around behind you in the trees. For as far as the eye can see these mystical woods continue all around you. [ Exits: north east south west ] 541H 272M 122V > ndownAlas, you cannot go that way... 541H 272M 122V > Noirwood ForestThis huge, shadow-filled forest is called Noirwood -- which, in orcish, means Black Woods. The evil trees growing in these parts look very old and hearty. A thick, whitish mist swirls and turns in the insect-filled, rank air in this area. These gloomy woods seem to stretch to the horizon all around you. [ Exits: north east south west ] 541H 272M 118V > ndownAlas, you cannot go that way... 541H 272M 118V > Noirwood ForestYou are standing in the center of this gloomy woodland and are surrounded in every direction by lofty, shadow-filled trees. The lofty trees which reach up towards the heavens here are mystical and seem to be old. There are a few weird plants on the rocky ground in these parts. These gloomy woods seem to stretch to the horizon in any direction you look. [ Exits: north east south west ] 541H 272M 114V > ndownAlas, you cannot go that way... 541H 272M 114V > Canok auctions, 'that show much i get in stores' 541H 272M 114V > ndownNoirwood ForestThe seemingly boundless, shadow-filled woodland in which you stand is called Noirwood by the locals. The strong trees which tower above your head in this vicinity are black and seem to be very old. There are some odd marks on the moss covered ground in these parts. These black woods seem to stretch to the horizon all around you. [ Exits: north east south west ] 541H 272M 110V > Alas, you cannot go that way... 541H 272M 110V > Noirwood ForestHere, somewhere near the middle of Noirwood forest, the shadow-filled trees grow tall and completely obscure the light. The evil trees growing in these parts look ancient and hearty. A thick, whitish mist swirls and turns in the insect-filled, difficult to breathe air in this general area. The lofty, black trees in every direction are just as thick as those here. [ Exits: north east south west ] 541H 272M 106V > Alas, you cannot go that way... 541H 272M 106V > ndownNoirwood ForestHere, somewhere near the middle of Noirwood forest, the gloomy trees grow lofty and utterly block the light. The tall trees which tower above your head in these parts are dark and look ancient. A heavy, white fog rises from the moist earth into the sultry air here. In this immense, shadow-filled woodland the tall trees seem to continue forever all around you. [ Exits: north east south west ] 541H 272M 102V > Alas, you cannot go that way... 541H 272M 102V > ndownNoirwood ForestThe air here near the middle of the large, shadow-filled forest is heavy and smelly. The tall trees in this part of the forest completely block out the light and fill the thick air with pollen making it smelly. A heavy, dark mist rises from the soft ground into the hot air here. In this seemingly boundless, enchanted woodland the tall trees seem to continue forever in every direction. [ Exits: north east south west ] 541H 272M 98V > ndownAlas, you cannot go that way... 541H 272M 98V > Noirwood ForestYou stand amidst the lofty, black trees in the enchanted woodland the orcs call Noirwood. Some kind of brown-green pollen in the heavy air around here make it smelly. You may be crazy but now and again you swear you hear merry-making and musical instruments behind you. This immense forest seems to continue forever in any direction you look. [ Exits: north east south west ] 541H 272M 94V > Alas, you cannot go that way... 541H 272M 94V > ndownNoirwood ForestThe large, enchanted woodland in which you stand is known as Noirwood by the locals. You note that the lofty, gloomy trees around here appear to be ancient and seem to fill the heavy air with a yellowish fine dust. A heavy, whitish mist swirls and turns in the hot, foul-smelling air in this general area. Noirwood Forest seems to continue in any direction you look for as far as you can see. [ Exits: north east south west ] 541H 272M 90V > ndownAlas, you cannot go that way... 541H 272M 90V > Noirwood ForestThe immense, shadow-filled forest in which you stand is known as Noirwood by the locals. You perceive that the strong, dark trees in this general area look ancient and seem to fill the sultry air with a rotten-grey mist. Every now and again you think you think you see someone stalking you in the trees. This vast forest seems to continue forever all around you. [ Exits: north east south west ] 541H 272M 86V > ndownAlas, you cannot go that way... 541H 272M 86V > Noirwood ForestThe air here near the middle of the large, black woodland is hot and rank.The mystical, tall trees around here seem to emit a difficult to breathe,rotten-grey fine dust. Every couple of hours you perceive a tiny woodlandmammal scampering around in a enchanted tree. In this large, black forestthe tall trees seem to continue forever in any direction you look. [ Exits: north east south west ]A short, green-skinned imp circles you in anticipation. 541H 272M 82V > ndownAlas, you cannot go that way... 541H 272M 82V > Noirwood ForestYou are standing somewhere near the middle of the seemingly boundless,gloomy forest called the Noirwood. The tall trees around here reach uptowards the heavens and fill the hot air with mist making it foul-smelling.There are a couple of odd-looking plants on the hard forest floor aroundhere. Noirwood Forest seems to continue all around you for as far as youcan see. [ Exits: north east south west ] 541H 272M 78V > ndownAlas, you cannot go that way... 541H 272M 78V > Noirwood ForestThe air here near the middle of the huge, enchanted forest is hot anddifficult to breathe. The dark, strong trees in these parts seem to emita difficult to breathe, yellowish dust. Every couple of hours you think yousense a thief stalking you in the distance. The lofty, shadow-filled treesall around you are just as thick as those around here. [ Exits: north east south west ] 541H 272M 74V > ndownAlas, you cannot go that way... 541H 272M 74V > Noirwood ForestYou are standing at the heart of this dark forest and are surrounded totallyby lofty, mystical trees. The strong trees in this general area completelyblock out the light and fill the thick air with pollen making it foul-smelling. Every few minutes you note a quick woodland animal cowering ina shadow-filled tree. Noirwood Forest seems to continue in any direction youlook for as far as you can see. [ Exits: north east south west ]A short, green-skinned imp circles you in anticipation. 541H 272M 70V > ndownAlas, you cannot go that way... 541H 272M 70V > Noirwood ForestHere, somewhere at the heart of Noirwood forest, the black trees grow talland totally obstruct the light. Some kind of rotten-grey mist in the insect-filled air in this area make it smelly. There are a few odd bushes on themoss covered earth in this area. These shadow-filled woods seem to stretchto the horizon in any direction you look. [ Exits: north east south west ] 541H 272M 66V > ndownAlas, you cannot go that way... 541H 272M 66V > Noirwood ForestYou stand amidst the lofty, black trees in the enchanted forest the orcs callNoirwood. The lofty trees in this general area completely block out thelight and fill the hot air with pollen making it rank. There are a coupleof weird tracks on the soft ground in this general area. These gloomy woodsseem to stretch to the horizon in every direction. [ Exits: north east south west ] 541H 272M 62V > ndownAlas, you cannot go that way... 541H 272M 62V > Noirwood ForestYou are standing at the heart of this black woodland and are surrounded onall sides by strong, enchanted trees. The enchanted trees growing in theseparts look very old and strong. A heavy, grey mist rises from the soggyground into the heavy air in this general area. Noirwood Forest seems tocontinue all around you for as far as you can see. [ Exits: north east south west ] 541H 272M 58V > ndownAlas, you cannot go that way... 541H 272M 58V > Noirwood ForestYou stand amidst the strong, shadow-filled trees in the mystical woodland theorcs call Noirwood. The gloomy, tall trees in this part of the forest seemto emit a difficult to breathe, brown-green pollen. You may be crazy butonce in a while you swear you hear voices and musical instruments far away.In this large, evil woodland the tall trees seem to continue forever allround you. [ Exits: north east south west ] 541H 272M 54V > ndownAlas, you cannot go that way... 541H 272M 54V > Noirwood ForestThe air here at the heart of the immense, dark forest is hot and smelly. Thegloomy, strong trees in this area seem to emit a smelly, green mist. Everynow and again you perceive a tiny forest creature peering down at you in ablack tree. The tall, enchanted trees all around you are just as thick asthose in this area. [ Exits: north east south west ] 541H 272M 50V > ndownAlas, you cannot go that way... 541H 272M 50V > Noirwood ForestYou are standing near the middle of this gloomy woodland and are surroundedon all sides by lofty, evil trees. The enchanted trees growing in thisgeneral area look very old and healthy. Every couple of hours you think yousense something following you far away. The strong, dark trees all aroundyou are just as thick as those around here. [ Exits: north east south west ] 541H 272M 46V > ndownAlas, you cannot go that way... 541H 272M 46V > Noirwood ForestThe seemingly boundless, black forest in which you stand is called Noirwood by the locals. Some kind of rotten-grey pollen in the sultry air in this general area make it foul-smelling. You may be crazy but so often you think you hear merry-making and dancing in the trees. For as far as the eye can see these gloomy woods continue in every direction. [ Exits: north east south west ] 541H 272M 42V > ndownAlas, you cannot go that way... 541H 272M 42V > Noirwood Forest You are standing at what seems to be the edge of the vast forest known asNoirwood to the orcs. Just north of here, over a small lake, you see a hugeexpanse of grassy fields. At the horizon, to the east, you see the huge greyshape of the Kretrun mountain chain. You may move along the edge of theforest by continuing to the east or west; you may enter these vast, darkwoods to the south.[ Exits: east south west ]A short black nightstick is lying here. [ 3] Someone has left a worn key lying here. [ 5] A well-used backpack lies in the dirt here. A bloody head ripped from the corpse of King Random has been left here.A bloody head ripped from the corpse of a mime has been left here.A bloody head ripped from the corpse of a new recruit has been left here.[ 3] A frayed tunic is lying on the ground. 541H 272M 38V > ndownAlas, you cannot go that way... 541H 272M 38V > Alas, you cannot go that way... 541H 272M 38V > Alas, you cannot go that way... 541H 272M 38V > drop 1 coinYou drop some gold. 541H 272M 38V > scVargus Age: 54 yearsHit points: 541(544) Mana points: 272(272) Movement points: 38(366)You are little more evil than neutral, but not very exciting.You are armored like a wyvern!Experience: 13609998 pointsCoins carried: 14760 gold coins Coins in bank: 63500 gold coinsKills: 14595 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is heavy.You are standing.You are summonable by other players.Spells affecting you: holy ward protection from evil detect invisibility sanctuary Equipment spells affecting you:protection from good 541H 272M 38V > Canok gossips, 'yeeeehaha' 541H 272M 38V > Farius has summoned you!Temple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. A mystical circle has been drawn on the ground here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Arshane the pimp [SS] (invisible) is resting here....he glows with a bright light!Darkfire of shadownight is resting here.Farius the Dancing Cleric is standing here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is standing here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Ronin is the DEVIL! ~Arithrix~ is standing here.Igor hunchbacked hell lord. ~Arithrix~ is standing here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 541H 272M 38V > Farius stares at you and utters the words, 'ubzutafi'.You feel invigorated! 541H 272M 110V > Iris says, 'i hate when i fail :P' 541H 272M 110V > Farius stares at you and utters the words, 'ubzutafi'.You feel invigorated! 541H 272M 168V > Canok gossips, 'got over 110k' 541H 272M 168V > Farius stares at you and utters the words, 'ubzutafi'.You feel invigorated! 541H 272M 236V > Farius lies down and falls asleep. 541H 272M 236V > Iris stares at Arshane and utters the words, 'gibqheabral'.Arshane is surrounded by a white aura. 541H 272M 236V > Iris stares at Arshane and utters the words, 'parl xabram'. 541H 272M 236V > Iris lies down and falls asleep. 541H 272M 236V > Deus gossips, 'wtf is Fell' 541H 272M 236V > lookTemple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. A mystical circle has been drawn on the ground here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Arshane the pimp [SS] (invisible) is resting here....he glows with a bright light!Darkfire of shadownight is resting here.Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Ronin is the DEVIL! ~Arithrix~ is standing here.Igor hunchbacked hell lord. ~Arithrix~ is standing here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 541H 272M 236V > Deus gossips, 'that loser was supposed to meet me here' 541H 272M 236V > You are hungry.You feel a bit parched. 544H 272M 242V > lookTemple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. A mystical circle has been drawn on the ground here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Arshane the pimp [SS] (invisible) is resting here....he glows with a bright light!Darkfire of shadownight is resting here.Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Ronin is the DEVIL! ~Arithrix~ is standing here.Igor hunchbacked hell lord. ~Arithrix~ is standing here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 544H 272M 242V > ssTemple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 240V > sMain Street You stand on a street running from the Temple of the Cross to your northto the city gates of Kir Drax'in far to the south. East of here is the frontentrance to a well-lit inn. Temple Square is just to your north, and theMarket Square is just to your south.[ Exits: north east south ]A lithe blonde prostitute flaunts her wares.An acolyte priestess runs errands for her mistress. 544H 272M 238V > Market Square This busy square lies in the heart of the city. Travelers come frommiles around to drink from the magical fountain here and explore thesplendors of the surrounding streets.[ Exits: north east south west ]A large fountain carved from blue-streaked marble is here, bubbling merrily. 544H 272M 236V > drink foudrink foudrink fouYou drink the clear water.You are hungry.You don't feel thirsty any more. 544H 272M 236V > You drink the clear water.You are hungry.You don't feel thirsty any more. 544H 272M 236V > drink fouIf you drink any more, you'll explode! 544H 272M 236V > drink fouIf you drink any more, you'll explode! 544H 272M 236V > eIf you drink any more, you'll explode! 544H 272M 236V > nEastern Market Street This is the eastern side of the wide Market Street in Kir Drax'in. To thenorth, you see a small bakery. To the south there is a weapons shop, andfurther to the east lies a vast array of vendors and booths. The MarketSquare is just to your west.[ Exits: north east south west ] 544H 272M 234V > Bakery You think that something terribly wrong must have gone on here. There is flour EVERYWHERE, as though several sacks of the white powder exploded. Alarge sign on the wall catches your eye. [ Exits: south ]Telf the baker stands here enjoying the dough. 544H 272M 232V > buy loaf[private tell removed]You now have a loaf of bread. 544H 272M 232V > Deus gossips, 'he has some kind of mud he wants me to try' 544H 272M 232V > buy loaf[private tell removed]You now have a loaf of bread. 544H 272M 232V > buy loaf[private tell removed]You now have a loaf of bread. 544H 272M 232V > buy loaf[private tell removed]You now have a loaf of bread. 544H 272M 232V > buy loaf[private tell removed]You now have a loaf of bread. 544H 272M 232V > eat loafeat loafYou eat a loaf of bread. 544H 272M 232V > eat loafDeus gossips, 'damn him'You eat a loaf of bread. 544H 272M 232V > eat loafYou eat a loaf of bread.You are full. 544H 272M 232V > eat loafYou eat a loaf of bread.You are full. 544H 272M 232V > eat loafYou eat a loaf of bread.You are full. 544H 272M 232V > You are too full to eat more! 544H 272M 232V > donate loafYou donate a loaf of bread. It vanishes in a puff of smoke! 544H 272M 232V > sEastern Market Street This is the eastern side of the wide Market Street in Kir Drax'in. To thenorth, you see a small bakery. To the south there is a weapons shop, andfurther to the east lies a vast array of vendors and booths. The MarketSquare is just to your west.[ Exits: north east south west ] 544H 272M 230V > wMarket Square This busy square lies in the heart of the city. Travelers come frommiles around to drink from the magical fountain here and explore thesplendors of the surrounding streets.[ Exits: north east south west ]A large fountain carved from blue-streaked marble is here, bubbling merrily.A lithe blonde prostitute flaunts her wares. 544H 272M 228V > nnMain Street You stand on a street running from the Temple of the Cross to your northto the city gates of Kir Drax'in far to the south. East of here is the frontentrance to a well-lit inn. Temple Square is just to your north, and theMarket Square is just to your south.[ Exits: north east south ]An acolyte priestess runs errands for her mistress. 544H 272M 226V > nTemple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 224V > Temple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. A mystical circle has been drawn on the ground here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Arshane the pimp [SS] (invisible) is resting here....he glows with a bright light!Darkfire of shadownight is resting here.Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Ronin is the DEVIL! ~Arithrix~ is standing here.Igor hunchbacked hell lord. ~Arithrix~ is standing here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 544H 272M 222V > whoPlayers-------[ 3 Th ] Firefly the Thief[ 30 Pa ] Deus Ex Machina -={TiS}=-[ 1 Ps ] Valsu the Psionic[ 29 As ] Arshane the pimp [SS] (invis) (quest)[ 3 Wa ] Oridun the Warrior[ 7 Ni ] ShinobiHyral the Ninja[ 30 As ] Hyral looks like something out of a nightmare. (quest) (INACTIVE) (OUTLAW)[ 30 Av ] Lucy would just say no, but therapists told her to be more positive. (quest)[ 30 Av ] Farius the Dancing Cleric[ 30 Pa ] Vargus - i'm a rainbow too (quest)[ 24 Pa ] Mar ~Arithrix~[ 30 Cl ] Igor hunchbacked hell lord. ~Arithrix~ (notell)[ 30 Th ] Ronin is the DEVIL! ~Arithrix~ (quest)[ 16 Wa ] Darkfire of shadownight[ 26 Cl ] Tyrax the Faithful Cleric **SS** (quest)[ 30 As ] Canok the damroll machine **SS** (quest)[ 27 Cl ] Iris has an appropriate title now[ 30 Ni ] Masamune Hattori, Shinobi Master (quest) 18 characters displayed. 544H 272M 222V > Masamune gossips, 'night' 544H 272M 222V > Valsu newbies, 'bah i am not good enough compnay!' 544H 272M 222V > Darkfire stops using a lantern. 544H 272M 222V > gos hes firefly i thinkYou gossip, 'hes firefly i think' 544H 272M 222V > eqYou are using:<worn on finger> an ancient ring (covered)<worn on finger> an ancient ring (covered)<worn around neck> the forsaken talisman of T'Cath Rhak<worn around neck> a necklace made of bones<worn on body> a suit of spiked, black armor (humming) (covered)<worn on head> a demonic helm<worn on legs> dragon scale leggings (covered)<worn on feet> a pair of black-laced boots<worn on hands> the wickedly-sharp claws of a dracolich (humming)<worn on arms> some black steel greaves (humming)<worn as shield> a silvery shield<worn about body> an iron cloak<worn about waist> a weighted chain<worn around wrist> an arcane bracer (glowing)<worn around wrist> an arcane bracer (glowing)<wielded> a Lightning sword (invisible) (glowing)<held> a Faberge egg (glowing)<worn about legs> some burnt leg guards<worn on face> an unholy mask<hovering near head> the orb of power 544H 272M 222V > l eYou look eastwards.The Street of Wizardry You are in the section of Kir Drax'in dedicated to the magical practionerswho live in the city. This narrow road is lined on both sides with variousshops and other buildings housing establishments of mystical nature. Southof here, the street merges with the Avenue of the Gods. To the west, widesteps lead up to the Temple of the Cross.[ Exits: north south west ] 544H 272M 222V > l wYou look westwards.The Street of Swords The Street of Swords reaches a concourse with the wide Avenue of the Godsjust south of here. This area of the city is home to mostly mercenaries andtheir guilds, although it is also the home of the Kir Drax'in Holy Guard.The largest temple in the city, the Temple of the Cross, is just up a flightof white marble steps to your east. The Street of Swords runs north fromhere.[ Exits: north east south ]A janitor is walking around, cleaning up.Darkfire grabs a magenta stone. 544H 272M 222V > l sYou look southwards.Temple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 222V > l nlYou look northwards.At the Temple Altar You stand before the temple altar. Carved from a solid block of blackmarble, it is an exquisite example of dwarven craftsmanship. Black pillarsof the same marble hold up the ceiling of this open-aired pavilion, and tothe south a narrow aisle runs its way between hard oaken pews. There is asmall hand painted sign posted as well. [ Exits: east south west ]A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail. 544H 272M 222V > Temple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. A mystical circle has been drawn on the ground here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Arshane the pimp [SS] (invisible) is resting here....he glows with a bright light!Darkfire of shadownight is resting here.Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Ronin is the DEVIL! ~Arithrix~ is standing here.Igor hunchbacked hell lord. ~Arithrix~ is standing here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 544H 272M 222V > Darkfire stops resting, and clambers on his feet. 544H 272M 222V > Darkfire leaves south. 544H 272M 222V > bitch fireThey're not here. Bitch away. 544H 272M 222V > l nYou look northwards.At the Temple Altar You stand before the temple altar. Carved from a solid block of blackmarble, it is an exquisite example of dwarven craftsmanship. Black pillarsof the same marble hold up the ceiling of this open-aired pavilion, and tothe south a narrow aisle runs its way between hard oaken pews. There is asmall hand painted sign posted as well. [ Exits: east south west ]A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail. 544H 272M 222V > l Temple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. A mystical circle has been drawn on the ground here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Arshane the pimp [SS] (invisible) is resting here....he glows with a bright light!Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Ronin is the DEVIL! ~Arithrix~ is standing here.Igor hunchbacked hell lord. ~Arithrix~ is standing here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 544H 272M 222V > l eYou look eastwards.The Street of Wizardry You are in the section of Kir Drax'in dedicated to the magical practionerswho live in the city. This narrow road is lined on both sides with variousshops and other buildings housing establishments of mystical nature. Southof here, the street merges with the Avenue of the Gods. To the west, widesteps lead up to the Temple of the Cross.[ Exits: north south west ] 544H 272M 222V > l wYou look westwards.The Street of Swords The Street of Swords reaches a concourse with the wide Avenue of the Godsjust south of here. This area of the city is home to mostly mercenaries andtheir guilds, although it is also the home of the Kir Drax'in Holy Guard.The largest temple in the city, the Temple of the Cross, is just up a flightof white marble steps to your east. The Street of Swords runs north fromhere.[ Exits: north east south ]A janitor is walking around, cleaning up. 544H 272M 222V > l sYou look southwards.Temple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 222V > l nYou look northwards.At the Temple Altar You stand before the temple altar. Carved from a solid block of blackmarble, it is an exquisite example of dwarven craftsmanship. Black pillarsof the same marble hold up the ceiling of this open-aired pavilion, and tothe south a narrow aisle runs its way between hard oaken pews. There is asmall hand painted sign posted as well. [ Exits: east south west ]A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail. 544H 272M 222V > whoPlayers-------[ 3 Th ] Firefly the Thief[ 30 Pa ] Deus Ex Machina -={TiS}=-[ 1 Ps ] Valsu the Psionic[ 29 As ] Arshane the pimp [SS] (invis) (quest)[ 3 Wa ] Oridun the Warrior[ 7 Ni ] ShinobiHyral the Ninja[ 30 As ] Hyral looks like something out of a nightmare. (quest) (INACTIVE) (OUTLAW)[ 30 Av ] Lucy would just say no, but therapists told her to be more positive. (quest)[ 30 Av ] Farius the Dancing Cleric[ 30 Pa ] Vargus - i'm a rainbow too (quest)[ 24 Pa ] Mar ~Arithrix~[ 30 Cl ] Igor hunchbacked hell lord. ~Arithrix~ (notell)[ 30 Th ] Ronin is the DEVIL! ~Arithrix~ (quest)[ 16 Wa ] Darkfire of shadownight[ 26 Cl ] Tyrax the Faithful Cleric **SS** (quest)[ 30 As ] Canok the damroll machine **SS** (quest)[ 27 Cl ] Iris has an appropriate title now 17 characters displayed. 544H 272M 222V > Arshane stops resting, and clambers on his feet. 544H 272M 222V > l sYou look southwards.Temple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 222V > l eYou look eastwards.The Street of Wizardry You are in the section of Kir Drax'in dedicated to the magical practionerswho live in the city. This narrow road is lined on both sides with variousshops and other buildings housing establishments of mystical nature. Southof here, the street merges with the Avenue of the Gods. To the west, widesteps lead up to the Temple of the Cross.[ Exits: north south west ] 544H 272M 222V > l wYou look westwards.The Street of Swords The Street of Swords reaches a concourse with the wide Avenue of the Godsjust south of here. This area of the city is home to mostly mercenaries andtheir guilds, although it is also the home of the Kir Drax'in Holy Guard.The largest temple in the city, the Temple of the Cross, is just up a flightof white marble steps to your east. The Street of Swords runs north fromhere.[ Exits: north east south ] 544H 272M 222V > l sYou look southwards.Temple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 222V > l nYou look northwards.At the Temple Altar You stand before the temple altar. Carved from a solid block of blackmarble, it is an exquisite example of dwarven craftsmanship. Black pillarsof the same marble hold up the ceiling of this open-aired pavilion, and tothe south a narrow aisle runs its way between hard oaken pews. There is asmall hand painted sign posted as well. [ Exits: east south west ]A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail. 544H 272M 222V > l Temple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. A mystical circle has been drawn on the ground here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Ronin is the DEVIL! ~Arithrix~ is standing here.Igor hunchbacked hell lord. ~Arithrix~ is standing here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 544H 272M 222V > l eYou look eastwards.The Street of Wizardry You are in the section of Kir Drax'in dedicated to the magical practionerswho live in the city. This narrow road is lined on both sides with variousshops and other buildings housing establishments of mystical nature. Southof here, the street merges with the Avenue of the Gods. To the west, widesteps lead up to the Temple of the Cross.[ Exits: north south west ]A citizen is standing here. 544H 272M 222V > l wYou look westwards.The Street of Swords The Street of Swords reaches a concourse with the wide Avenue of the Godsjust south of here. This area of the city is home to mostly mercenaries andtheir guilds, although it is also the home of the Kir Drax'in Holy Guard.The largest temple in the city, the Temple of the Cross, is just up a flightof white marble steps to your east. The Street of Swords runs north fromhere.[ Exits: north east south ] 544H 272M 222V > lTemple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. A mystical circle has been drawn on the ground here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Ronin is the DEVIL! ~Arithrix~ is standing here.Igor hunchbacked hell lord. ~Arithrix~ is standing here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 544H 272M 222V > Deus gossips, 'I killed Firefly and looted his stinkin' corpse!' 544H 272M 222V > l sYou look southwards.Temple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 222V > l wYou look westwards.The Street of Swords The Street of Swords reaches a concourse with the wide Avenue of the Godsjust south of here. This area of the city is home to mostly mercenaries andtheir guilds, although it is also the home of the Kir Drax'in Holy Guard.The largest temple in the city, the Temple of the Cross, is just up a flightof white marble steps to your east. The Street of Swords runs north fromhere.[ Exits: north east south ] 544H 272M 222V > l eYou look eastwards.The Street of Wizardry You are in the section of Kir Drax'in dedicated to the magical practionerswho live in the city. This narrow road is lined on both sides with variousshops and other buildings housing establishments of mystical nature. Southof here, the street merges with the Avenue of the Gods. To the west, widesteps lead up to the Temple of the Cross.[ Exits: north south west ]A citizen is standing here. 544H 272M 222V > l nYou look northwards.At the Temple Altar You stand before the temple altar. Carved from a solid block of blackmarble, it is an exquisite example of dwarven craftsmanship. Black pillarsof the same marble hold up the ceiling of this open-aired pavilion, and tothe south a narrow aisle runs its way between hard oaken pews. There is asmall hand painted sign posted as well. [ Exits: east south west ]A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail. 544H 272M 222V > l sYou look southwards.Temple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 222V > l Temple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. A mystical circle has been drawn on the ground here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Ronin is the DEVIL! ~Arithrix~ is standing here.Igor hunchbacked hell lord. ~Arithrix~ is standing here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 544H 272M 222V > wl eHuh?!? 544H 272M 222V > l wYou look westwards.The Street of Swords The Street of Swords reaches a concourse with the wide Avenue of the Godsjust south of here. This area of the city is home to mostly mercenaries andtheir guilds, although it is also the home of the Kir Drax'in Holy Guard.The largest temple in the city, the Temple of the Cross, is just up a flightof white marble steps to your east. The Street of Swords runs north fromhere.[ Exits: north east south ] 544H 272M 222V > l eYou look eastwards.The Street of Wizardry You are in the section of Kir Drax'in dedicated to the magical practionerswho live in the city. This narrow road is lined on both sides with variousshops and other buildings housing establishments of mystical nature. Southof here, the street merges with the Avenue of the Gods. To the west, widesteps lead up to the Temple of the Cross.[ Exits: north south west ]A citizen is standing here. 544H 272M 222V > l sYou look southwards.Temple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 222V > l n Ronin has left the game. 544H 272M 222V > Firefly gossips, 'ducks quickly!' 544H 272M 222V > lYou look northwards.At the Temple Altar You stand before the temple altar. Carved from a solid block of blackmarble, it is an exquisite example of dwarven craftsmanship. Black pillarsof the same marble hold up the ceiling of this open-aired pavilion, and tothe south a narrow aisle runs its way between hard oaken pews. There is asmall hand painted sign posted as well. [ Exits: east south west ]A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail.A horse stands here, flicking it's tail. 544H 272M 222V > Temple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. A mystical circle has been drawn on the ground here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Igor hunchbacked hell lord. ~Arithrix~ is standing here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 544H 272M 222V > Valsu looks at Deus. 544H 272M 222V > Arshane gossips, 'heh' 544H 272M 222V > track fireflyYou can't sense a trail to her from here. 544H 272M 222V > Lucy looks like she is having big dreams.The circle on the ground slowly fades away. 544H 272M 249V > Igor has left the game. 544H 272M 249V > revLast Gossips:-------------Kasumi: that sucksBannor: I have to go now, bye bye allGuile: byebyeCanok: laterMasamune: byeGuile: where is the parched sand?Guile: is that desert?Oridun: yay...i finally leveled upDarkfire: yesa Bhyroga warrior: Masamune, you jerk!Deus: Hrmm.. Is this your head, Valsu? *cackle*Deus: I'm no longer a virgin and it sucksArshane: there aint nothin wrong with thatDeus: I realized that I'm a hopeless romantic -- a sentimental, hypersensitive, melancholic dreamerCanok: yeeeehahaCanok: got over 110kDeus: wtf is FellDeus: that loser was supposed to meet me hereDeus: he has some kind of mud he wants me to try [ Return to continue, (q)uit, (r)efresh, (b)ack, or page number (1/2) ]Deus: damn himMasamune: nightVargus: hes firefly i thinkDeus: I killed Firefly and looted his stinkin' corpse!Firefly: ducks quickly!Arshane: heh 544H 272M 249V > looklookTemple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 544H 272M 249V > Temple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 544H 272M 249V > Lucy awakens. 544H 272M 249V > Lucy clambers to her feet. 544H 272M 249V > Lucy stares at Hyral and utters the words, 'gibqheabral'.Hyral is surrounded by a black aura. 544H 272M 249V > Firefly gossips, 'the truth is deus is just upset because he found out today...that i donated sperm to his fat ass mother' 544H 272M 249V > Lucy stares at Hyral and utters the words, 'gibqheabral'.Hyral is surrounded by a black aura. 544H 272M 249V > Lucy stares at Hyral and utters the words, 'gibqheabral'.Hyral is surrounded by a black aura. 544H 272M 249V > lookTemple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Farius the Dancing Cleric is sleeping here....she glows with a bright light!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Mar ~Arithrix~ is resting here.Lucy would just say no, but therapists told her to be more positive. is standing here. 544H 272M 249V > Firefly gossips, 'and well...there he showed up' 544H 272M 249V > Farius awakens. 544H 272M 249V > Farius clambers to her feet. 544H 272M 249V > Farius leaves south. 544H 272M 249V > Lucy stares at Hyral and utters the words, 'gibqheabral'.Hyral is surrounded by a black aura. 544H 272M 249V > Lucy stares at Hyral and utters the words, 'vrogg'. 544H 272M 249V > Lucy stares at Hyral and utters the words, 'vrogg'. 544H 272M 249V > Lucy stares at Hyral and utters the words, 'vrogg'. 544H 272M 249V > Lucy stares at Hyral and utters the words, 'vrogg'. 544H 272M 249V > Arshane gossips, 'oh deus, u werent aware of that?!' 544H 272M 249V > Lucy stares at Hyral and utters the words, 'vrogg'. 544H 272M 249V > Lucy stares at Hyral and utters the words, 'vrogg'. 544H 272M 249V > Lucy lies down and falls asleep. 544H 272M 249V > Farius arrives from the south. 544H 272M 249V > Farius stares at you and utters the words, 'ubzutafi'.You feel invigorated! 544H 272M 308V > Deus gossips, 'not until recently' 544H 272M 308V > Farius stares at you and utters the words, 'ubzutafi'.You feel invigorated! 544H 272M 366V > Farius lies down and falls asleep. 544H 272M 366V > ssTemple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 364V > sMain Street You stand on a street running from the Temple of the Cross to your northto the city gates of Kir Drax'in far to the south. East of here is the frontentrance to a well-lit inn. Temple Square is just to your north, and theMarket Square is just to your south.[ Exits: north east south ]An acolyte priestess runs errands for her mistress. 544H 272M 362V > sMarket Square This busy square lies in the heart of the city. Travelers come frommiles around to drink from the magical fountain here and explore thesplendors of the surrounding streets.[ Exits: north east south west ]A large fountain carved from blue-streaked marble is here, bubbling merrily. 544H 272M 360V > sMain Street You stand on Main Street in Kir Drax'in which bisects the city. There isa well-populated square to your north, and you can vaguely make out thesouthern gates of the city down the street to your south. This is the edgeof the city's aptly named Southern District, the oldest section of the city.[ Exits: north south ] 544H 272M 358V > sMain Street You stand on a street running from the Temple of the Unholy to the northto the city gates of Kir Drax'in far to the south. The cobbles in the roadappear a bit more worn here. There is a newly constructed brick wall to the east with an opening in it. The brick wall appears to run the lengthof southern Main Street. To the north Main Street heads back to Market Square while to the south,the road continues toward South Central Square.[ Exits: north south ] 544H 272M 356V > Main Street You are on Main Street in the Southern District of Kir Drax'in. Thebuildings here are ancient, crumbling structures inhabited mostly by the poorand the faithful. The street here is bounded by two squares - a bustling oneto the north, and a quiet one just south of here.[ Exits: north south ]A janitor is walking around, cleaning up. 544H 272M 354V > sSouthern Central Square Once, this square must have been a beautiful gathering place for the earlycitizens of Kir Drax'in. Now, a few scant algae-ridden inches of water is allthat remains in the broken fountain, and the ceramic tiles that must haveonce been so beautiful have been ripped up from the ground and smashed bycountless vandals. This square, just like the entire Southern District, seemsto have fallen into disrepair.[ Exits: north east south ]A petitioner tries to get you to sign something.A singing drunk vomits on the ground. 544H 272M 352V > Arshane gossips, 'im sorryu' 544H 272M 352V > sYou are zapped by a suit of spiked, black armor and instantly let go of it.You are zapped by a demonic helm and instantly let go of it.You are zapped by the wickedly-sharp claws of a dracolich and instantly let go of it.You are zapped by a Lightning sword and instantly let go of it.You are zapped by a Faberge egg and instantly let go of it.You are zapped by an unholy mask and instantly let go of it.Main Street You stand on a street running from the Temple of the Unholy to the northto the city gates of Kir Drax'in far to the south. This was once part ofthe old city, now blocked off by a brick wall. South Central Square is just to the north while the southern city gatelies to the south.[ Exits: north south ] 544H 272M 350V > sSouthern Gate You are standing before the large gate to the city. The portcullis looks strong and large, but it looks like the lock isn't in that great of condition. The guards watch you with searching eyes.[ Exits: north east south west ] 544H 272M 348V > eSouthern Wall Road You are walking upon the road that runs parallel with the wall that surroundsthe city of Kir Drax'in. To the north the bleak image of the Kir Drax'in dump assaults your eyes and nose. The wall road runs to the east and west. [ Exits: north east west ] 544H 272M 346V > wnSouthern Gate You are standing before the large gate to the city. The portcullis looks strong and large, but it looks like the lock isn't in that great of condition. The guards watch you with searching eyes.[ Exits: north east south west ] 544H 272M 344V > Main Street You stand on a street running from the Temple of the Unholy to the northto the city gates of Kir Drax'in far to the south. This was once part ofthe old city, now blocked off by a brick wall. South Central Square is just to the north while the southern city gatelies to the south.[ Exits: north south ] 544H 272M 342V > nSouthern Central Square Once, this square must have been a beautiful gathering place for the earlycitizens of Kir Drax'in. Now, a few scant algae-ridden inches of water is allthat remains in the broken fountain, and the ceramic tiles that must haveonce been so beautiful have been ripped up from the ground and smashed bycountless vandals. This square, just like the entire Southern District, seemsto have fallen into disrepair.[ Exits: north east south ]A singing drunk vomits on the ground. 544H 272M 340V > k drunkYou OBLITERATE a singing drunk with your deadly hit!!A singing drunk is stunned, but will probably regain consciousness again. 544H 272M 340V A:(nearly dead) > sc You punch a singing drunk in his kidneys resulting in his immediate death!A singing drunk is dead! R.I.P.You receive 23 experience points.You loot 5 gold from the corpse.Your blood freezes as you hear a singing drunk's death cry.The corpse of a singing drunk seems to be empty. 544H 272M 340V > Vargus Age: 54 yearsHit points: 544(544) Mana points: 272(272) Movement points: 340(366)You are little more evil than neutral, but not very exciting.You are getting pretty sweaty with all that armor on.Experience: 13609998 pointsCoins carried: 14750 gold coins Coins in bank: 63500 gold coinsKills: 14596 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is almost too heavy to lift.You are standing.You are summonable by other players.Spells affecting you: sanctuary detect invisibility protection from evil holy ward 544H 272M 340V > sMain Street You stand on a street running from the Temple of the Unholy to the northto the city gates of Kir Drax'in far to the south. This was once part ofthe old city, now blocked off by a brick wall. South Central Square is just to the north while the southern city gatelies to the south.[ Exits: north south ] 544H 272M 338V > sSouthern Gate You are standing before the large gate to the city. The portcullis looks strong and large, but it looks like the lock isn't in that great of condition. The guards watch you with searching eyes.[ Exits: north east south west ] 544H 272M 336V > eSouthern Wall Road You are walking upon the road that runs parallel with the wall that surroundsthe city of Kir Drax'in. To the north the bleak image of the Kir Drax'in dump assaults your eyes and nose. The wall road runs to the east and west. [ Exits: north east west ] 544H 272M 334V > eSouthern Wall Road You walk along the wall road in the southern district of Kir Drax'in. Mostof the buildings in this district are in advanced stages of ruin, many of thesebuilding's foundations predate the construction of the massive city wall whichtowers above your head to the south. To the north there is a relatively cleanbuilding which serves as the city stables. The wall road continues to theeast and west. [ Exits: north east west ]A beggar asks for your loose change. 544H 272M 332V > k begYou OBLITERATE a beggar with your deadly hit!!A beggar is incapacitated and will slowly die, if not aided. 544H 272M 332V A:(nearly dead) > sc You punch a beggar's head with a blow that crushes his skull!A beggar is dead! R.I.P.You receive 23 experience points.You loot 3 gold from the corpse.Your blood freezes as you hear a beggar's death cry.The corpse of a beggar seems to be empty. 544H 272M 332V > Vargus Age: 54 yearsHit points: 544(544) Mana points: 272(272) Movement points: 332(366)You are little more evil than neutral, but not very exciting.You are getting pretty sweaty with all that armor on.Experience: 13609998 pointsCoins carried: 14753 gold coins Coins in bank: 63500 gold coinsKills: 14597 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is almost too heavy to lift.You are standing.You are summonable by other players.Spells affecting you: sanctuary detect invisibility protection from evil holy ward 544H 272M 332V > eSouthern Wall Road You walk along the narrow wall road in the south of Kir Drax'in. Thisis one of the poorest areas in the city, but people would still preferto live here than risk life outside of the city walls. The air here isthick with smoke from the incinerator at the city dump not far from here.The cobblestoned wall road continues to your east and west.[ Exits: east west ]A hybrid warg runs the streets, looking for fresh kills.The hybrid warg growls. 544H 272M 330V > eSouthern Wall Road The narrow wall road winds and twists its way against the thick city wallswhich tower above your head. The buildings in this section of the city arecrumbling husks for the most part, a mixture of over a millennia of architecture thrown haphazardly together. The cobblestone road winds awayto the east and west.[ Exits: east west ]A singing drunk vomits on the ground. 544H 272M 328V > eSouthern Wall Road You walk down the narrow perimeter road that separates the city ofKir Drax'in from the thick, towering walls that protect it from the outsideworld. There is a faded fresco on the wall of an old building to your north,its beauty, thought faded, stands in sharp contrast to the bleakness aroundyou. The perimeter road leads east and west. [ Exits: east west ]An acolyte priestess runs errands for her mistress.A lunatic stands here, raving about the moon. 544H 272M 326V > wSouthern Wall Road The narrow wall road winds and twists its way against the thick city wallswhich tower above your head. The buildings in this section of the city arecrumbling husks for the most part, a mixture of over a millennia of architecture thrown haphazardly together. The cobblestone road winds awayto the east and west.[ Exits: east west ]A singing drunk vomits on the ground. 544H 272M 324V > k drunkYou OBLITERATE a singing drunk with your deadly hit!!A singing drunk is incapacitated and will slowly die, if not aided. 544H 272M 342V A:(nearly dead) > You hit a singing drunk with a blow that breaks his spine!A singing drunk is dead! R.I.P.You receive 23 experience points.You loot 5 gold from the corpse.Your blood freezes as you hear a singing drunk's death cry.The corpse of a singing drunk seems to be empty. 544H 272M 342V > eSouthern Wall Road You walk down the narrow perimeter road that separates the city ofKir Drax'in from the thick, towering walls that protect it from the outsideworld. There is a faded fresco on the wall of an old building to your north,its beauty, thought faded, stands in sharp contrast to the bleakness aroundyou. The perimeter road leads east and west. [ Exits: east west ]An acolyte priestess runs errands for her mistress.A lunatic stands here, raving about the moon. 544H 272M 340V > k priYou massacre an acolyte priestess to small fragments with your hit.An acolyte priestess is stunned, but will probably regain consciousness again. 544H 272M 340V An:(nearly dead) > You punch an acolyte priestess in her kidneys resulting in her immediate death!An acolyte priestess is dead! R.I.P.You receive 23 experience points.Your blood freezes as you hear an acolyte priestess's death cry.The corpse of an acolyte priestess seems to be empty. 544H 272M 340V > scVargus Age: 54 yearsHit points: 544(544) Mana points: 272(272) Movement points: 340(366)You are little more evil than neutral, but not very exciting.You are getting pretty sweaty with all that armor on.Experience: 13609998 pointsCoins carried: 14758 gold coins Coins in bank: 63500 gold coinsKills: 14599 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is almost too heavy to lift.You are standing.You are summonable by other players.Spells affecting you: sanctuary detect invisibility protection from evil holy ward 544H 272M 340V > eSouthern Wall Road The cobblestone perimeter road runs to the east and west here, through anancient district of Kir Drax'in. It is relatively quiet here, in comparisonto the bustle of the market and the city centre further to the north. Thecobblestones have been worn down particularly hard in this section of street,allowing potholes to form in several places. The wall road runs to your eastwhere it reaches a junction, and west where it winding through more ancientarchitecture. [ Exits: east west ] 544H 272M 338V > eSoutheastern Wall Road The wall forms its southeastern corner here, and the perimeter road bendsaround to accommodate it. Standing at this junction, you wonder which camefirst, this narrow road with its scuffed cobblestones, or the mighty wallwhich towers above your head. There is a thick smog in the air here thatcarries the smell of burning pitch. The perimeter road continues to the northand to the west.[ Exits: north west ]A lithe blonde prostitute flaunts her wares. 544H 272M 336V > eAlas, you cannot go that way... 544H 272M 336V > nEastern Wall Road You stand on the perimeter road which winds its way around the city ofKir Drax'in. This section of the city shows signs of age and poor maintenance,many of the buildings here look old and decrepit. However, to your west asection of building looks like it has been newly replastered and convertedinto a garrison. The harrow wall road winds its way to the north and south. [ Exits: north south west ]A janitor is walking around, cleaning up.A beggar asks for your loose change. 544H 272M 334V > nEastern Wall Road You walk down the narrow cobblestone road that runs between the city andthe massive city wall. To your north you can hear the bustle of what mustbe the eastern gate of Kir Drax'in, as well as the market. The road to thesouth seems relatively quiet and unpopulated, although you do see severalsconces burning in the windows of some buildings.[ Exits: north south ]A petitioner tries to get you to sign something. 544H 272M 332V > sEastern Wall Road You stand on the perimeter road which winds its way around the city ofKir Drax'in. This section of the city shows signs of age and poor maintenance,many of the buildings here look old and decrepit. However, to your west asection of building looks like it has been newly replastered and convertedinto a garrison. The harrow wall road winds its way to the north and south. [ Exits: north south west ]A janitor is walking around, cleaning up.A beggar asks for your loose change. 544H 272M 330V > k janYou OBLITERATE the janitor with your deadly hit!!The janitor is mortally wounded, and will die soon, if not aided. 544H 272M 330V Janitor:(nearly dead) > k beg You hit the janitor with a blow that breaks his spine!The janitor is dead! R.I.P.You receive 23 experience points.You loot 3 gold from the corpse.Your blood freezes as you hear the janitor's death cry.The corpse of the janitor seems to be empty. 544H 272M 330V > You OBLITERATE a beggar with your deadly hit!!A beggar is stunned, but will probably regain consciousness again. 544H 272M 330V A:(nearly dead) > A half-elven prostitute arrives from the south.You hit a beggar with such force that his neck snaps in two!A beggar is dead! R.I.P.You receive 23 experience points.You loot 3 gold from the corpse.Your blood freezes as you hear a beggar's death cry.A tin cup: you can't carry that much weight. 544H 272M 330V > scVargus Age: 54 yearsHit points: 544(544) Mana points: 272(272) Movement points: 330(366)You are little more evil than neutral, but not very exciting.You are getting pretty sweaty with all that armor on.Experience: 13609998 pointsCoins carried: 14764 gold coins Coins in bank: 63500 gold coinsKills: 14601 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is almost too heavy to lift.You are standing.You are summonable by other players.Spells affecting you: sanctuary detect invisibility protection from evil holy ward 544H 272M 330V > nEastern Wall Road You walk down the narrow cobblestone road that runs between the city andthe massive city wall. To your north you can hear the bustle of what mustbe the eastern gate of Kir Drax'in, as well as the market. The road to thesouth seems relatively quiet and unpopulated, although you do see severalsconces burning in the windows of some buildings.[ Exits: north south ]A petitioner tries to get you to sign something. 544H 272M 328V > nEastern Wall Road As you walk down the cobblestoned wall road you notice that the architecturehere seems to blend from old to new, as ancient tenements whose corner stoneslikely predate the thick city walls give way to lighter more modern buildingsof plaster and stone. Even the cobblestones on the road seem to be a mixtureof old and new, with scuffed, worn cobbles next to relatively new unworn ones.The road continues to the north and south.[ Exits: north south ]The town crier sobs as he tells his life story. 544H 272M 326V > k crierYou OBLITERATE the town crier with your deadly hit!!The town crier is incapacitated and will slowly die, if not aided. 544H 272M 326V Town:(nearly dead) > sc You punch the town crier's head with a blow that crushes his skull!The town crier is dead! R.I.P.You receive 23 experience points.You loot 11 gold from the corpse.Your blood freezes as you hear the town crier's death cry.The corpse of the town crier seems to be empty. 544H 272M 326V > Vargus Age: 54 yearsHit points: 544(544) Mana points: 272(272) Movement points: 326(366)You are little more evil than neutral, but not very exciting.You are getting pretty sweaty with all that armor on.Experience: 13609998 pointsCoins carried: 14775 gold coins Coins in bank: 63500 gold coinsKills: 14602 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is almost too heavy to lift.You are standing.You are summonable by other players.Spells affecting you: sanctuary detect invisibility protection from evil holy ward 544H 272M 326V > A city guard arrives from the north. 544H 272M 326V > nEastern Wall Road Walking down the perimeter road, you get the distinct feeling that thecity is changing around you. To the north you can see the very modern cityof Kir Drax'in, with its lavish market street and temple district, whilefurther to the south the crumbling southern district of the city begins totake hold. The winding cobblestone road continues in either direction.[ Exits: north south ] 544H 272M 324V > nEastern Wall Road You stand on the narrow perimeter road that runs the length of the cityof Kir Drax'in. The eastern gate of the city is just to your north, andfrom here you can see the constant flux of traffic that flows through it atall hours of the day. This cobblestone road runs south between the citywall and tall buildings, which shade the road in an almost perpetual sortof twilight.[ Exits: north south ] 544H 272M 322V > nEastern Gate You are standing at the eastern gate of the great city of Kir Drax'in,where the massive defensive wall that forms the city's perimeter opensenough to allow passage for the steady stream of people who go in and outof the city at all hours of the day. The bustle of the Kir Drax'in Marketbegins just west of here, and to the north and south a narrow wall roadleads to other sections of the city.[ Exits: north east south west ]An armored church guard keeps an eye on the gate.An armored church guard keeps an eye on the gate.An armored church guard keeps an eye on the gate.An armored church guard keeps an eye on the gate. 544H 272M 320V > Deus gossips, 'whoever wants to read the story of my life, buy Hermann Hesse's novel, Steppenwolf' 544H 272M 320V > nEastern Wall Road You stand on the eastern wall road of Kir Drax'in. To the south scoresof people mill about the eastern gates while the church guards franticallyattempt to maintain order over those coming and going through the gates.The narrow wall road leads off to the north.[ Exits: north south ]A carpenter sings loudly. 544H 272M 318V > k car A carpenter leaves south. 544H 272M 318V > They don't seem to be here. 544H 272M 318V > nEastern Wall Road You are standing on the road that runs along the perimeter of Kir Drax'in.To the south you can hear the crowd on Market Street, as well as the bellowsof the guards at the eastern gate. The wall road intersects to the west withthe Avenue of the Gods, and continues its path around the city to your north.[ Exits: north south west ]A street urchin gives you a pitiful look. 544H 272M 316V > nEastern Wall Road The walls of the building to your west are smooth and clean, belongingno doubt to a temple of some faith. There are long, narrow windows, but theyare set too high for you to see inside. The wall road appears to intersectwith a broader concourse to your south, and wind its way though the back-waysof the city to your north.[ Exits: north south ]A petitioner tries to get you to sign something. 544H 272M 314V > nEastern Wall Road You are standing on the perimeter road that runs along the wall ofKir Drax'in. You are definitely in the temple district of the city, asevidenced by the elaborate reliefs on the buildings. You can smell theheavy scent of incense coming from several windows and doorways along theroad, which winds its way to the north and south. [ Exits: north south ]A zealot tells you how to be saved. 544H 272M 312V > k zeaYou OBLITERATE a zealot with your deadly hit!!A zealot is stunned, but will probably regain consciousness again. 544H 272M 312V A:(awful) > sc You hit a zealot with such force that his neck snaps in two!A zealot is dead! R.I.P.You receive 23 experience points.You loot 9 gold from the corpse.Your blood freezes as you hear a zealot's death cry.The corpse of a zealot seems to be empty. 544H 272M 312V > Vargus Age: 54 yearsHit points: 544(544) Mana points: 272(272) Movement points: 312(366)I actually think you would kill your own mother.You are getting pretty sweaty with all that armor on.Experience: 13609998 pointsCoins carried: 14784 gold coins Coins in bank: 63500 gold coinsKills: 14603 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is almost too heavy to lift.You are standing.You are summonable by other players.Spells affecting you: sanctuary detect invisibility protection from evil holy ward 544H 272M 312V > wear allYou wear an unholy mask on your face.You wield a Lightning sword.You put the wickedly-sharp claws of a dracolich on your hands.You wear a demonic helm on your head.You wear a suit of spiked, black armor on your body.You're already wearing something on your arms.You're already wielding a weapon.You're already wearing something on your body. 544H 272M 312V > hold eyeYou don't seem to have an eye. 544H 272M 312V > sEastern Wall Road The walls of the building to your west are smooth and clean, belongingno doubt to a temple of some faith. There are long, narrow windows, but theyare set too high for you to see inside. The wall road appears to intersectwith a broader concourse to your south, and wind its way though the back-waysof the city to your north.[ Exits: north south ]A petitioner tries to get you to sign something. 544H 272M 310V > Firefly gossips, 'i actually created hermann hesse...' 544H 272M 310V > hold eggYou grab a Faberge egg. 544H 272M 310V > sEastern Wall Road You are standing on the road that runs along the perimeter of Kir Drax'in.To the south you can hear the crowd on Market Street, as well as the bellowsof the guards at the eastern gate. The wall road intersects to the west withthe Avenue of the Gods, and continues its path around the city to your north.[ Exits: north south west ]A street urchin gives you a pitiful look. 544H 272M 308V > wDeus gossips, 'I'm a Wolf of the Stepps'The Avenue of the Gods The grand concourse of the Avenue of the Gods ends abruptly to theeast, where it merges with the city wall of Kir Drax'in. The Avenuecontinues in all its splendor west towards the Temple Square.[ Exits: east west ] 544H 272M 306V > wThe Avenue of the Gods You are walking down the famous Avenue of the Gods, home to the templesand religious organizations of Kir Drax'in. The statues that loom alongthe sides of the road make you want to bow down and pray to the gods they represent. A huge building made of some sort of shiny black rock lies toyour north, while to the south, a marble-faced tower houses the Psionicistguild. The road continues to the west, and stops just to the east at the citywall. [ Exits: east south west ] 544H 272M 304V > wThe Avenue of the Gods You are walking down the famous Avenue of the Gods, home to the templesand religious organizations of Kir Drax'in. The giant statues that loom along the sides of the road make you want to bow down and pray to the gods they represent. The entrance to a huge building made of some sort of shiny black rock lies to your north while to the south, an ivy-covered wall marks the backsides of several tall buildings. The road continues to the east and west.[ Exits: north east west ]A singing drunk vomits on the ground. 544H 272M 302V > wThe Avenue of the Gods You are walking along the famous Avenue of the Gods, home to the templesand religious organizations of Kir Drax'in. The giant statues that loom along the sides of the road make you want to bow down and pray to the gods they represent. A huge building made of some sort of shiny black rock lies to yournorth while a humble dwelling filled with black-garbed mercenaries lies tothe south. The road continues to the east and west. [ Exits: east south west ]A hybrid warg runs the streets, looking for fresh kills.A beggar asks for your loose change.The hybrid warg growls. 544H 272M 300V > wThe Avenue of the Gods This small avenue is decorated with many statues of the various gods andgoddesses worshiped by the people of Kir Drax'in. The detail of these huge,larger-than-life-sized statues is absolutely amazing. To your north is therenowned Kir Drax'in zoo. The avenue continues to the east and west while the side of an eclipsingbuilding blocks your passage southward.[ Exits: north east west ]An acolyte priestess runs errands for her mistress.A hybrid warg runs the streets, looking for fresh kills. 544H 272M 298V > wThe Avenue of the Gods You are standing on Kir Drax'in's illustrious Avenue of the Gods.Religious statues, built to larger-than-life size, decorate parts ofthe street sides. West of here, you can see Temple Square, which marks the intersection of Main Street and the Avenue of the Gods. Tothe north, you can see the beginning of the Street of Wizardry. Theavenue continues to your east and west. [ Exits: north east west ] 544H 272M 296V > wTemple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 294V > wThe Avenue of the Gods This wide road is decorated on both sides by huge life-like statues ofthe gods and goddesses of the world. The cobblestones beneath your feetare old and worn, but well tended. To the south, you see the entrance toa building set up to help those in need. To the east, you see TempleSquare, intersection of Main and the Avenue of the Gods. To the north,the Street of Swords runs between the temple and the guard's barracks. The avenue continues to the west.[ Exits: north east south west ] 544H 272M 292V > enTemple Square This large square marks the intersections of the Avenue of the Gods whichleads east and west, and Main Street which heads south. North of here liesthe Temple of the Cross. The entrance to the temple appears to be an atriumsurrounded by massive columns of marble with ornate carvings. The soundsof the city bring noise from all directions.[ Exits: north east south west ] 544H 272M 290V > Temple of the Cross The city's citizens file in to this large open pavilion once a week formandatory worship, but now it is quiet except for some battered adventurersand their healers. The main temple and the altar are to your north. Tothe south lies the city's main road, and sounds of the crowds there floatinto this quiet place.[ Exits: north east south west ]A large bulletin board is mounted on a wall here. Hyral looks like something out of a nightmare. is resting here....she is surrounded by a black aura!Farius the Dancing Cleric is sleeping here....she glows with a bright light!Canok the damroll machine **SS** is resting here....he is surrounded by a black aura!Deus Ex Machina -={TiS}=- is resting here.Valsu the Psionic is standing here.Iris has an appropriate title now is sleeping here.Tyrax the Faithful Cleric **SS** is sleeping here.Mar ~Arithrix~ is resting here.Lucy would just say no, but therapists told her to be more positive. is sleeping here. 544H 272M 288V > scVargus Age: 54 yearsHit points: 544(544) Mana points: 272(272) Movement points: 288(366)I actually think you would kill your own mother.You are armored like a wyvern!Experience: 13609998 pointsCoins carried: 14784 gold coins Coins in bank: 63500 gold coinsKills: 14603 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is heavy.You are standing.You are summonable by other players.Spells affecting you: sanctuary detect invisibility protection from evil holy ward Equipment spells affecting you:protection from good 544H 272M 288V > Hyral tells your clan, 'did you e'er play w/ deus vargus?' 544H 272M 288V > Tyrax disappears into the void. 544H 272M 315V > Valsu studies the board. 544H 272M 315V > ct nopeYou tell your clan, 'nope' 544H 272M 315V > eqYou are using:<worn on finger> an ancient ring (covered)<worn on finger> an ancient ring (covered)<worn around neck> the forsaken talisman of T'Cath Rhak<worn around neck> a necklace made of bones<worn on body> a suit of spiked, black armor (humming) (covered)<worn on head> a demonic helm<worn on legs> dragon scale leggings (covered)<worn on feet> a pair of black-laced boots<worn on hands> the wickedly-sharp claws of a dracolich (humming)<worn on arms> some black steel greaves (humming)<worn as shield> a silvery shield<worn about body> an iron cloak<worn about waist> a weighted chain<worn around wrist> an arcane bracer (glowing)<worn around wrist> an arcane bracer (glowing)<wielded> a Lightning sword (invisible) (glowing)<held> a Faberge egg (glowing)<worn about legs> some burnt leg guards<worn on face> an unholy mask<hovering near head> the orb of power 544H 272M 315V > scVargus Age: 54 yearsHit points: 544(544) Mana points: 272(272) Movement points: 315(366)I actually think you would kill your own mother.You are armored like a wyvern!Experience: 13609998 pointsCoins carried: 14784 gold coins Coins in bank: 63500 gold coinsKills: 14603 Pks: 9 Deaths: 76You have been playing for 50 days and 10 hours.You are a citizen of Kir Drax'in.You are a (5)Revenant of Arithrix.This ranks you as Vargus - i'm a rainbow too (level 30).You are a Human Paladin.Your pack is heavy.You are standing.You are summonable by other players.Spells affecting you: sanctuary detect invisibility protection from evil holy ward Equipment spells affecting you:protection from good 544H 272M 315V > invYou are carrying: Num Item Encumbrance------------------------------------------------------------------------------- 1 a large inlaid chest 97 pts 1 a bag 26 pts 1 a robe of many pockets 53 pts 1 a hand scythe 5 pts 1 an ender pie 2 pts 1 some crude armbands 5 pts 2 a piece of meat 5 pts ea. 544H 272M 315V > whoPlayers-------[ 3 Th ] Firefly the Thief[ 30 Pa ] Deus Ex Machina -={TiS}=-[ 1 Ps ] Valsu the Psionic[ 29 As ] Arshane the pimp [SS] (invis) (quest)[ 3 Wa ] Oridun the Warrior[ 7 Ni ] ShinobiHyral the Ninja[ 30 As ] Hyral looks like something out of a nightmare. (quest) (INACTIVE) (OUTLAW)[ 30 Av ] Lucy would just say no, but therapists told her to be more positive. (quest)[ 30 Av ] Farius the Dancing Cleric[ 30 Pa ] Vargus - i'm a rainbow too (quest)[ 24 Pa ] Mar ~Arithrix~[ 16 Wa ] Darkfire of shadownight[ 26 Cl ] Tyrax the Faithful Cleric **SS** (quest)[ 30 As ] Canok the damroll machine **SS** (quest)[ 27 Cl ] Iris has an appropriate title now 15 characters displayed. 544H 272M 315V > Iris awakens. 544H 272M 315V > Iris clambers to her feet. 544H 272M 315V > Mar tells your clan, 'i did' 544H 272M 315V > donate armbands Iris utters the words, 'qfoi yaam'.Iris creates a Magic Mushroom. 544H 272M 315V > You donate some crude armbands. It vanishes in a puff of smoke! 544H 272M 315V > Iris utters the words, 'qfoi yaam'.Iris creates a Magic Mushroom. 544H 272M 315V > donate meatdonate meatYou donate a piece of meat. It vanishes in a puff of smoke! 544H 272M 315V > You donate a piece of meat. It vanishes in a puff of smoke! 544H 272M 315V > Iris grins at you. 544H 272M 315V > Iris leaves south.