---
canonical: https://darkpawns.org/docs/reference/commands/objects/
title: "Objects"
description: "Look up Dark Pawns objects commands and topics in the game's original help text, with the wording, examples and warnings kept intact."
type: reference
audience: players
verified: v0.1.8
sourcePath: "lib/text/help/"
---

Look up a command or topic below. The help text keeps the game's wording, including its examples and warnings.

<a id="help-commands-appraise"></a>
## APPRAISE

**Verbatim in-game help.**

```

Usage	: appraise <object in inventory>
Example	: appraise sword
		  appraise 2.dagger

A successful appraisal gives an item value within 20 or so coins.
Unsuccessful appraisals can be much, much worse.

```

<a id="help-commands-bank-withdraw-deposit-balance"></a>
## BANK WITHDRAW DEPOSIT BALANCE

**Verbatim in-game help.**

```

Commands to take money out of the bank, put money in the bank, or see how
much money you have in the bank.

Examples:

  > deposit 400
  > withdraw 1000
  > balance

See also: GOLD, SCORE
```

<a id="help-commands-buy"></a>
## BUY

**Verbatim in-game help.**

```

Usage: buy <item name>
       buy #<item number>
       buy n.<item name>
       buy n <item name>
       buy n #<item number>

If you'd like to purchase an item from a shop and have the money, you can buy
it.  Items can be bought by name, or by their number in the shop listing,
and can be bought in quantity.
 
Examples:
 
  > buy sword        (buy the first sword on the list)
  > buy #3           (buy the third item on the list)
  > buy 4.sword      (buy the fourth sword on the list)
  > buy 10 bread     (buy 10 pieces of bread)
  > buy 10 #2        (buy 10 of the second item on the list)
 
See also: LIST, SELL, SHOPS, VALUE
```

<a id="help-commands-compare"></a>
## COMPARE

**Verbatim in-game help.**

```

Usage	:	compare <item1> <item2>

Compare two weapons, or two pieces of armor of the same type.
Thieves and Assassins excel at this comparison, but everyone has a chance 
of comparing accurately.

See also: THIEF, ASSASSIN
```

<a id="help-commands-donate"></a>
## DONATE

**Verbatim in-game help.**

```

Usage: donate <object>
       donate <number> coins


This command takes an object that you no longer want and deposits it in the
donation room of Kir Drax'in to assist newbies in getting started.  There is
a 50% chance objects donated will wind up in a donation room in Kir Drax'in,
a 25% chance objects donated will wind up in a donation room in Kir Oshi, and 
a 25% chance the item will be junked.

  > donate shield
  > donate all.bread
  > donate 500 coins

See also: JUNK
```

<a id="help-commands-drop"></a>
## DROP

**Verbatim in-game help.**

```

Usage: drop <item>
       drop all.<item>
       drop all
       drop <number> coins

If you lose interest in a carried item, you can drop it on the ground.
You should always respect other players however and not leave your stuff 
littering the ground.  To get rid of items, use JUNK or DONATE.

  > drop bottle
  > drop all.bread
  > drop all
  > drop 1000 coins

See also: DONATE, GET, JUNK
```

<a id="help-commands-eat-drink-sip-taste"></a>
## EAT DRINK SIP TASTE

**Verbatim in-game help.**

```

Usage: eat <item>
       taste [from] <item>
       drink [from] <item>
       sip [from] <item>

If you're hungry or thirsty, these commands are for you!

  > eat bread
  > taste bread
  > drink from cup
> sip fountain

```

<a id="help-commands-equipment"></a>
## EQUIPMENT

**Verbatim in-game help.**

```

Usage: equipment

Gives you a list of all the equipment you're wearing, holding, and wielding.

See also: INVENTORY, REMOVE, WEAR
```

<a id="help-commands-examine"></a>
## EXAMINE

**Verbatim in-game help.**

```

Usage: examine <thing to examine>

May give you some valuable information about an item or monster.
A little more detailed than LOOK.

See also: LOOK
```

<a id="help-commands-fill"></a>
## FILL

**Verbatim in-game help.**

```

Usage: fill <item> <object to fill from>

If you want to fill a container you're holding with liquid from a fountain
in the same room as you.

Example:

  > fill canteen fountain

See also: POUR, DRINK
```

<a id="help-commands-get-take"></a>
## GET TAKE

**Verbatim in-game help.**

```

"Get" and "take" are exactly the same and can be used interchangeably.

Usage: get | take <object>
       get | take all [object]
       get | take all all.<object>
       get | take all.<object> all.<object>

If you find something interesting on the ground, you may use 'get' to pick
it up. 'get' can also be used to extract items from containers.

Examples:

  > get sword corpse
  > get all corpse
  > get all all.bag
  > get all.bread all.bag

See also: DROP, PUT
```

<a id="help-commands-give"></a>
## GIVE

**Verbatim in-game help.**

```

Usage: give <object> <victim>
       give <number> coins <victim>

If you feel benevolent, you may give some stuff to someone in need.

  > give all ras
  > give bread doctor
  > give all.bronze mirlen
  > give 40000 coins nia
```

<a id="help-commands-gold"></a>
## GOLD

**Verbatim in-game help.**

```

Usage: gold

Displays how much gold you have.
Gold is the primary currency in Dark Pawns and can be used to buy
services, goods, and bribes to city officials and religious institutions.

See also: BALANCE, DEPOSIT, WITHDRAW
```

<a id="help-commands-grab-hold"></a>
## GRAB HOLD

**Verbatim in-game help.**

```

Usage: grab <object>
       hold <object>

For getting a good grip on something; a torch, for example.

Examples:

  > hold torch
  > grab stone

See also: EQUIPMENT, REMOVE, WEAR, WIELD
```

<a id="help-commands-inventory"></a>
## INVENTORY

**Verbatim in-game help.**

```

Usage: inventory

If you're uncertain about what you're carrying, or simply want to check
that no thieves have got to your backpack.

See also: EQUIPMENT, GRAB, HOLD, REMOVE, WEAR
```

<a id="help-commands-junk"></a>
## JUNK

**Verbatim in-game help.**

```

Usage: junk <object>
       junk <number> coins

Use JUNK instead of DROP if you want to keep the world a little cleaner.  If
you JUNK something, it will disappear and you'll get a few coins or experience
points, just as if you had dropped it in the dump.

Examples:

  > junk cup
  > junk all.bronze
  > junk 500 coins

See also: DONATE, DROP
```

<a id="help-commands-list"></a>
## LIST

**Verbatim in-game help.**

```

Usage: list [item type]

If you'd like to see what items a shop has for sale, take a look at the
list.  The list contains all of the items currently for sale and in
what quantity.  The price for each item is also listed.  If you are
interested in a particular type of item, you can specify which items to
list.
 
Examples:
 
  > list             (list all items for sale)
  > list sword       (list all swords for sale)
 
See also: BUY, SELL, SHOPS, VALUE
```

<a id="help-commands-offer-rent"></a>
## OFFER RENT

**Verbatim in-game help.**

```

Usage: offer
       rent

 RENT has been disabled. See QUIT.
 If you have an item that is !RENT, it will disappear when you quit.

 RENT files time out with inactivity.  Normal rent files (where you QUIT 
 normally) will timeout and be deleted after 30 real life days of inactivity.
 This means that if you do not log into the mud every month, your items will
 be deleted.  In the event of a crash save or idle save, the timeout period
 is 10 days.  If for some reason the mud goes down for more than 10 days,
 these restrictions may be lifted.

```

<a id="help-commands-open-close-lock-unlock"></a>
## OPEN CLOSE LOCK UNLOCK

**Verbatim in-game help.**

```

Usage: open | close | lock | unlock <door> [direction]

To open, close, lock, and unlock doors, of course.

Examples:

  > open portal
  > lock door
  > unlock door south
  > close gate

See also: ENTER, LEAVE
```

<a id="help-commands-pick-locks-locks-lockpicks-picks"></a>
## 'PICK LOCKS' LOCKS LOCKPICKS PICKS

**Verbatim in-game help.**

```

Usage: pick <lock name> [direction]

For picking locks.  Not all locks can be picked. Those that can require a
set of held lockpicks. Lockpicks can be found in most major cities and are
usually very cheap. (Unfortunately, the quality is usually the same as the
price.) As your experience picking locks grows, the chance of mangling your
lockpicks lessens.

Examples:

  > pick door south
  > pick safe

See also: OPEN, CLOSE, LOCK, UNLOCK
```

<a id="help-commands-pour"></a>
## POUR

**Verbatim in-game help.**

```

Usage: pour <from container> <to container>
       pour <from container> out

If you want to pour some liquid from one container to another.  Pouring
out simply empties the contents of the container onto the ground.

Examples:

  > pour canteen cup
  > pour cup out

See also: FILL, DRINK
```

<a id="help-commands-put"></a>
## PUT

**Verbatim in-game help.**

```

Usage: put <item> <container>
       put all.<item> <container>
       put all <container>

For putting items into containers.

Examples:

  > put bread bag
  > put all.bread bag
  > put all chest

See also: GET
```

<a id="help-commands-quaff-potion-potions"></a>
## QUAFF POTION POTIONS

**Verbatim in-game help.**

```

Usage: quaff <potion>

Quaff is used to "drink" a (magical) potion.  The magic will take effect
immediately, for better or for worse...
```

<a id="help-commands-read"></a>
## READ

**Verbatim in-game help.**

```

Usage: read <object>
       read <board message number>

When you want to read something.

READ is also used to read messages on bulletin boards; type HELP BOARDS
for more information.

Example:

  > read note

See also: BOARDS
```

<a id="help-commands-recharge-recharger"></a>
## RECHARGE RECHARGER

**Verbatim in-game help.**

```

Find the recharger and he will recharge your staves and wands, 
for a price.  Recharging decreases the max charges for the object.
The recharger himself has more info on the subject.

```

<a id="help-commands-recite-scroll-scrolls"></a>
## RECITE SCROLL SCROLLS

**Verbatim in-game help.**

```
 
Usage: recite <scroll> [Target]
 
Is used to "read" a magical scroll.  Target can be an object, character or
nothing (which defaults to yourself). When read, scrolls will dissolve. Some 
scrolls may contain more than one spell.

IMPORTANT NOTE: Recall scrolls *cannot* be used during combat. You *must* be
out of battle to use a recall scroll.
 
See also: SPELLS, MAGICK
```

<a id="help-commands-remove"></a>
## REMOVE

**Verbatim in-game help.**

```

Usage: remove <item>
       remove all
       remove all.<keyword>

If you tire of wearing some armor or wielding a weapon, remove it.

Examples:

  > remove boots
  > remove sword
  > remove all
  > remove all.bronze

See also: GRAB, HOLD, WEAR, WIELD
```

<a id="help-commands-retrieve"></a>
## RETRIEVE

**Verbatim in-game help.**

```

Usage: retrieve

You can retrieve your corpse for a price at any skilled Mortician in the
realms.  These Morticians are known to be few and far between however.
Also, certain practitioners of the Black Arts are known to be able to
retrieve corpses, but their motives are probably less than respectable.

See also: DEATH, CORPSE
```

<a id="help-commands-scrounge"></a>
## SCROUNGE

**Verbatim in-game help.**

```

Usage: scrounge

The skilled Ranger can scrounge up a meal anywhere, just by feeding off of the
land.

See also: RANGER
```

<a id="help-commands-sell"></a>
## SELL

**Verbatim in-game help.**

```

Usage: sell [#] <item>
       sell <#>.<item>

If you'd like to sell an item to a shopkeeper, trying selling it to them.
Most shops specialize in what they will buy, so you may have to look around
to find a buyer for your items.
 
Examples:
 
  > sell sword       (sell the first sword in your inventory)
  > sell 3 sword     (sell the first three swords in your inventory)
 
See also: BUY, LIST, SHOPS, VALUE
```

<a id="help-commands-sharpen"></a>
## SHARPEN

**Verbatim in-game help.**

```

Usage:	sharpen <bladed weapon>

This skill works only on bladed weapons of a certain quality. 
Magickal blades can not be sharpened. Sharpened blades do more damage.

See also: RANGER, PALADIN
```

<a id="help-commands-split"></a>
## SPLIT

**Verbatim in-game help.**

```

Usage: split <amount to split>

Split is used to split money among people in your group who are in the same
room as you.  If you are in a group with 4 other people, all of whom are in
the same room with you, and you type SPLIT 100, you will give each of the
other 4 group members 20 coins each.  (100 coins is split 5 ways; you keep
your share and give everyone else their share).

See also: FOLLOW, GROUP, GOLD
```

<a id="help-commands-use-wand-staff-staffs-wands"></a>
## USE WAND STAFF STAFFS WANDS

**Verbatim in-game help.**

```

Usage: use <staff>
       use <wand> <Target>

Using a staff will automatically target everybody (or everything) in a
room, except yourself.  Therefore staffs are naturally very powerful, and
yet may be very dangerous to use around other players.

Using wands require that you point it at a target, which can be either a
character or an object.

Both staffs and wands must be HELD in the hand prior to use!  (Use the
grab or hold commands).  You must still supply the name of the staff or
wand to avoid confusion.

See also: RECITE
```

<a id="help-commands-value"></a>
## VALUE

**Verbatim in-game help.**

```

Usage: value <item>

Before selling an item to a shop, you can ask the shopkeeper how much
he or she is willing to pay for it.
 
Example:
 
  > value bread
 
See also: BUY, LIST, SELL, SHOPS
```

<a id="help-commands-wear"></a>
## WEAR

**Verbatim in-game help.**

```

Usage: wear <item> [location]

Use this if you want to wear some clothes, armor or the like.

Also, to wear everything in your inventory (or at least try to, as wearing 
things like loaves of bread is not a good way to win friends and influence
people) you can type "wear all".

Optionally, you can specify what part of your body to wear the equipment 
on.

Examples:

  > wear boots
  > wear all.bronze
  > wear all
  > wear ring finger

 If you have more than one pair in your inventory
  > wear 2.boots 

See also: EQUIPMENT, REMOVE
```

<a id="help-commands-wield"></a>
## WIELD

**Verbatim in-game help.**

```

Usage: wield <weapon>

When you get tired of bashing monsters with your fists, you might consider
wielding a weapon.

Example:

  > wield sword
  > wield 3.sword    (Wield the third sword in your inventory)

See also: EQUIPMENT, REMOVE, WEAR
```
